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Sculplings News

Patch Notes: v0.3.2

  • Fix status heal items not actually healing status(whoops!)
  • Fix being able to select starter multiple times
  • Fix "Stone Focus' glitch for Slab and Slate
  • Fix softlock when capture 'Potted Plant' with the 'Move Plus Pin'

Patch: v0.3.1

  • Fix Shogunaka achievement not working. (If you have previously beaten him and NOT gotten an achievement for it due to the glitch, you will get the achievement the next time you defeat ANY boss.)


I'm seeing all your ideas and feedback, thanks guys! I know about the glitch sometimes where your Sculplings are healing seemingly randomly- I'm def looking into it. Also- LOVE reading all your ideas and feedback!

- Conor

Quick fix for v0.3.0!

Just pushed a quick patch fixing the menus after the latest update some of them had trouble closing, should be all good now! Sorry about that :)

Update v0.3.0 | New Sculpling and more!

Thanks for all the feedback you guys have been providing! We're working hard to get in all the ideas/fix all bugs you guys have requested!

[h3]But for now in this update we got:
[/h3]

  • - New FOOD Sculpling in CANYONLANDS!

  • - Now there are shiny versions of EVERY Sculpling in the GRASSLANDS(will only appear for Sculplings that you have captured in previous runs ;) )

  • - Battle Health UI Improvements

  • - Better Emblem Screen

  • - New "4x" Text speed option in the settings menu that essentially skips all text type animation

  • - Opponent swap AI improvements



[h3]Next Week:[/h3]

I’m going to do my best to release a decent sized update every Monday, with small patches fixing glitches throughout the week when we can :) I work full time Tuesdays-Fridays so my ability to work on things is limited to only a few hours those days but definitely will chip away at the bugs being reported nonetheless!


Known Issues:

- Heart of the cards sometimes causing softlock
- Softlock sometimes when using Slate
- Broken Shogunaka steam achievement


These will be fixed in the coming days.

Thanks so much for the feedback and reviews you guys have been giving. Really motivating to see
- Conor

Patch Notes: v0.2.6!

  • Fix softlock when use "Bait Bundle" item. (Also now just auto gives you 3 bait, shouldn't need to "use it"
  • Fix ungodly volume of monsters in monster glossary
  • SFX and music sliders now update volumes as you move them, not just when close the menu


- Conor