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  3. Some Map Campaign changes, etc...

Some Map Campaign changes, etc...

[h3]Map Campaign[/h3]
  • added max year caps to map based campaigns
  • randomize starting map side for map campaign battles
  • fix planning phase issue with late game scenario when no diplomacy options left


[h3]Miscellaneous[/h3]
  • only disable double time on first close combat, not on first shooting
  • reduce anarchy charge range of unhindered polearms in adjacency
  • some changes to achievements code, might fix issues with them