3.25.8.3 Patch Notes
3.25.8.3 Changelog
[p][/p][p]Fixed[/p]- [p]Localization and Spawns Editor not opening when translation for Steam UI language not installed. (Thanks Gekk Here and Kardiasfx!)[/p]
- [p]Respawn not respecting player culling feature. (Thanks GazziFX!)[/p]
- [p]Client skills UI not respecting server Skillset_Reduces_Skill_Cost config. (Thanks clue!)[/p]
3.25.8.2 Changelog
[p][/p][p]Added[/p]- [p]Rubble_Respawn_All_Sections_Simultaneously true/false object option.[/p]
- [p]Players config option to enable skillset skill loss and disable cost reduction.[/p]
- [p]Level asset per-skill cost and cost increase override options.[/p]
- [p]Level asset per-skillset starting loadout options.[/p]
- [p]Shoreline pebbles messed up by foliage uniform scaling change. (Thanks TickTackM!)[/p]
- [p]Sky reflection capture including sun at nighttime.[/p]
3.25.8.1 Changelog
[p][/p][p]Changed[/p]- [p]Increased length of player hit validation history on server from 500 ms to 1000 ms.[/p]
- [p]Unable to Detonate certain modded Charges without a collider on the barricade root. (Thanks to many reporters!)[/p]
- [p]Reverted enabling doppler effect because running near audio sources sounds really weird (for example, near a boombox playing music). (Thanks to many reporters!)[/p]