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Community Blog #036

Catch up on the latest curated map, share your feedback with a quick survey, and more!

Rio de Janeiro Remastered

Come to Brazil in the newest curated, community-made map – Rio de Janeiro Remastered. Following last week's launch, the map's creators have released a number of performance improvements and bug fixes.

[previewyoutube][/previewyoutube]
If you haven't tried Rio de Janeiro Remastered yet, consider this quick overview by Restore Monarchy before hopping in!

Feedback Survey

We are looking for your feedback! Help us improve the game by spending a few minutes to take our Feedback Survey.

Unturned – Spring 2025 Survey

This survey covers a broad range of topics—from crafting mechanics to playtime drops—and your input is essential as we continue to develop Unturned and these ideas!

Screenshot Contest

There's only a couple weeks left to participate in our Screenshot Contest! From scenic views to action scenes—we'd love to see your cinematic screenshots via the Submission Form.

Screenshot Contest – Submission Form

[previewyoutube][/previewyoutube]
Winning submissions may be featured as loading screens, on the game's store page, and in other locations. As a reward, winners also receive Mythical Shutterbug Screenshot Contest Sweater and Mythical Shutterbug Instant Camera cosmetics!

Submissions are still open until April 15th!

Artwork Showcase
"Rate my Armory" by u/BobsUrUncle2306.

Screenshots by Miller ≽^•⩊•^≼.

Screenshots by 九九.

Q&A


Q. How long are playtime drops active?
Playtime drops have been temporarily enabled from March 19th to April 9th!

Q. Can free playtime drops return permanently?
This is something we frequently receive requests to do. If you have a few minutes, our latest survey includes a question about playtime drops!

Q. I've copied the vanilla notes, but my custom note doesn't have a model. What am I missing?
If you're simply looking to reuse the same model as vanilla notes, simply make sure your object as the following lines included:
Master_Bundle_Override core.masterbundle
Bundle_Override_Path /Objects/Medium/Furniture/Note


Q. Can my mods reuse vanilla audio clips?
For any item properties that look for a Master Bundle Pointer, you can search the core.masterbundle (vanilla game files) for an asset to use. For example, core.masterbundle:Sounds/WoodenPlacement.mp3.

Send Us Your Questions!

Thanks for reading!

We regularly respond to questions posted on our Forum, Discord, Steam Discussions page, or the r/Unturned subreddit! You can also message us via email, Bluesky, or 𝕏 (Twitter).

Rio de Janeiro Remastered - 3.25.3.0 Update Notes

Welcome to Rio (Remastered!)


Rio de Janeiro aims to feel like a classic curated map while adding new features, new challenging spins on the gameplay, and quality-of-life improvements from newer maps.

[previewyoutube][/previewyoutube]





By popular request, playtime drops are returning for the duration of the update event!
(March 19 through April 9)

Map Details


For the full details on the map, check out the workshop page here:

View Rio de Janeiro Remastered on the Steam Workshop

To host a server running the map add its workshop file ID (3416057692) to the File_IDs list in WorkshopDownloadConfig.json, and set the map to "Rio de Janeiro Remastered" (without quotes) in Commands.dat.

This project was created by Zefirka, Leprechaun12, Nolamo, Flodo, JienSultan, and L2. If you enjoy the map and would like to support them, consider checking out their items in the Stockpile:

Rio Mystery Box Rio Map Bundle Skull Sergeant Bundle

Other links:

Feedback Thread Bug Reports FAQ

Base Game Changelog


Added
  • Rio de Janeiro Remastered curated map.
  • 49 new Rio-related playtime drops available during the release event.
  • Rio-themed main menu takeover.
  • Rio Map Mystery Box and Bundle with 20 items.
  • Rio's Skull Sergeant premium bundle.
Changed
  • Weekly free item drops are re-enabled for the Rio release event.
Fixed
  • Animals broken attack cooldown. [Thanks Владимир and Mark15612!]
  • Missing line under Gold suit arm and inconsitencies with Luck o' the Irish suit. [Thanks Zefirka!]
  • Missing newlines in server missing asset kick message.
Playtime Drops Note


Players frequently ask us if playtime drops will return to the game. We acknowledge that this feature provides a lot of value to players, so we have considered a few options for reintroducing playtime drops to the game.

To further gauge player interest, playtime drops are temporarily active for the Rio de Janeiro Remastered update event (March 19 through April 9). Your feedback during this period, and in any future survey(s), will help us decide if/how playtime drops could be permanently reimplemented.

Note for Achievement Hunters


Players with 100% completion status who moved on from the game (Unturned is more than 10 years old now!) have shared feedback they want to maintain their 100% status without playing new maps. As a compromise, we've added an "-UnlockSteamAchievements" command-line flag to unlock all Steam achievements. To use this, add the flag (without quotes) to the game's launch options and run Unturned.

Our best wishes and good luck to everyone playing through the map to unlock the achievements, have fun!

3.25.3.1 Patch Changelog


The Rio community team is currently focusing on performance improvements, popular requests, and bug fixes. Thank you to everyone sharing feedback!

Changes
  • Rio Butterflies, Cascading Chips, and Toxic mythicals effects should use omnidirectional variant on backpacks and vests. [Thanks Feel!]
  • Fixed Blueprint identical warning when input amount was different. [Thanks Rio Team!]
  • Added "-LogAutoPlayAnimsInServerPrefabs" command-line option to help find Animation components with Play Automatically enabled in objects using Has_Clip_Prefab false.
  • Added Editor Asset Redirector support for trees/resources, terrain materials, and foliage.

3.25.2.0 Update Notes

Changelog


Added
  • T-Pose gesture option.
  • Crafting supply AllowEmpty and Prioritization options.
Changed
  • Trap damage includes owner for events.
  • Plugin UIs now support GUIDs.
  • Cargo data is now exportable for more assets (consumeables, placeables).
  • Improved client-side performance of farmable items.
  • Improved server performance of connection to player lookup.
  • Server kicks players exceeding threshold of "bad packets." This aims to address some cases exploited by cheaters to waste server performance.
Fixed
  • Unable to place traps which damage tires. [Thanks DerpyHoowes!]
  • Unable to bind controls to Insert. [Thanks Jdance, Karma, and Freddyhun!]
  • Unable to salvage empty magazines. [Thanks analizin!]
  • Prevent inputs from firing on the same frame as rebinding keys. [Thanks Jdance, Karma, and Freddyhun!]
  • Prioritize salvaging magazines with lowest ammo first. [Thanks Naamell8!]
  • Exploiting plugin UIs to load cheat effects. [Thanks Darker-empty-cF and BoomViz!]
  • Player destroyed error during server shutdown when client hadn't finished disconnecting. [Thanks PandahutMushy!]
  • Duplicate visual bullets with several Ace skins. [Thanks analizin!]
  • Potential fix for a terrain hole cutting bug. [Thanks AdamDN!]
  • Editor loading multiple copies of the level simultaneously. [Thanks DanielWillett and Jdance!]
  • Train bug at very start of non-looping track. [Thanks Flodo!]
  • Traps no longer wearing down with use. [Thanks 一只大橘喵喵!]
  • Purple Paintball Hopper missing salvage blueprint. [Thanks WW-TC!]
  • SNS transport checks connection Steam ID blocklist before accepting connections.
  • Animal errors when animation variant count was set to zero.
  • Incorrect spawn table invalid error when referencing redirector asset.
  • Germany mine spawn table not spawning dirtbikes.
  • Farm growth progress bar not updating properly.
  • Decal-type-object renderers being created on dedicated server.
Server Bad Packet Kicks


By default, the server kicks clients sending intentionally invalid data. However, in some cases the server would ignore unintentionally invalid data. This could be abused by cheaters to waste server performance. To address this, the update adds per-IP and per-SteamID rate limiting to those cases. Called "bad packet rate limiting" in the server configuration file, hosts can adjust the window and threshold needed to close a connection. We'll keep an eye out for reports of false positives and adjust the defaults if necessary.

Postcard from Rio de Janeiro

Dear Nelson,

I wasn't sure what you meant by "take a vacation to someplace south of Canada". But, I did find a helpful brochure left at my door, and immediately booked my trip!

Hello, from Rio de Janeiro! I must admit – the place looks quite different than I remember. Everything seems a lot bigger, and there's so many places to visit! Though, the brochure did say there was a "plethora of new and remastered experiences to enjoy".


Given the short notice, I was a bit concerned about finding a hotel! Fortunately, I think I can get a room at the Copacabana Plaza by the end of the day.

For now, I'm writing to you from the famously sunny beach of Ipanema, as I listen to some classic bossa nova and enjoy this feijoada.


Have you seen these iconic cable cars? The brochure said to "ride along the scenic views, and follow a culinary adventure down at the Sugarloaf Gourmet". Maybe I'll wait for you to visit, and we can check that out together!


Of course, we'll also have to visit Corcovado. Did you know that it has one of the "New 7 Wonders" of the world? I've heard that a lot of people T-pose for their photos!

It's a shame that you won't be able to join me in Rio de Janeiro today. Hope to hear from you soon!

—Tyler

PS: It's getting late, but I received your letter not too long before getting ready to send this one off. When you fly over next week, would you mind booking the hotel room? Thanks!

Community Blog #035

A short community blog post! Watch a neat animation, check out a mod that adds some animal variants, and consider participating in our Screenshot Contest!

Video: Fury | Unturned Animation
Content warning: strong language, war.
[previewyoutube][/previewyoutube]
Nicklies니케 has created several Unturned animations, including a parody of a scene from Fury.

If you enjoy this animation, you may also enjoy some of their other ones!

Screenshot Contest and 3.25.1.0 Update

If you missed it, yesterday we released the 3.25.1.0 Update for Unturned. This updates includes a few minor balance/QoL changes and bug fixes, along with some new modding features (mostly intended for upcoming curated maps).

View the Screenshot Contest & 3.25.1.0 Update Notes

We also announced a new Screenshot Contest! It's definitely been a while since the last one.

[previewyoutube][/previewyoutube]
From scenic views to action scenes—capture your cinematic screenshot(s) and submit them through our Submission Form.

View the Submission Form

Winning submissions may be featured as loading screens, on the game's store page, and in other locations. As a reward, winners also receive the Mythical Shutterbug Screenshot Contest Sweater and Mythical Shutterbug Instant Camera cosmetics.

Submissions are open until April 15th! Get creative, and good luck!

Mod: New Vanilla Animals
The New Vanilla Animals mod by created god.

Looking for a bit more diversity in animal behaviors? This mod adds multiple AI variants of the vanilla animals to the game. You'll find some some wolves flee from you, while other animals may let you get closer than before!

These animals spawn on most vanilla maps, along with any compatible Workshop maps.

Artwork Showcase
Screenshot by SoloMaestro.

Screenshot by Tuna.

Screenshot by I lov6 this 9osition.

Screenshot by Hydromancer.

Q&A
Q. I created a custom song but it's not working!?
When creating custom assets, there's a few different points where an issue could stem from. As a starting point, it's good to double-check that your file hierarchies are consistent between Unity, your mod's Bundles, and any relevant .dat or .asset files! Aside from manually going into Unity to compare these paths, you can also check your master bundle's .manifest file to see the paths (and ensure that your asset has been bundled properly).

Q. Where do I find the "satellite screenshot" folder in the map editor?
If you open your map's folder, and you've generated a satellite view, you'll see a file named Map.png (for the satellite view) and Chart.png (for the chart view). (Answered on Steam.)

Q. How do I add vehicles with gun turrets? They won't rotate!
For turrets to rotate, they need Yaw and Pitch transforms in Unity. I recommend looking at a vanilla example, e.g., the Tank!

Q. Help!! How do I get the HMD cosmetic?
Currently, the HMD is unlocked by playing an eligible VR game for at least 1 hour. Previously, simply owning certain eligible titles was sufficient. However: this doesn't work when a game is free-to-play (which Tilt Brush recently became), so we've updated the unlock criteria accordingly.

Send Us Your Questions!

Thanks for reading!

We regularly respond to questions posted on our Forum, Discord, Steam Discussions page, or the r/Unturned subreddit! You can also message us via email, Bluesky, or 𝕏 (Twitter).