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  3. Progress Update 9

Progress Update 9

[p]We've been busy preparing Strategos for launch these past 6 weeks since the last major Progress update, including keeping the demo updated.[/p][p][/p][p]As listed in the demo update patches, we've fixed many bugs, updated the existing tutorials, done major optimization work, edited various map issues, improved the camera and controls, added a large number of settings options and explanations, improved localization, updated various button and campaign texts, added unit type symbols and other banner improvements, added various sound effects and better tooltips, and made many quality of life updates in general. We've also improved the AI (especially in edge cases), courier readability, and popup and waypoint visuals, and we've made water, fog, grass, rock, and shadow visual improvements, and added banner animations. [/p][p][/p][p]We also added some new maps, 100s of unit portraits, faction color and icon matching, a third, advanced tutorial, various achievements, animation blend improvements, range overlays on hover, optional projectile trails, a morale meter, and many campaign balance and text improvements, along with many AI, gameplay and camera improvements.[/p][p][/p][p]We are still working on an ongoing in-battle UI and Banner overhaul, and on completing localization, as well as finishing the first map-based campaign so it is ready for launch. [/p][p][/p][p]We are very excited for you to play Strategos in January![/p]