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Beatblock News

First Major Update Coming Soon!

[p]Get ready, because our first major update is coming Friday, November 14! You can look forward to: [/p]
  • [p]A new level,[/p]
  • [p]New difficulties for existing levels,[/p]
  • [p]More customization,[/p]
  • [p]Plenty of bugfixes and improvements,[/p]
  • [p]And a feature that's been very highly requested for a long time...,[/p]
[p]See you then![/p][p]- CV, Bubbletabby[/p]

EARLY ACCESS ROADMAP - Fall/Winter 2025

[p]Hi everyone! We hope you've been enjoying Beatblock so far- we'll do our best to keep adding new songs and polish things up! Here's a look at what's in store...[/p][p][/p][p]More news soon! ( ^^ )=)

- CV, BubbleTabby[/p]

Version 1.0.5a

Version 1.0.5a

  • Fixed crash involving uninitialized save data and checking for achievements

Version 1.0.5

Version 1.0.5

  • Visual and chart tweaks for Era Chimæra
  • Decreased load times for Atom Map
  • Steam Achievements are now kept in sync more reliably with in-game achievements. If you are missing any Steam Achievements but have the associated in-game achievement, they should be triggered on launch
  • Max combo now displays on the results screen
  • "Game speed" option is now applied more consistently, including cases where it was causing visual errors in 3-Bit Bebop and Ladybug Castle
  • Atom Map buttons are no longer clickable when hidden from view
  • Fixed crashes relating to loading custom levels without backgrounds

Version 1.0.4

Version 1.0.4

Main game:
  • Set the default graphics renderer on Windows to OpenGL
  • If you still want to use the Vulkan renderer, you can set your launch options to:
    --renderers vulkan
    We have found that this will cause stability issues on AMD graphics cards, though.
  • Added completion markers to the atom map, for easier bragging
  • Chart tweaks for Rhythmic Shield (Hard)
  • Visual tweaks for Ladybug Castle and público cautivo
  • Disabling VFX no longer disables the special lose condition in DAMOCLISM
  • Fixed accessibility options getting set to an invalid state after trying to enter DAMOCLISM with VFX disabled

Level editor and custom levels:
  • Fixed crashes relating to attempting to set song select art
  • Play Sound events no longer trigger when playback is started after their time