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[BIOMES AND COOL STUFF] 0.4992

Hey!

I have a significant update for you all; some of these changes affect the general demo build, while others affect the main enthusiast EA build.



  • - NEW: Weapon Attachment System (Custom Scopes, Custom Barrels, Custom Ammo and Charms)
  • - NEW: Added bunch of new Masks.
  • - NEW: Added Bot Auras.
  • - NEW: Added Dyes. While not accessible to the player, the dye system allows recoloring of weapons and bot skins.
  • - NEW: Added eight new biomes that will appear randomly.
  • - NEW: Added new Weapon: Stinger Rocket Launcher.
  • - NEW: Billboards revamped and now tell a story of the game world.
  • - NEW: Added a bunch of decoratives to the game map to make it feel fresh and exciting.
  • - NEW: Added Mechanic Node that sells Armor Repair Kit; you can install this on liberated Nodes.
  • - SFX and ANIMATIONS: IMPROVED COMBAT VISUAL EFFECTS and SOUNDS and Weapon Animations.
  • - COMBAT: Added Evasion and added Accuracy and Evasion dropoff based on distance.
  • - NEW: PROCEDURAL BOT DESTRUCTION SYSTEM.
  • - NEW BOT STATS: ARMOR and ARMOR PENETRATION (ATK.AP).
  • - NEW MECHANIC: When ARMOR reaches zero, the Bot enters a staggered state and takes 50% more damage and can lose body parts in the process, further debuffing the bot.
  • - NEW TP CARD: ARMOR REPAIR KIT. Repairs Bot Armor.
  • - BALANCE: Units/Weapons with the Physical Tag have high Armor Penetration.
  • - BALANCE: Units with SMALL, MEDIUM, and LARGE Tags dictate how much Armor Units have.
  • - BALANCE: UZI Nerfed.
  • - OTHER: Swapping now removes old weapon; previously, it would consume equip slot.
  • - OTHER: When the battle begins, point of interest icons now vanish.
  • - SFX: IMPROVED COMBAT VISUAL EFFECTS and SOUNDS.
  • - NEW: Added a bunch of new Level Up cosmetics.
  • - NEW: Bot Equip System now supports decorative equip: Masks and Scarfs (About ten different variants for starters).
  • - NEW: Zip Files now have a chance to drop decorative equipment.
  • - NEW: Added Ethereum Silo.
  • - NEW: First Node can now have on Money Slot [Bitcoin Silo, Ethereum Silo or a Job].
  • - UI: BP Value now also has a floating value that is shown when BP Value changes.
  • - MAP: Captured Nodes now have small border animation.
  • - Reasoning Behind this Update: Eventually, one day, PvP will be a reality, and programmers will need a way to stylize their compositions; in addition to that, in singleplayer players can now make their bots a bit cooler, and this decorative system opens a pathway to create named powerful enemies.
  • - Added BP Lock Support for UI Buttons. Virus Structure Invasion now requires 800 BP.
  • - BALANCE: Promotion Rank 3 drop rate reduced.
  • Game Update 0.498
  • - NEW:Added Ingame Bot Medals (First Blood, Close Call and Kills)
  • - NEW:ScriptKiddie now has Premium Cheat that gives Red Plasma Rifle at the start of the game.
  • - NEW:Bot Creation now happens via the Operating System..
  • - NEW:Police,Tax,Repo and USE HQs now have physical places.
  • - NEW:Elimination Tracker -> Don't miss the moment when your bots are eliminated.
  • - Added Skill Hotkey rebind.
  • - Enemy Bots now always Level Up when they kill someone.
  • - You can now see how many Bots your Bot Killed.
  • - If Web Buffer is full you no longer can browse internet.
  • - Fixed Bug where Bot Discount was affecting weapon prices.
  • - Fixed Bug where Melee Weapon Animation could glitch.
  • - Fixed Bug where Treasure Bot would not die properly in some instances.
  • - Improved Tutorial stage when you are supposed to make a new bot.
  • - Added some missing localization data to nonenglish languages.
  • - When performing actions, the game now displays which turn it is.


Have fun! PS: The game is on the harder side right now; I am creating a base-building system that will help you with this; more on this in future update 0.5 or so.