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Daily Login Rewards—November 2023


Preview some of the free rewards available just by logging in during the month of November 2023!

For those with plans in Tamriel (or the realms of Oblivion!) this November 2023, a wide range of rewards awaits each day you log in. You can find a sampling of what’s on offer below, from a refreshing emote to a snappy dresser of a Houseguest. Simply claim them from the Daily Rewards section of the Crown Store—you can find any details you might need in this help article.



Sit and Drink Emote—Day 7

That hits the spot!

As 2023 begins to wind down, many people want nothing more than to relax in a comfy seat with a refreshing beverage. Fortunately for you, you can now Sit and Drink in game, perhaps even while you sit and drink at your desk or on your couch!



Seals of Endeavor ×250—Day 14

Treat yourself with some Seals of Endeavor!

If you have an interest in any of the offerings available in our Crown Crates, these Seals of Endeavor make a great alternative means of acquisition. Also earned by completing Daily and Weekly Endeavors as you play, this special in-game currency allows you to acquire offerings from current Crown Crates or items purchasable with Crown Gems. You can learn more about Seals of Endeavor in this blog.



Mizzik Thunderboots Houseguest—Day 21

Investigate the Daily Login Rewards alongside Mizzik

Even the most stylish of investigators sometimes needs a break from casework, and so Mizzik Thunderboots has found himself in need of a place to hang up his signature hat. If you log in enough throughout November, that place could be your own in-game house, as the clever Khajiit will be available as a Houseguest via Daily Login Rewards!




As handsome as these rewards are, they comprise only a few of the login rewards available in ESO next month. You can view the complete list in the Daily Rewards section of the in-game Crown Store on November 1! Which reward are you most looking forward to? Do you plan to Sit and Drink beside Mizzik Thunderboots, or has one of the items available for Seals of Endeavor caught your eye? Share your plans for this month in ESO with us on X (Formerly Twitter)Instagram, and Facebook

Loremaster’s Archive–Infinite Archive


Master Malkhest shares his knowledge of Apocrypha’s Infinite Archive in an all-new Loremaster’s Archive.

My name is Malkhest, and I am Master of the Infinite Archive. I was honestly quite surprised to discover the offer to participate from Antiquarian Benele. I'm a humble researcher, you understand. My time at the Infinite Archive has been enlightening, but in the grand scheme of things there are far more prominent scholars across the face of Nirn, Apocrypha, and beyond who might have been worthy to answer questions in this forum.

That said, I'm happy for the chance to discuss my work. The Infinite Archive is a vast repository of knowledge embedded deep within Hermaeus Mora's realm of Apocrypha. I am, effectively, an attendant in a very fancy library.

It was, as you are no doubt aware, recently invaded by a powerful Daedric Lord named Tho'at Replicanum. A dark time for the Infinite Archive. If you have the strength and drive, I hope the answers I give today will compel some of you to visit our corner of Apocrypha. We could, to be blunt, use the help.

In any case, as Master of the Archive, I've contemplated the Infinite. Today, we contemplate your questions. Let's begin.

 

Greetings Master Malkhest,

I am curious on how it is possible that mortals, creatures, and even other Daedra that threatened Tamriel are remade in the Infinite Archive. Are they simply one-to-one copies that retain their memories or are they simply creatures that mimic other beings?

Both eagerly awaiting and dreading your response,

—Battlemage Palatine Absentis Vesanus

Battlemage, are you asking how it's possible for the Infinite Archive to restore books accidentally destroyed in some far-flung wing? Or, say, return an accident-prone researcher to life after plummeting headlong from a cliff because he had his nose stuck in a tome? That is as straightforward as the realm of Apocrypha gets.

Every object and person entering the Infinite Archive is catalogued by the Index. Threads of fate are spun between the Index and the contents of the catalogue. When a thread is broken, the catalogued copy from just before the break is restored—hale and whole—to the Index. They are not copies, nor are they recreations. They are the thing themselves from a different moment along their fate line.

A day-to-day occurrence in the archive, but tremendously powerful, I know. Fate lines are Hermaeus Mora’s specialty, I’m not sure this would work anywhere else.

 

Greetings Ceruval,

Are the ink creatures native to the Infinite Archive considered Daedra? Could they be summoned as such? Naturally such facsimiles could never properly be part of my collection, but I can see potential use in testing new enclosures to ensure the desired specimens do not escape, once acquired.

—Eristaanwe

Ah, the maligraphies. I named them myself, you know. It sounds very fancy until you put it in plain terms. These strange Daedric beings mimic living beings and are created by the workings of the Daedric Lord Tho’at Replicanum.

They are Daedra, after a fashion, because the maligraphies are Tho'at. And Tho'at is the maligraphies. She has devised a method to splinter her nymic, combining her potent Daedric magics with the ink of the archive's tomes. Through this mystical imbuement, she can manifest an endless number of beings.

It’s fascinating, really, because they are not directly created by Tho’at but by imbuement of her power through the medium of the page. That is to say, if she draws on a tale of a fearsome High Rock beast to create a maligraphy, the beast will be quite powerful. But if the book described a gentle doe, the resulting maligraphy would be similarly dispositioned.

Apologies, my nature as a researcher is showing itself. To answer your question, I’ve done some limited trials with other followers of Mora. The maligraphies do not seem to survive beyond the bounds of the Archive. Most likely are a function of the magic Tho’at used to create them. It’s nice to know that, however bad the maligraphies get, they’ll be locked in with me.

 

Yo Mister Malkhest,

To my understanding, Tho'at Replicanum is a Daedra, but what kind? She appears to look almost like glass come to life ….

—Sir Cyandor of Seyda Neen

Yo indeed, Sir Cyandor.

I understand the need for scholars and laypeople alike to classify and categorize beings from the Daedric realms. It’s most of what I do as a researcher and librarian, after all! Tho’at, however, is a reminder that the Aurbis is filled with wonders and horrors beyond our wildest dreams.

Tho’at occupies that rarefied space near the top of Daedric society, just one rung down from the Princes themselves. She is a Daedric Lord, and like many lords no doubt has a realm all her own somewhere in the infinite void that swirls beyond. While there are only a few handfuls of Princes, there are dozens of Daedric Lords known to mortal scholars, and a potentially infinite amount who have yet to interact with a person with enough forethought to write the experience down.

Tho’at is a reminder, to us all, that the Daedra are by their very nature inexplicable. They have goals, thoughts, and entire cultures we may never fully understand.

 

Greetings Master Malkhest,

 

For the last few years, I have been trying to study pocket realms. Could this "Infinite Archive" be classified as a pocket realm, or could its purpose—a vast library, without all the beasties I have heard about popping up—be recreated within one?

—Dilineth, student of the Leyawiin Mages Guild

 

A unique and ambitious course of study for a novice mage, but I approve. Sometimes we must look beyond what stands before us to find true purpose. My answer to both of your questions, young one, is yes.

The Infinite Archive is an adjunct realm that lies within the greater fabric of Apocrypha. While as scholars we wish things to be neat and tidy, the reality is more complicated. Many Daedra with sufficient power and will can create a realm. Refer if you will to the writings of Denogorath the Dread Archivist, who claims to have catalogued over 37,000 such instantiations (a number I believe in actuality to be much higher).

For many Daedric beings, creating a realm is an enormous undertaking, and while there are thousands and thousands of planes and pocket realms, most are quite small. This isn’t the case with the Daedric Realms of the mighty Princes. The enormous amount of power wielded by these beings in dim mists of the past formed vast and nearly limitless domains around an initial seed.

As has been observed by many a mystic scholar, the realms are the Princes. And the Princes are the realms. At Mora’s slightest whim, the seas of Apocrypha swirl and the mists of Chroma Incognito part. So it is with the Infinite Library, which is a subrealm created within the vast walls of Apocrypha centuries ago.

A word of advice, young Dilineth. If you truly want to recreate the Archive without the influence of Tho’at Replicanum, seek me out. I can help you identify which books to avoid.

 

Most Honorable Master Malkhest,

On behalf of Great House Telvanni, I, Inari, ask of you: how is it that Hermaeus Mora can have such authority over the threads of fate and things that have yet to come through the Infinite Archive, and have such an influence on the Mundus, when he is impeded from affecting Nirn by law of the Coldharbour Compact?

—Inari Telvanni

While the Great Eye is indeed quite powerful, I feel you might be ascribing him potency that he does not have or seek. “Hermaeus Mora sees and knows,” so goes the saying. A good description of the role of the Inevitable Knower. He observes, he catalogues, and he learns.

What Mora does not do is twist or change the threads of fate themselves. Even Mora, for all his power, cannot directly intervene in fate’s course. That is, as far as I am aware, an impossibility. The Great Eye must act in the same manner as the other Princes. And as you point out, as a restriction of the Compact on Nirn, he must primarily act through the proxy of a mortal agent. It is somewhat reassuring, I think, to know that though he can see what course the river might take before we do, even Hermaeus Mora himself must ride the rapids of fate the same as you or I.

As the Infinite Archive contains documents on significant events that were or could be, I presume its records may also contain information on legendary figures and artifacts. Assuming my theory is correct, and you can and do not mind sharing such details originating from the Infinite Archive, can you tell me where the artifact Chrysamere may currently be, and anything (even if just theories or stories) that may shed light on its ambiguous origins?

—Dame Gratias of the Knights of Saint Eleidon

Certainly. Chrysamere. A two-handed blade, or claymore. Forged late in the Merethic era by a Breton swordsmith of some renown by the name of Asterie Bedel. She was an accomplished blacksmith, and she delighted in using the techniques of both men and mer in crafting her wares. Of this I am certain, for within the very heart of the blade itself lies her maker’s mark: a mage’s knot that harkens back to the earliest days of Bretonic culture.

Much of the journey from well-crafted but mortal blade to the “the Sword of Heroes” lies beyond the bounds of the Endless Archive. Certainly, it was influenced by the magic of Breton society’s Elven forebearers, gaining enchantments as it was passed from hand to hand. It fought in the wars to secure Clan Direnni’s role as lords of High Rock and was present at the first sacking of Orsinium. Its defensive enchantments were sharpened and retooled to protect its bearer in a protracted siege of the Fellthunder Clan of giants in Rivenspire. And it played a small but important role in the Battle of Glenumbra Moors.

Where the blade lies today, I’m sorry to say, is not something even close examination of archival records could produce. My best approximation, if you’re keen to go looking, is based on a series of letters penned between a Dark Elf researcher in Ebonheart and a Khajiit fence in the city of Alabaster. Perhaps one or both of those locales might contain a clue as to its current whereabouts.

Best move quickly, though. The blade does not sit idle in any one mortal’s hand for long.

 

If you were to warn seasoned adventurers, delvers, and heroes of anything in this place, the kind of people who are already well-prepared for most things Oblivion might throw at them, what are the most unexpected dangers they will face in the Infinite Archive? As I have told the young recruits many times: "It is not the haj mota you can see that will be the one to kill you."

—Raltin

I would caution against hubris, for a start. Beyond that, the most unexpected things, the most dangerous things in the archive, are the things you might least expect. If it seems out of place, in this realm of Apocryphal knowledge and vaunted tomes, it most likely wants to kill you.

Ah, and mind yourself if you find that the archive has formed an arena about you. A strike itself might not kill you, but as I can attest from personal experience, it’s a very long drop into the sublevels of the lower library.

 

Greetings, freehand Malkhest,

The Infinite Archive stores the past, present, and potential future, not just the written word. Can oral stories, like sagas of the great Vateshrans Eoinola and Allaghach, or Bosmeri Spinner magical tales, find a place within it? If so, how are they stored? What about stories that have occurred but remain untold?

—Tyrrosh of Clan Firewolf, Reachfolk Historian and Scholar

Yes and no. I deeply respect the oral traditions of the cultures you reference, and more beyond. However, the Infinite Archive is first, foremost, and only a recollection of the writings from across the Aurbis.

Some scant few stories told in this fashion have made it into the archive as observational writings from researchers, or notes intended to prompt a performer looking to make the most of a performance opportunity. But as you’ll no doubt agree, a great deal is lost in the translation from spoken and ephemeral art to text upon the page.

 

To, presumably, Master Malkhest,

If this "Infinite Archive" of yours, as you say, has records of everything "that were, are, or could yet be," then logically, my question to you should already be present there, correct? Assuming that is the case, then you should be able to tell me: What is the answer to my question?

—Benny Two-Thumbs, Illusionist, Skeptic

Which question? You have asked, and could ask, so many. Some of them are more intelligible than others. I’m not going to write them all down, but you should look up the book Infinite Questions and Potent Possibilities when you can. You’ll see them all listed there.

This is all beside the point, because if I was to be purely pedantic, I would say the clear response is that this screed I write even now, quill across parchment, serves as the answer to your question. Honestly, it’s like you've never studied Theoretical Elucidation before.

 

Well. Now I’ve gone and worked myself into a lather. So I believe it’s time for me to call this correspondence at an end. Thank you for submitting your questions, all and sundry. I hope you found my answers interesting. I’ll see you in the Infinite Archive.

A massive “thank you” to the ESO community for sending in their questions surrounding the myriad mysteries of the Infinite Archive. Have any additional questions? Send your query to members of the community in our official forums!

Are you excited to confront infinite foes and gain the boundless riches that await you in the Infinite Archives? Share your hype with us via X (formerly Twitter)Instagram, or Facebook!

The Infinite Archive is a new PvE activity free for all ESO players that arrives with the Update 40 base-game patch on October 30 for PC/Mac and November 14 for Xbox and PlayStation consoles.

Conquer Tamriel’s Fears and Earn Special Rewards during the Witches Festival Event


Slay Tamriel’s most horrific monstrosities to obtain unique in-game rewards during 2023’s Witches Festival in-game event!
[h2]The Festival of Frights Returns![/h2]
This year’s Witches Festival in-game event begins next Thursday, October 26 at 10AM EDT, and runs until Tuesday, November 7 at 10AM EST. During this spoopiest of occasions, you can claim terrifyingly awesome event-specific rewards including Plunder Skulls, XP gain boosts, Event Tickets, and more!

During the Witches Festival, all adventurers can enjoy a passive 100% boost to XP gain at all times. To collect the Witchmother’s Whistle and down ladles of hag’s brew, simply follow the steps listed below:
  • Open the Crown Store and acquire the free quest, “The Witchmother's Bargain.”
    • You can also pick up this quest by speaking with the Crow Caller, who you’ll find outside of each Olyve's Brewery in Stonefalls, Glenumbra, or Auridon.
  • Complete the introductory quest to receive the Witchmother's Whistle tool.
    • You won’t need to acquire the Witchmother’s Whistle if you finished the quest in a previous year’s event.
  • Blow the whistle to summon the “Witchmother's Cauldron,” which you drink from to polymorph yourself into a spooky scary skeleton.
    • You cannot summon the Cauldron in Cyrodiil.

Take a sip from the Witchmother’s Cauldron
[h2]Acquire Cursed Rewards[/h2]
During the Witches Festival event period, whenever you defeat a boss monster, you’ll be offered a Plunder Skull container in addition to any regular rewards.

When you open a Plunder Skull, you have the chance to receive the following items:
  • Alchemy reagents
  • A festival-themed furnishing recipe
  • A festival-themed provisioning recipe
  • A complete festival-themed furnishing
  • A festival-themed treasure
  • A small chance for one of the following:
    • A Hollowjack style item
    • A Dremora style items
  • Worms, Crawlers, Guts, Insect Parts

What’s more, whenever you fell a different unique type of boss for the first time each day, you’ll be rewarded with a special Dremora Plunder Skull that contains some of the above items in addition to these:
  • Dremora motif chapter
  • A chance for one of the following items:
    • A Witches Festival Writ
    • A Glenmoril Teasure Map or Glenmoril armor outfit style page
    • A Grave Dancer weapon style page
    • NEW A Tome of Forbidden Appetites Memento Runebox
    • NEW A Witches Festival Ghost Netch pet fragment
    • NEW A tradeable style page for the Crowborne Hunter outfit style

The different types of bosses that offer these Dremora Plunder Skulls include arena bosses, invasion bosses (from Dark Anchors, Harrowstorms, Volcanic Vents, etc.), delve bosses, final dungeon bosses, public dungeon bosses, and world bosses.

Reap a host of haunted rewards

Monsters of all shapes and sizes lurk throughout Tamriel this time of year, but there is one creepy beastie that is feared above all: The Crowborne Horror. To locate and slay this living nightmare, acquire the daily quest “Plucking the Crow” by speaking with the Witchmother Taerma, located inside of Olyve’s Brewery and at every Impresario tent found throughout Tamriel.

For your courage, you’ll be rewarded with a Dremora Plunder Skull that has a small chance to grant you an incredible offering of tradeable Witches Festival valuables instead of regular Dremora Plunder Skull items, including:
  • 10 Witch-Tamed Bear Dog fragments
  • The FULL style book for the Dremora motif
  • A folio of ALL Glenmoril Treasure Maps
  • Runebox: Tome of Forbidden Appetites
  • A random Crowborne Hunter outfit style page
[h2]Impresario & Event Tickets[/h2]
During the Witches Festival, you can collect two Event Tickets from the first boss you defeat each day, earning up to 26 tickets by the end of the event. But don’t forget: You can hold up to 12 Event Tickets only.

For this event, the Impresario will stock the following items:
  • All three Passion Dancer Blossom pet fragments:
    • Chartreuse Lily Petals
    • Enchanted Silver Flute
    • Mystical Sheet Music
  • The first fragment for Hoardhunter Ursauk mount:
    • Blessed Honeycomb
  • Crowborne Hunter outfit style pages
  • Witches Festival Ghost Netch pet fragment
  • Tome of Forbidden Appetites memento
  • Assorted Spooky Witches festival-themed Furnishings
    • Webs, Cone furnishing
    • Hollowjack Lantern, Ouroboros furnishing
    • Specimen Jar, Spare Brain furnishing
    • Ruby Candlefly Gathering furnishing
    • Vampiric Lamp, Azure Tall furnishing
    • Vampiric Lightpost, Azure Single furnishing
    • Vampiric Container, Yellow Liquid furnishing
  • Group Repair Kit
  • Companion Guild Commendations
  • Witches Grab Bag (This is purchasable only if you haven’t yet collected all the items contained within)
    • Skeletal Marionette memento
    • Spectre Mask collectible
      • There are four variations of this collectible
    • Apple-Bobbing Cauldron fragment
    • Throw Bones Memento fragment
    • Marshmallow Toasty Treat emote
    • Witch's Bonfire Dust
    • Ghastly Visitation memento
    • Witch-Tamed Bear-Dog pet fragment
    • Witchmother's Servant outfit style pages

Of note: The Witches Festival will be your first opportunity to begin gathering the fragments for the final event morphing collectible of 2023, the Hoardhunter Ursauk mount!

Hoardhunter Ursauk morphing collectible

Additionally, the Impresario’s colleague, Nenulaure the Indrik Vendor, has the following items available for purchase using Event Tickets:
  • Nascent Indrik Feathers
  • Pure Snow Indrik Berries
  • Crimson Indrik Berries
  • Frost-Light Indrik Pet
  • Rosethorn Indrik Pet

Lastly, the Impresario’s Assistant is offering the following, which you can acquire with Event Tickets:
  • Unstable Morpholith fragments
    • Deadlands Flint
    • Rune-Etched Striker
    • Smoldering Bloodgrass Tinder
  • Dagonic Quasigriff fragments
    • Smoke-Wreathed Gryphon Feather
    • Black Iron Bit
    • Bridle Black Iron Stirrups

The spooky season has returned, and Nirn need heroes to help bring Tamriel’s terrors under control. Will you come to their aid and enjoy the XP boosts, collectibles, and other rewards during the 2023 Witches Festival in-game event? Let us know via X (formerly Twitter)Instagram, and Facebook.

The Witches Festival in-game event begins Thursday, October 26 at 10AM EDT, and runs until Tuesday, November 7 at 10AM EST.

ESO Devs Talk Update 40’s Group Finder and Grand Master Crafting Station


Learn more about two of the big new additions arriving as part of the Update 40 base-game patch.

Dive deep into Update 40’s two major base-game additions with two members of the development team responsible for the upcoming Group Finder tool and Grand Master Crafting Stations. These changes, along with everything else coming in Update 40, will be free for all players!
[h2]Group Finder Tool[/h2]
“Group content can be difficult to break into when you don't have a social circle or are just stepping into it,” says Bobby Weir, ESO’s Lead UI Designer. “We aimed to create a tool that would help bridge that gap and make it easier for folks to meet others with similar goals. This is especially true for content that requires a group but doesn't have an easy way to find one.”

Arriving in Update 40, the new Group Finder tool allows you to quickly jump into ESO’s various activities, from Trial or Dungeon runs, World Boss zone tours, or social events like roleplaying or fashion contests.

Group up to take on almost any challenge

To ensure the Group Finder covered as many needs as possible, the team started with major content categories that typically require a group, such as Dungeons and Trials, but they did not stop there. They also included content where players generally group together, even if it’s not required.

“Cyrodiil and the Imperial City are good examples of activities where there's safety in numbers, as are the game’s world bosses and world events,” explains Bobby. “We also looked at activities that may have only small gameplay benefits while grouped, but potentially strong social benefits. You may not strictly need someone to quest or explore with for example, but it can be more enjoyable with a friend. We also added a Custom category to fill in any of the gaps.”

Because the tool needed to cover these many different activities, the development of the Group Finder proved to be a complex process for the team.

“It can be difficult to strike a balance between usability and a wide variety of functionality,” says Bobby. “With most new features, we look back at similar things we've done in the past, either for learnings or to leverage UI paradigms from it. Guild Finder was a common reference point for this feature, since a lot of components are similar. With our UI, we focus on consistency across features so that if you learn it in one place, you have a good idea of how it'll work in this new place.”

Group Finder helps you find like-minded adventurers

“The trickiest part was finding ways to fit all of the niche requirements for each content category together in a way that flowed well,” explains Bobby. “The UI design consisted of over 260 mockup screenshots!”

All that hard work has translated into a new tool for players to come together and explore Tamriel in any way they choose.
[h2]Grand Master Crafting Stations[/h2]
Since their introduction in 2017, Attunable Crafting Stations have been highly sought-after by Tamriel’s master crafters. Perhaps even too sought after—as new sets have been added to the game over time, the space required for a full set of these desirable furnishings has ballooned. Now, with Update 40, a new feature resolves the issue for good.

“Grand Master Crafting Stations build on our prior Attunable Crafting Stations and help to solve a fundamental problem with the way they expand over time,” says Senior Systems Designer Cullen Lee. “If you’ve got 75+ sets for four different professions, that’s 300+ crafting stations to organize. They also eat up a huge chunk of your home’s furnishing budget, and that problem gets bigger with every zone. With Grand Master Crafting Stations, you can squish all those sets down into a single station per trade skill, so instead of 300+ stations, it’s just four, forever.”

Grand Master Crafting Stations distill the essence of a craft

Players can feed their Attunable Crafting Stations to Grand Master Crafting Stations, giving them access to the function of any consumed station. Of course, getting your hands on these new stations won’t be easy, as they require the Unsurpassed Crafter Achievement* and significant resources. 

“Grand Master Crafting Stations represent the top end of crafting mastery. As such, they have a significant cost associated with them while still making up a relatively small fraction of the overall cost of building a collection of set stations,” Cullen notes. “These are something really special, and they’re not something most folks should feel pressured to spend Vouchers on early in their Master Writ career.”

For those who do make the journey as a Grand Master crafter, the new stations appear visually distinct from regular Attunable ones. 

“We wanted people with a large collection of set stations to feel proud when they looked at their station,” says Cullen. “After some iteration, we landed on a design where the station grows physically more complex at certain thresholds as you add sets. There's also a visual projection of the tradeskill symbol above the station once you’ve unlocked every set.”

Refined designs for refined work

These exciting new features should be a great boon to the ESO community, with one assisting in forging new bonds in battle, and the other with forging new gear with which to undertake those challenges! Which Update 40 feature are you looking forward to the most? Let us know via X (formerly Twitter)Instagram, or Facebook!

Update 40 arrives free for all players on October 30 for PC/Mac and November 14 for Xbox and PlayStation consoles.

*Requiring the completion of 100 Master Writs to unlock—no easy task!

Preview the Infinite Rewards of the Infinite Archive


Discover the unique in-game rewards you can earn during your expeditions into the Infinite Archive.

The new Infinite Archive PvE activity arrives October 30 for PC/Mac and November 14 for Xbox and PlayStation consoles. While this new arena-like experience pits you against waves of monsters and boss encounters, creating endless challenge, it also provides near-endless rewards in the form of unique currencies, item sets, and collectibles.

Discover some of the in-game rewards you can earn during your expeditions into the Infinite Archive below!
[h2]Archival Fortunes[/h2]
An all-new currency introduced exclusively within the Infinite Archive, Archival Fortunes can be found within Muniment Chests (appearing at the end of each Cycle, Arc, and bonus encounter) along with assorted gold, items, and soul gems.

With Archival Fortunes, you can trade with the Endless Archive’s merchants to acquire a host of useful items and boons, including treasure maps, rare Antiquity leads, class set gear (more on them below) and Companion gear, and even style pages and other collectibles.

Trade Archival Fortunes for unique boons and fragments

Most notably, Archival Fortunes, along with the accompanying Achievement, allow you to acquire upgrades, which provide permanent buffs to your future Infinite Archive runs. These include Filer Kor’s Truesight, which gives you access to a third Vision choice, or Tentacular Motivation, which grants you a bonus to move speed while in the archive.

The more times you run the Infinite Archive, the more Archival Fortunes you’ll earn. The more Fortunes you earn, the more you can empower your future Infinite Archive runs!
[h2]Collectibles & Achievements[/h2]
In addition to Archival Fortunes, the Infinite Archive is home to a wealth of unique Achievements and collectibles for you to unlock. For example, while exploring the archive, you may acquire fragments for the Maligraphic Mount when completing its daily quest, or fragments of the Maligraphic Skeever pet from chests.

Earn these rewards in Endless Archive

There’s also a host of body and face markings, mementos, furnishings, titles, an emote, and fragments of the Hermaeus Mora Tales of Tribute deck. Many of these can be earned via Achievements, such as the Malkhest’s Accursed Mirror memento, which is rewarded upon collecting all the Infinite Archive’s many visions, or the Inkslayer title, which requires you defeat the final evolution of Tho’at Replicanum. Others, however, can be acquired in fragments from traders in the Archive Index (the entrance hub).
[h2]Class Item Sets[/h2]
In addition to the above collectibles, consumables, and other boons, the Infinite Archive is also your first and only opportunity to earn an all-new type of gear: class item sets. When wearing one of the seven new sets, you can unlock powerful buffs to specific class skill lines.

For example, the Basalt-Blooded Warrior set for the Dragonknight grants a buff to either your Ultimate generation (if on your front bar) or your healing and damage shields (if on your back bar) when casting an Earthen Heart ability.

Another good example is the new class set for the Arcanist, called Reawakened Hierophant, which provides a unique buff for your allies when you cast Curative Runeform abilities on them, with the effect changing depending on how much Crux you have at the time.

Uncover new Class Item Sets

With the new class item sets, you are encouraged to find all-new ways to play certain roles for each class, creating new and unique builds. Don’t forget, these powerful new items are available ONLY while touring the myriad halls of the Infinite Archive.
[h2]Infinite Challenge, Infinite Rewards[/h2]
You can unlock these rewards and more for yourself by completing the Infinite Archive’s Achievements (with 77 in total!) and opening Muniment Chests. Simply completing your first Arc and turning in the quest will grant you Experience Points, Gold, 500 Archival Fortunes, Mystery Verse scrolls, and a Skill Point!

Which unique rewards will you be hunting in your expeditions into the Infinite Archive? Let us know via X (formerly Twitter)Instagram, or Facebook, and good luck!

The Infinite Archive is a new PvE activity free for all ESO players that arrives with the Update 40 base-game patch on October 30 for PC/Mac and November 14 for Xbox and PlayStation consoles.