Some Map Campaign changes, etc...
[h3]Map Campaign[/h3]
[h3]Miscellaneous[/h3]
- added max year caps to map based campaigns
- randomize starting map side for map campaign battles
- fix planning phase issue with late game scenario when no diplomacy options left
[h3]Miscellaneous[/h3]
- only disable double time on first close combat, not on first shooting
- reduce anarchy charge range of unhindered polearms in adjacency
- some changes to achievements code, might fix issues with them