At Gamescom
[h2]Our Very First Gamescom[/h2][p]“The absolute cherry on top? Seeing our own game out there on display, a moment we’ll never forget.”[/p][p]
[/p][p]This was our very first Gamescom as a studio and our first time showcasing Here Comes The Swarm at such a large event. We showcased with our publishers at the Infernozilla booth, going with big expectations, which Gamescom blew out of the water![/p][p]It was incredible, bigger, louder, and more exciting than we ever imagined. [/p][p]
Three out of four of us from CableHook made the trip this year (the fourth was off on a well-deserved holiday), and for two of us it was indeed our very first visit to Gamescom.
It wasn’t just about our game either. We loved wandering through the halls, checking out upcoming games, marveling at the insane amount of merch, and just standing in awe at some of the jaw-dropping booth designs and art. [/p][p]
It was also super nostalgic to catch glimpses of the games we grew up with. And the absolute cherry on top? Seeing our own game out there on display was a moment we’ll never forget. [/p][p]
[/p][h2]What We Learned[/h2][p]“It’s so motivating to watch people having fun.”[/p][p][/p][p]It’s one thing to gather feedback with a form, but there’s nothing quite like seeing players dive into your game in person. Many players powered through the demo all the way to the end, and some even went back to tackle the hardest difficulty just for the thrill of it.
[/p][p]That level of dedication is incredible to see, and it shows that Here Comes The Swarm is already connecting with players exactly as we hoped.
[/p][p]There is nothing more motivating than watching people having fun, and we can’t wait to see what surprises await and what else we will learn as more players try it.
[/p][h2]Player Feedback and Its Importance[/h2][p]“Pure gold”[/p][p][/p][p]Player feedback is pure gold. We’ve already gotten some amazing thoughts, but honestly, we want way more!
[/p][p]We want to know everything.
What you loved, what you’d like to see improved, and even the tiniest quirks you think could make the game better. Don’t hold back, we can take it! Every bit of feedback helps us shape the game into something better, and we’re super excited to keep hearing from everyone who plays both in person and online.
[/p][p]Your insights are what push us to keep improving, so keep them coming, we’re all ears![/p][h2]
The Future[/h2][p]“This year was already fantastic, and next time we’d love to share the game with even more players.”[/p][p]
If we get the chance, we will absolutely be back at Gamescom! This year was already fantastic, and next time we’d love to share Here Comes The Swarm with even more players. [/p][p][/p][p]There’s nothing quite like seeing someone play your game for the very first time. It’s thrilling, a little nerve-wracking, and the best way to spot all the blind spots we’d never notice ourselves after playing it so much.
[/p][p]We enjoyed it so much, we’re keeping our eyes wide open for exciting opportunities to showcase Here Comes The Swarm. While we don’t have news on future events just yet, stay tuned.
[/p][p]Finally, one thing that really stood out at Gamescom was just how many booths were focused on creating the perfect photo op. Next time, we might have to join the trend and set up a giant fiend for people to snap selfies with!
[/p][p]Being part of such an energetic celebration of games was inspiring, and it makes us even more excited to keep building and sharing our game with all of you.[/p][p]
With all our hearts, THANK YOU to everyone who stopped by the booth, played the demo, and for all the support.[/p][p]- CableHook Games
Join the community on Discord[/p][h3][dynamiclink][/dynamiclink]
[/h3]
Three out of four of us from CableHook made the trip this year (the fourth was off on a well-deserved holiday), and for two of us it was indeed our very first visit to Gamescom.
It wasn’t just about our game either. We loved wandering through the halls, checking out upcoming games, marveling at the insane amount of merch, and just standing in awe at some of the jaw-dropping booth designs and art. [/p][p]
It was also super nostalgic to catch glimpses of the games we grew up with. And the absolute cherry on top? Seeing our own game out there on display was a moment we’ll never forget. [/p][p]
[/p][p]That level of dedication is incredible to see, and it shows that Here Comes The Swarm is already connecting with players exactly as we hoped.
[/p][p]There is nothing more motivating than watching people having fun, and we can’t wait to see what surprises await and what else we will learn as more players try it.
[/p][h2]Player Feedback and Its Importance[/h2][p]“Pure gold”[/p][p][/p][p]Player feedback is pure gold. We’ve already gotten some amazing thoughts, but honestly, we want way more!
[/p][p]We want to know everything.
What you loved, what you’d like to see improved, and even the tiniest quirks you think could make the game better. Don’t hold back, we can take it! Every bit of feedback helps us shape the game into something better, and we’re super excited to keep hearing from everyone who plays both in person and online.
[/p][p]Your insights are what push us to keep improving, so keep them coming, we’re all ears![/p][h2]
If we get the chance, we will absolutely be back at Gamescom! This year was already fantastic, and next time we’d love to share Here Comes The Swarm with even more players. [/p][p][/p][p]There’s nothing quite like seeing someone play your game for the very first time. It’s thrilling, a little nerve-wracking, and the best way to spot all the blind spots we’d never notice ourselves after playing it so much.
[/p][p]We enjoyed it so much, we’re keeping our eyes wide open for exciting opportunities to showcase Here Comes The Swarm. While we don’t have news on future events just yet, stay tuned.
[/p][p]Finally, one thing that really stood out at Gamescom was just how many booths were focused on creating the perfect photo op. Next time, we might have to join the trend and set up a giant fiend for people to snap selfies with!
[/p][p]Being part of such an energetic celebration of games was inspiring, and it makes us even more excited to keep building and sharing our game with all of you.[/p][p]
With all our hearts, THANK YOU to everyone who stopped by the booth, played the demo, and for all the support.[/p][p]- CableHook Games
Join the community on Discord[/p][h3][dynamiclink][/dynamiclink]
[/h3]