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  3. Patch 0.1.9

Patch 0.1.9

Patch 0.1.9 is now live
[p][/p][h3]It has been three weeks since Hungry Horrors launched, and we want to start by saying thank you. The feedback, bug reports, and suggestions we’ve received have been incredibly helpful in shaping this update.[/h3][p][/p][p]This patch focuses primarily on stability and polish, squashing as many issues as possible while addressing some of the most common requests with new quality of life features.[/p][p][/p][p]We are continuing development based on your input, and more content and systems are already in progress. You can see what we’re working toward here: Roadmap (Spoilers ahead Obviously!)

[/p][h2]New Features[/h2][p]• Skippable dialogue[/p][p]• Dishes sortable by flavour and craving[/p][p]• 5 save slots now available[/p][p][/p][h2]Changes & Improvements[/h2][p]• Added confirmation for seasoning when there is only 1 slot[/p][p]• Gold is no longer capped at zero and can go into debt[/p][p]• Back/discard button now navigates one level up when nested in Compendium[/p][p]• Discarding cookware confirmation popup[/p][p]• Púca lore available[/p][p]• Tooth potions still change craving if Crave Freeze is active[/p][p]• Sort criteria remembered[/p][p]• View current deck when using campfire[/p][p][/p][h2]Bug Fixes[/h2][p]• Game opening on wrong monitor fixed (Windows)[/p][p]• Seasoning applied correctly when dish page greater than 1[/p][p]• Missing Cook button translations added[/p][p]• Seasoned dishes showing in shop correctly[/p][p]• Spit Skewer retriggers correctly on last step when loved[/p][p]• Draw and discard pagination fixed[/p][p]• Lady Catherine pet achievement triggers correctly (not in Playtest)[/p][p]• Feedback button links correctly to feedback form[/p][p]• Nook overlay no longer visible when pausing before bed[/p][p]• Town ambience looping correctly[/p][p]• UI visible after Morgana town scene[/p][p]• Invisible chest removed from Nook room[/p][p]• Brahan Seer scroll deduction matches price[/p][p]• Door unlock trigger repositioned for animation visibility[/p][p]• Hesitance potion interaction with Goblet fixed[/p][p]• Gravy Boat no longer triggers after battle[/p][p]• Purge Remedy restores correct hunger value[/p][p]• Duplicate gold doors removed in edge cases[/p][p]• Seasoning filter overlap fixed[/p][p]• Seasoning page remains when applying seasoning[/p][p]• Max stamina display issue fixed when above 100[/p][p]• Nook confirmation shown when near death[/p][p]• Horror preference icon updates correctly in taste test[/p][p]• Spelling corrections across multiple languages[/p][p]• French, Italian, Spanish language mix ups fixed[/p][p]• Save reload crashes fixed in certain cases[/p][p]• Recipe chest gives gold when all recipes known[/p][p]• Discard cookware mid battle no longer exits combat[/p][p]• Chest scroll reward capped correctly when pool exhausted[/p][p]• Craving chain reset behaviour corrected for hated dishes[/p][p]• Hesitate overwrite issue fixed[/p][p]• Seen spices now saved properly[/p][p]• Negative gold formatting fixed[/p][p]• Sanctuary heal spam removed[/p][p]• Hesitate not applied when Horror does not step[/p][p]• Nook typos corrected[/p][p][/p][p]Thank you again for playing and helping us improve Hungry Horrors. Please keep the feedback, bug reports, and suggestions coming. If you want to influence where the game goes next, join us on Discord and share your thoughts.[/p][p][/p]