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Cone Flyers Mercenaries News

Cool patch

[p]hi friends! This is what was fixed:[/p][p][/p][p]-Cosmetics now appear underwater[/p][p]-Fixed some jank with a room in mixed up milksop[/p][p]-Fixed locked doors not unlocking sometimes[/p][p]-Hopefully fixed player spawning out of bounds in the ship?[/p][p]-Familiars are now created once per room and not per room start[/p]

small patch

[p]-added tooltips for wall familiar and flame familiar [/p][p]-fixed crash with the clockwork boss[/p]

BOSS RUSH UPDATE!! GRAAAAGH!!!

[h3]HI FRIENDS!!!! HI!!!![/h3][p]We have created a new epic little update for you. Yes, YOU! The one person that plays this[/p][p]game! Hahaha... ha...[/p][p][/p][p]Now, we have been hard at work on some new games (DEMO READY SOON!)[/p][p](Not that you'd care)[/p][p][/p][h3]PEEP THE CHANGELOG!!! :[/h3][p]-Added arena with 6 scary challenges[/p][p]-Stupid plant guy that runs the arena[/p][p]-Added 5 new upgrades you get from beating the challenges! (you stupid losers complained[/p][p]that the platforming was too hard so I added an upgrade that pretty much[/p][p]trivializes all of the platforming)[/p][p]-Fixed some stupid stuff![/p][p]-Added rocket secondary weapon that lets you triple jump! Find it somewhere in the[/p][p]meteor belt planet idk (Yes this was also added because you insolent fools suck at[/p][p]platforming games.)[/p][p][/p][p]HAVE FUN!!! ENJOY THE GAME!!! TELL YOUR FRIENDS!!! I NEED MONEY!!![/p]

MULTIPLAYER UPDATE!

Hidey ho everyone! Thank you all for patiently waiting for the release of this update.
Quick heads up: Multiplayer will probably have many bugs, and new dungeons are also going to be added in the future! Right now there are nine you can play!

[previewyoutube][/previewyoutube]

peep the changelog:
Content:
-Added spinny meteors in the meteor belt

-Added multiplayer:
-Added a new multiplayer planet
-Added new multiplayer dungeons
-Added rgb colour picker for your cone (only in multiplayer)
-Lobbies are hosted through steam

-Added five classes for multiplayer:
-Classic
-Medic
-Engineer
-Pyromaniac
-Demolitions Expert

-Added a new weapon: The hospitalizer:
-hold fire to charge up a big attack
-keep holding fire to shoot healing projectiles
-healing projectiles can heal enemies, but grants invincibility frames while healing them.

-Added 5 new cosmetics:
2 hats
hat and bow tie
some other stuff

Fixes:
-Redid sprites in the Meteor Belt
-Redid sprites in the Milksop Moistlands
-Fixed some bugs with the wooden spoon
-Fixed some portals vanishing upon spawning
-Fixed a bug with the goober sword
-Fixed blood planet music not playing
-Fixed intruder alert sign looking strange when in a room with lighting (Now draws to GUI)
-Fixed portals messing with where your ship thinks it is
-Improved graphics in the snowboarding dungeon in frigid frostways
-Improved graphics to below the ice in frigid frosways
-Improved graphics to the slaughterhouse in the volatile veinworks
-Added more detail to frigid frostways
-Added more detail to the volatile veinworks
-Improved the Cone Melter boss
-Made bosses better in the blood planet
-Fixed strange oil glitches
-Added electric particles when touching the life engine gates
-Added oil particles when being knocked back from flowing oil
-snowboarding dungeon no longer crashes the game
-added changelog to main menu

New multiplayer beta build

Hello everyone! Firstly, thanks to all the people who recently bought the game, it means a lot! Next, the multiplayer public beta branch has a new update! here are the changes:

If you are interested in helping me test here's what I currently need to make sure is working properly:
With some friends try and clear each of the dungeons in multiplayer, if you notice any crashes please report it to our discord server or our reddit (find on store page)
Make sure medic shield is blocking bullets properly
Make sure game does not immediately crash upon trying to enter a dungeon.

Anyway thats all I need to know for now, here's the changelog! (most of it)

Added 5 new cosmetics:
2 hats
hat and bow tie
some other stuff

Added 2 new planets to the course charter:
Derelict Duneland (currently unfinished)
Mechanized Mausoleum (1 dungeon finished)

Mechanized Mausoleum:
Exclusive new enemies, boss, and new track for the OST by the one and only Tiernan Brazil!

Classes:
The Engineer now charges people around them
The medic now has a shield that blocks bullets
The medic now heals more

Fixes:
There is now a floating triangle marker labelling "YOU" above your character
Moving between rooms is less finicky
Maybe its in this version (?) im pretty sure you just go into dungeons immediately after interacting
You can press TAB to hide chat
Removed one of the derelict dusthouse dungeons from the shop
changed some wording in the UI
Big fish boss no longer crashes the game (probably)

Thanks for reading, and have fun! If you would like to access the multiplayer beta, just check the beta menu in steam settings and join the multiplayer beta branch (its public!)