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Charge into Battle atop the Ancient Dragon Hunter Horse Mount with Prime Gaming


Link your ESO and Amazon accounts to claim the Dragon Slayer Mount!

Starting today until August 25, 2023, at 12PM EDT, you can claim the Dragon Slayer Mount from the Prime Gaming website. To learn more about Amazon Prime, its benefits, and how to subscribe, click here! Have a linked ESO and Amazon Prime account? Follow the instructions below to unlock your rewards:
  1. Navigate to Amazon Prime Gaming and log in with your Amazon account
  • If you do not have a Prime account, a Free Trial will be offered to you
Find the ESO listing and open the page
  • If on twitch.tv, you can also find the game from within the Prime Gaming Loot navigation menu (it has a crown icon).
For the Dragon Slayer Mount, select Claim Now, and follow the instructions to claim your offering
  • Note that you will need to link your Elder Scrolls Online and Amazon accounts (follow this process if you need help with the Prime Gaming flow)
Your items will be waiting for you next time you log in to the game!
Upon completing this process, you can obtain the Dragon Slayer Mount reward, which contains the Ancient Dragon Hunter Horse mount collectible.

The Ancient Dragon Hunter Horse mount

Don’t forget, until June 23 at 12PM EDT, you can still redeem the Dragon Slayer Bundle #2 to get your hands on the following exclusive goodies:
  • Ancient Dragon Hunter Arms Pack
    • Ancient Dragon Hunter Sword
    • Ancient Dragon Hunter Greatsword
    • Ancient Dragon Hunter Shield
    • Ancient Dragon Hunter Bow
    • Ancient Dragon Hunter Staff
    • 2× Outfit Change Token
      • Prime Gaming users will benefit from two Outfit Change Tokens due to a bug resolved with Update 37 that prevented them from receiving the first one offered in the Dragon Slayer Bundle #1
  • Ancient Dragon Hunter Wolf pet

The Ancient Dragon Hunter Arms Pack and Wolf pet

Once you’ve confirmed that you’ve successfully redeemed your in-game rewards, exit and then reenter ESO. These items will be waiting for you in the Collections menu.

Interested in taking advantage of these limited-time offers? Be sure to link your Amazon and ESO accounts and subscribe to Amazon Prime. Are you ready to charge into battle atop this stalwart steed? Let us know via TwitterInstagram, or Facebook!

The Elder Scrolls Online: Necrom & Update 38 Now Live on PC/Mac


Uncover the Shadow Over Morrowind with The Elder Scrolls Online: Necrom and the Update 38 base-game patch, now live on PC/Mac!

This new Chapter in The Elder Scrolls Online saga introduces two new zones to explore, a brand-new class to master, and a sinister plot to uncover that threatens reality itself. If you play on consoles, don’t worry. You can dive into Necrom on Xbox One, Xbox Series S|X, PlayStation 4, and PlayStation 5 on June 20.

[previewyoutube][/previewyoutube]

This release also includes the free Update 38 base-game patch, introducing new fixes, additions, balance changes, and improvements.
[h2]Necrom Chapter[/h2]
In The Elder Scrolls Online: Necrom, you can delve deeper into the Shadow Over Morrowind adventure, explore the Telvanni Peninsula and Apocrypha zones, and master an all-new class, the Arcanist. Necrom continues the story that began with March’s Scribes of Fate DLC, but you do not need to have completed the previous DLC to experience everything this Chapter has to offer.

Telvanni Peninsula and Apocrypha

Home to the cunning mages of House Telvanni and the city of Necrom, the Telvanni Peninsula’s towering mushroom forests might feel familiar to those who have ventured to other parts of Morrowind. However, in addition to the city itself, this new zone contains a host of unique encounters for you to discover in your explorations, including new side quests, world bosses, delves, public dungeons, and more.

Necrom city

Necrom also allows you to explore Hermaeus Mora’s realm of Apocrypha. While this mysterious part of Oblivion contains knowledge untold, be warned—many mortals have lost their souls while navigating its endless libraries.

[previewyoutube][/previewyoutube]

In this Chapter, you can explore an all-new part of Aprocypha called Chroma Incognito, a region comprised of fates that never came to pass. This new area is unlike anything you have experienced before, including myriad hazards and secrets for you to discover. Learn more about Necrom’s two zones in this preview.

The Arcanist

Helping you tackle these new worlds is the all-new Arcanist class. The first new class added to ESO since the Elsweyr Chapter’s Necromancer in 2019, the Arcanist wields the forbidden powers of Apocrypha to deal damage, absorb incoming blows, and heal yourself or your allies.

[previewyoutube][/previewyoutube]

In addition to three skill lines that allow the class to perform any role, the Arcanist introduces a new combat mechanic: Crux. When activating specific Arcanist abilities, you generate Crux, which you can then spend to empower other abilities. How you utilize this unique resource in combat can have a major impact on your effectiveness as an Arcanist. You can read more about the Arcanist class in this preview—use these new powers wisely!

Group Challenges

If you’re looking for a challenge, Necrom also introduces new group activities. Sanity’s Edge is a 12-player trial which tasks you and your allies with defending the fractured mind of a stricken member of the Mages Guild.

Sanity’s Edge trial

In addition, Bastion Nymic is a new kind of world event where groups of up to four can help the Prince of Fate reclaim one of his lost fortresses from mysterious invaders. However, even getting access to this hidden part of Apocrypha requires special items found only on roaming Seekers. Read more about these two PvE activities here.

New Companions & Rewards

As you venture throughout both zones, you can encounter new allies including two unique Companions, Sharp-as-Night and Azandar al-Cybiades. Both Companions can be recruited, leveled up, and equipped in this new Chapter, and each brings their own stories, combat skills, and questlines for you to unlock.

Necrom also features a host of in-game rewards you can earn as you explore and complete the game’s various quests and Achievements. This includes a series of new item sets (via crafting or earned from monster drops) and unique collectibles (such as the Berylglow Nix-Ox Steed mount or the Shroomtender’s Garb style).

Necrom zone rewards

You can also dig up new Antiquities throughout both zones (including three mythic items) and unlock a Tales of Tribute deck (Almalexia) that introduces an all-new patron ability and cards.
[h2]Purchase Details & Requirements[/h2]
The Elder Scrolls Online: Necrom is available to buy now in four editions:
  • The Elder Scrolls Online Deluxe Collection: Necrom
  • The Elder Scrolls Online Collection: Necrom
  • The Elder Scrolls Online Deluxe Upgrade: Necrom
  • The Elder Scrolls Online: Upgrade: Necrom

If you are a brand-new or lapsed player, both Collection editions include the base game, the Necrom Chapter, and ALL previous Chapters. If you already own ESO and its previous Chapters, both Upgrade editions grant you access to the Necrom Chapter. Note that to run Necrom on PC/Mac, your machine needs to meet the game's requirements here: PCMac.

In addition to the game, both versions of Necrom are also available in Deluxe editions, which feature a unique mount, pet, memento, outfit style, and emotes.

Necrom Deluxe Edition items

To find out more about Necrom and its editions, check out this blog.
[h2]Getting Started in Necrom[/h2]
Once you have access to the Necrom Chapter, you can travel to the new zone and continue your Shadow Over Morrowind adventure in the following ways:

Via Wayshrine

You can teleport directly to the Telvanni Peninsula by opening your map, selecting the Necrom zone, and then selecting the Necrom Outskirts Wayshrine icon (the only one active in the zone).

Via the Necrom Main Quest

You can acquire the Necrom main quest by navigating to your Collections UI, selecting Stories, and then Chapters. From there, you can select Necrom and pick up the first quest, titled “Fate's Proxy” to begin. The quest points you toward where you need to go to travel to the zone.

Via the Tutorial

You can also travel to the Telvanni Peninsula by creating a new character and completing the tutorial. At the end of the tutorial experience, you can select Telvanni Peninsula as your destination and begin.

Getting to Apocrypha

You can find portals to Apocrypha's two regions, the Endless Library and Chroma Incognito, in Leramil's base of operations in the Necrom Bindery. Travel east from the Necrom interior wayshrine and find the entrance past the guild trader's plaza.

Jump straight into the Necrom story

Don’t forget, there are no level requirements for any PvE zone in ESO, allowing you to immediately jump into the new content with any of your existing or new characters—have fun!
[h2]Update 38[/h2]
Launching at the same time as the new Chapter is Update 38, a free base-game patch for all ESO players that adds quality-of-life improvements, fixes, and new features to the game.

Collectible Favorites

With Update 38, you can now designate favorites among your collectibles, moving them to the top of your Collections UI. You can choose up to 100 various collectibles with no limit on mounts, but some categories do not support this functionality at this time.

Random Mounts

Update 38 also allows you to set your active mount to either “Random Favorite Mount” or “Random Mount.” When either one of these options is toggled, activating your mount in the world then summons a mount from either your selected favorites or from your entire collection—mix it up!

Filleting Multiple Stacks of Fish

Tamriel’s many fishers can now fillet multiple fish simultaneously with Update 38. This can be done by visiting any Provisioning Station and selecting the new tab. You can still fillet fish one at a time from your inventory, but if you’ve got a huge catch, you will be casting more lines in no time.

New PvP Keep Messaging

Finally, Update 38 also introduces improved messaging for when a keep and its resources are claimed. If your guild owns a keep, the owner will be notified when its resource guards are killed.

These are just some of the new features and changes coming with the new base-game update. You might notice changes to the reset timers for Cyrodiil and Tales of Tribute campaigns and that the indomitable Stuga is less fanatical when it comes to chasing you down in the streets of Daggerfall, Davon’s Watch, and Vulkhel Guard. To review everything coming with this base-game patch, be sure to check out the patch notes on our official forums.
[h2]Become an Agent of Mora [/h2]
The Prince of Knowledge is under siege and needs your help defending a long-held secret. Become an Arcanist and master the power of Apocrypha, explore two new zones, recruit new allies, uncover unique rewards, and continue your Shadow Over Morrowind saga in The Elder Scrolls Online: Necrom. Are you willing to become an agent of Hermaeus Mora? Reality itself stands on the precipice! Let us know via TwitterInstagram, and Facebook

The Elder Scrolls Online: Necrom is part of the Shadow Over Morrowind adventure and is now live on PC/Mac and arrives on June 20, 2023, for Xbox and PlayStation consoles.

The Elder Scrolls Online's tentacle-packed expansion, Necrom, has wiggled out

Tch, who opened the door to Necrom? Now we’ll be up to our eyeballs in tentacles and ichor - or at least, we will be if you buy The Elder Scrolls Online’s new expansion. Necrom: Shadows Over Morrowind sends you off to biff a threat that could unravel all reality, packing traditional expansion fare like new zones and new companions, as well as the game’s first new class since 2019.


Read more

Necrom Preview—Conjuring the Arcanist


Learn about the all-new Arcanist class, arriving soon as part of The Elder Scrolls Online: Necrom, and see how the ESO dev team crafted this new way to play.

The Arcanist is ESO’s first new class since 2019’s Elsweyr Chapter and introduces three skill lines (Curative Runeforms, Herald of the Tome, and Soldier of Apocrypha) in addition to an all-new combat mechanic: the Crux System. Adding a new class to the game is a major undertaking, so we spoke to members of the development team to learn more about the Arcanist’s key features, design, and development.
[h2]Conjuring a New Class[/h2]
When planning ESO’s newest class, including its abilities, background, and aesthetic, the team knew that first and foremost, the Arcanist had to stand apart.

“We set out to create something new and unique that doesn’t look or play like any class we’ve made before,” explains Brian Wheeler, ESO’s Lead Combat Designer. “The Arcanist had to be different and not just a new coat of paint or a collection of ‘best hits’ from the game’s other classes.”

In addition, the team wanted to ensure that the new Arcanist class appealed to both new and existing players alike, regardless of experience level.

“One of the tenets we had when making the Arcanist was to create abilities that explored new ground and concepts, while still having some that long-time players could see and draw comparisons to,” explains Stephen Cerretani, one of the Arcanist’s Combat Designers. “A great example are the first two abilities in the Herald of the Tome skill line. Runeblades has the makings of a long-range spammable, akin to Flame Skull or Force Shock. On the other hand, we have Fatecarver, a channeled beam that you can freely aim, wreaking havoc to anything before you.”

[previewyoutube][/previewyoutube]

Finally, it was also important that the Arcanist support multiple roles (damage, tanking, healing) while presenting a single consistent identity.

“The ability to perform any role using its own skills helps provide for a cohesive class experience,” explains Wheeler. “Whether you’re taking damage or dishing it out, the FX, audio, and animations all feel like they’re part of the same suite. This keeps the fantasy of playing an Arcanist intact without breaking up the visuals and overall vibe by over-relying on other abilities from other skill lines.”
[h2]Apocrypha-Inspired Power[/h2]
To help create this special identity, the team made the decision* to connect the Arcanist to the realm of Apocrypha. This unique thematic background became the foundation for not only the class’s combat abilities, but its entire aesthetic, including its FX and sounds.

“The Arcanist, stylistically, is worlds apart from our other classes,” explains Dylan Hairston, the Arcanist’s Senior Sound Designer. “Where the Dragonknight might wield fire and poison, the Arcanist wields knowledge, runes, tentacles, etc. This allowed me to develop sounds that don’t have a strong real-world precedent, and I had a blast figuring out how some of the more obscure things would sound.”

The Arcanist utilizes eldritch runes of power

“We really wanted to make players feel like Arcanists are drawing from ancient knowledge, so focusing more on text, ink, and larger drawn runes helps that idea come across,” says Brian Hahn, the Arcanist’s Senior FX Artist. “Incorporating one of the black books into a lot of the casting animation also plays on this idea. We had a lot of fun coming up with ways to use it as a casting focus.”

Of course, when looking for inspiration, the team immersed themselves in the sinister, mysterious lore of Hermaeus Mora and Apocrypha.**

“Hermaeus Mora has a strong Lovecraftian draw, and I leaned into that heavily to try to make sounds that invoke this sense of being in your head,” says Hairston. “We included elements of whispers or unintelligible murmurs as though the sounds themselves contain infinite knowledge and power.”

Bring Apocrypha to Nirn with unique abilities

“We also played around a bit with the idea of forbidden knowledge,” explains Hahn. “Abilities like Abyssal Impact and Runes of Eldritch Horror are supposed to feel like they came from the darker depths of Apocrypha. As opposed to abilities like Remedy Cascade and Runeblades, which feel like you’re drawing from powers that would be more widely available in this part of Oblivion.”
[h2]Getting to the Crux of It [/h2]
In addition to three unique Skill Lines (complete with active, passive, and ultimate abilities) that each support the three playstyles, the Arcanist also introduces the Crux System. When playing an Arcanist, certain abilities will generate Crux, a new resource that you can use by activating Crux-spending abilities. Those abilities then enjoy additional benefits like cheaper resource costs, additional damage, and more.

“Similar to the Necromancer’s corpse mechanic, with an Arcanist, you can enhance your abilities via the Crux system,” explains Wheeler. “However, with the new class, you’re able to stay mobile and build and spend Crux as you wish. This gives the Arcanist the chance to choose their own destiny on the fly, and it adds a layer of mastery outside of simply putting together your gear sets and ability bar.”  

Empower your abilities with Crux

“The Crux system gives more of a direct ebb and flow to the class,” says Cerretani. “You can cast your abilities whenever you feel the opportunity requires it, but when you have all three Crux available to you and your ability buttons are shining, it’s a great feeling to know you’ll be firing at maximum effect.”

Because of the Crux System, the Arcanist features has customization that helps it stand apart from previous classes.

“You can go as simple or complex as you want with the Arcanist’s Crux System, and we designed the full suite of abilities that way,” says Wheeler. “Not all your abilities build or spend, and some abilities provide benefits for simply building Crux and not spending it. Some players can even play with just no builders or spenders at all if they want, while others can load up all kinds of combinations to juggle building, spending, and sitting on three Crux for the right opportunity.”

[previewyoutube][/previewyoutube]

How you build and play your Arcanist is up to you, and the team worked hard to ensure that no matter your experience level, you can both have fun and be effective when playing the new class.

“With the Arcanist we wanted to make sure that you could still have fun and fire off cool-looking abilities without having to worry about if you met some additional prerequisite,” explains Cerretani. “All the while leaving room for our veterans and number crunchers to have the opportunity to really get into the weeds with how the abilities interacted with one another.”
[h2]Master the Power of Apocrypha[/h2]
With the new Arcanist class, you can manipulate the eldritch energies of Hermaeus Mora’s realm to sunder your foes, stand steadfast against any attack, and restore your allies. How you chose to use this new class is up to you, and a near-limitless number of builds and playstyles await those willing to delve into the secrets of Apocrypha. How will you utilize these spectacular new powers? Let us know via TwitterInstagram, and Facebook

The Elder Scrolls Online: Necrom is part of the Shadow Over Morrowind adventure and arrives for PC/Mac on June 5, 2023, and for Xbox and PlayStation consoles on June 20, 2023.

Pre-purchase Necrom now to receive unique bonus rewards at launch and immediate access to the Sadrith Mora Spore Steed mount.

*Perhaps influenced by the Prince of Knowledge himself?

**No developers were transformed into Hushed during the making of the Arcanist.

ESO Daily Login Rewards—June 2023


Check out some of the in-game rewards you can earn simply by logging into The Elder Scrolls Online this June 2023!

Whether you’re exploring bizarre new worlds, leveling up your Arcanist, or diving deep into the Shadow Over Morrowind adventure, there are 30(!) days of amazing login rewards you can claim in June 2023.

What are Daily Rewards? Check out this help article to learn everything you need to know! Here are some highlights of this coming month’s offerings.

Crown Lesson: Riding Capacity ×4—Day 7

The Riding Capacity Crown Lesson

You can find a host of new items within the Telvanni Peninsula and Apocrypha, so leveling up your ride’s carry capacity ensures nothing is left behind in your adventures. 

Trumpet Solo Emote—Day 14

Trumpet Solo emote

Blow your horn like a certain jazz-loving Khajiit with the Trumpet Solo emote and instantly become the center of attention, whether your audience wants you to or not.

100,000 Gold—Day 21

Gold, gold, gold!

Whether you’re looking to acquire crafted item sets, consumables, materials, or new styles, almost everything is available for the right price from your local Guild Traders, so an extra 100,000 gold should be a welcome addition to every adventurer’s coin purse—just don’t spend it all at once!

With the upcoming launch of the Necrom Chapter, you have plenty of amazing reasons to venture into Tamriel this coming month. The above items are, of course, just a sample of some of the in-game goodies you can claim when logging into the game in June. To see the complete schedule, simply log in on the morning of June 1, 2023, navigate to the Daily Rewards section of the in-game Crown Store, and take a look!

Are you excited to get your hands on these daily login rewards? Let us know via TwitterInstagram, and Facebook.