1. Kaya's Prophecy
  2. News

Kaya's Prophecy News

🎴 1.2.50: The Combat & Cards Update!

[p]Kaya's Prophecy is getting a big update! We're bringing you deck management, secondary quests from the Jungle Spirits, difficulty modes, new effects and more. Read on to see what's changed![/p][p][/p][p][/p][p][/p][h2]🛖 Updates[/h2]
  • [p]New combat cards[/p]
  • [p]New combat cards effects[/p][p][/p]
  • [p]New recipes in village[/p]
  • [p]Balances to enemies[/p]
  • [p]Balances to exploration[/p]
  • [p]Balances to village management[/p]
  • [p]New artefacts behaviour[/p]
  • [p]New passive skills by character[/p]
  • [p]Added tactical cards that can be managed in the character menu[/p]
  • [p]Characters now have different base stats[/p]
  • [p]Kâlades now has special requests and new ways to punish villagers[/p]
  • [p]New outro[/p]
  • [p]New Kâlades combat behaviour[/p]
  • [p]Added difficulty modes (easy, normal, difficult)[/p]
  • [p]Added secondary quests given by the Jungle Spirits[/p][p][/p]
  • [p]Added hidden tactical cards[/p]
  • [p]New achievement - Champion[/p]
  • [p]Reworked achievement - Shield - Now only requires 25 defence instead of 50[/p]
  • [p]Updated UI character menu with new deck management system[/p][p][/p]
  • [p]Can buy multiple cards at the prayer statue[/p]
  • [p]Added automation[/p]
  • [p]Added the ability to continue after end game[/p]
  • [p]Soft lock detection (equipment are not in the calculation)[/p]
[p][/p][p][/p][h2]🐛 Bug Fixes[/h2]
  • [p]Updated UI/UX for all localizations[/p]
  • [p]Changed UI position of next effect from below the character to above[/p]
  • [p]QoL change - double click to stack same cards[/p]
  • [p]Fixed a bug with character custom names being case sensitive where only every other letter input would be in proper case when inputting custom names.[/p]
  • [p]Fixed a bug where if save files are corrupted, then the game is loaded with fresh files[/p]
  • [p]Fixed a bug where players couldn't save in a fight[/p]
  • [p]Fixed a bug where the tornado returns a booster pack that cannot be used[/p]
  • [p]Fixed card physics on the board[/p]
  • [p]Fixed the zoom animation for cards on the board[/p]
  • [p]Fixed an issue where the cost of cards displayed at the prayer statue wasn't properly applying[/p]
  • [p]Fixed a bug with stop, play and speed when returning from Kâlades' intervention[/p]
  • [p]Adjusted recipes list order[/p]
  • [p]Computer performance optimisation when in fights should be better now[/p]
  • [p]Fixed a bug where it was possible to die in events[/p]
[p][/p][p][/p][p]We're also in Tiny Teams this year! To celebrate, we've got a 50% discount running for the duration of the event. Be sure to check out all the amazing games made by micro teams and show them some love![/p][p][/p][p][/p]

🔑 Kaya's Prophecy Playtest - Win a FREE YOGSCAST GAME of Your Choice!

[p]Keen to check out the upcoming update before it goes public? 👀 Want to get your hands on a free Steam key for a Yogscast Game of your choice while you're at it? [/p][p][/p][p]The upcoming update is available for open beta! To participate, right click Kaya's Prophecy in your Steam library, go to Properties > Betas, and select the beta from the dropdown menu. [/p][p][/p][p]Here's what to look out for![/p]
  • [p]A rework of the deckbuilder and combat system with new additional effects, new cards, added deck manager.[/p]
  • [p]The jungle spirits will help you to gain combat cards with a secondary quest system.[/p]
  • [p]Many general fixes / improvements / balancing.[/p]
[p][/p][p]Once you've had a chance to play, you can submit your feedback and bug reports in ⁠the Discord - make sure to use the "Update Beta" forum tag so we know it's about the beta version! [/p][p][/p][p]In exchange for constructive feedback / bug reports, you'll receive a free key for a game of your choice from the Yogscast Games catalogue - whether that's a spare Kaya's Prophecy key for a friend, or something new to play! 🎁[/p][p][/p][p]You will have to be a part of the Discord to be eligible for this giveaway.[/p][p]DEADLINE: Thursday, 24 July 2025 11:00am BST (in 15 days)[/p][p]Full Terms & Conditions.[/p]

🌞 SUMMER SALE IS HERE! 🌞

[p]The sun's out and shining and our prices are dropping! Kaya's Prophecy is now 40% OFF as a part of the 2025 Steam Summer Sale! It's the perfect time to start your journey in this card-based village builder while you escape from the heat of the real world.[/p][p][/p][p]You know when there's a game you've been eyeing up for a while but your wallet is also side eyeing you? And then you see it's on sale and it's like your prayers have been answered? Well we're really hoping that's you guys with Kaya's Prophecy! We would love to see the game reach new players during this sale as well, so we welcome everyone to give the game a shot and do please leave us a review as well![/p][p][/p][p][/p][p][/p][p]P.S., We do have something in the works as well and we can't wait to announce it to all of you 👀[/p]

Kaya's Prophecy v1.1.10 Update + Camp Yog Sale!

Hey there adventurers,

We've just dropped a fresh small update for Kaya's Prophecy! Version 1.1.10 brings some QoL improvements and fixes that we hope you'll appreciate.

[h2]🔧 What's New in v1.1.10[/h2]
  • Fixed an issue with the Gunsmith Steam achievement
  • Updated localization for better translation accuracy
  • Removed lock construction from Options menu
  • Improved construction colliders and individual lock buttons
  • Re-enabled right-click mouse controls to pause/unpause the game


But this is only a small taste of what’s to come. We're working on a much larger update that's coming very soon, you won’t want to miss what we have planned!


[h2]⚡ Camp Yog Sale Is Live! [/h2]

Kaya's Prophecy is now 30% OFF as part of our massive Camp Yog Sale! All of the Yogscast Games titles are on sale, plus we have a few exciting new demos for you to try. Perfect timing to start your adventure in Kaya’s Prophecy, or snag some other incredible titles from our catalogue!

v1.1.9 New Stuff and Squashed Bugs

We hope you've all still been enjoying your adventures in Kaya's Prophecy! We've been listening to your feedback, and our v1.1.9 patch is out now with some of the most requested changes and bug fixes that the community has pointed out. We hope these improve your experience within the game! Keep the feedback coming, it really does help us shape Kaya's Prophecy into something better. Also, keep your eyes peeled for a bigger update coming soon!

[h2]⚖️ Gameplay & Balancing[/h2]
  • Kâlades is now less likely to demand food as special requests, and may demand specific resources instead.
  • Bridge / Fake Queen / Fruit Plate cards are no longer destroyable by lightning or other punishments from Kâlades.
  • Increased first tribute level to 20 cards (up from 14).
  • Adjusted booster pack drop rates to favour necessary items.


[h2]🎴 Stacking & Collisions[/h2]
  • When Kâlades eats food from the middle of your stack, the remaining food cards will now stack.
  • Evil Blood should now stay stacked after making a purchase at the altar.
  • Improved building colliders.
  • Improved drag and collision behaviour on board.
  • Improved card spawning and bouncing behaviour.
  • Added Lock Constructions setting in Options so that builds will no longer be pushed around by spawning cards. This is enabled by default.
  • Can now stack usable cards. Stacked usable cards will automatically be completed in sequence.
  • Similar cards will now stack together over longer distances.


[h2]🎨 UI & Visuals[/h2]
  • Scaled Quest UI up and added collapse/expand button.
  • Adjusted position on HUD for plans and recipes.
  • Added fire effects to campfire.
  • Added smoke effect to broken totem to better visualize it being broken.
  • Added visual effect for poison damage being taken.


[h2]⭐ Other QOL changes[/h2]
  • Pause menu can now be exited using the Esc key.
  • When unpausing with the spacebar, the game will return to the last speed used, rather than defaulting to the slowest speed.
  • Villagers can now be renamed using characters from all supported languages.
  • During combat, cards dropped in the middle of the screen will now automatically be applied to the correct target - either the player or an enemy. In case of multiple enemies, the first enemy will be targeted by default, unless the card is dragged to the specific enemy.
  • The Animals Move setting is now disabled by default.
  • Improved description for the Lure item, to make its purpose clearer.
  • Clarified prices in shops. E.g.,"-4 Evil Blood" -> "4 EB"


[h2]🐛 Bug fixes[/h2]