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Rio de Janeiro Remastered - 3.25.3.0 Update Notes

Welcome to Rio (Remastered!)


Rio de Janeiro aims to feel like a classic curated map while adding new features, new challenging spins on the gameplay, and quality-of-life improvements from newer maps.

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By popular request, playtime drops are returning for the duration of the update event!
(March 19 through April 9)

Map Details


For the full details on the map, check out the workshop page here:

View Rio de Janeiro Remastered on the Steam Workshop

To host a server running the map add its workshop file ID (3416057692) to the File_IDs list in WorkshopDownloadConfig.json, and set the map to "Rio de Janeiro Remastered" (without quotes) in Commands.dat.

This project was created by Zefirka, Leprechaun12, Nolamo, Flodo, JienSultan, and L2. If you enjoy the map and would like to support them, consider checking out their items in the Stockpile:

Rio Mystery Box Rio Map Bundle Skull Sergeant Bundle

Other links:

Feedback Thread Bug Reports FAQ

Base Game Changelog


Added
  • Rio de Janeiro Remastered curated map.
  • 49 new Rio-related playtime drops available during the release event.
  • Rio-themed main menu takeover.
  • Rio Map Mystery Box and Bundle with 20 items.
  • Rio's Skull Sergeant premium bundle.
Changed
  • Weekly free item drops are re-enabled for the Rio release event.
Fixed
  • Animals broken attack cooldown. [Thanks Владимир and Mark15612!]
  • Missing line under Gold suit arm and inconsitencies with Luck o' the Irish suit. [Thanks Zefirka!]
  • Missing newlines in server missing asset kick message.
Playtime Drops Note


Players frequently ask us if playtime drops will return to the game. We acknowledge that this feature provides a lot of value to players, so we have considered a few options for reintroducing playtime drops to the game.

To further gauge player interest, playtime drops are temporarily active for the Rio de Janeiro Remastered update event (March 19 through April 9). Your feedback during this period, and in any future survey(s), will help us decide if/how playtime drops could be permanently reimplemented.

Note for Achievement Hunters


Players with 100% completion status who moved on from the game (Unturned is more than 10 years old now!) have shared feedback they want to maintain their 100% status without playing new maps. As a compromise, we've added an "-UnlockSteamAchievements" command-line flag to unlock all Steam achievements. To use this, add the flag (without quotes) to the game's launch options and run Unturned.

Our best wishes and good luck to everyone playing through the map to unlock the achievements, have fun!

3.25.3.1 Patch Changelog


The Rio community team is currently focusing on performance improvements, popular requests, and bug fixes. Thank you to everyone sharing feedback!

Changes
  • Rio Butterflies, Cascading Chips, and Toxic mythicals effects should use omnidirectional variant on backpacks and vests. [Thanks Feel!]
  • Fixed Blueprint identical warning when input amount was different. [Thanks Rio Team!]
  • Added "-LogAutoPlayAnimsInServerPrefabs" command-line option to help find Animation components with Play Automatically enabled in objects using Has_Clip_Prefab false.
  • Added Editor Asset Redirector support for trees/resources, terrain materials, and foliage.