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The Atlas Problem Playtest News

HOTFIX: Procedural Debris

Some users reported issues with the dynamic generation of rocks on the field after the latest update, so we're rolling back dynamic rocks until the issue is fixed.

Minor Update 0.5.1b

[h2]OVERVIEW[/h2][p]This minor update addresses several quality-of-life improvements and fixes to drone operations, repair systems, and achievement functionality.

[/p][h2]BUG FIXES[/h2]
  • [p]Audio Systems: Fixed null pointer errors affecting subtitles, music volume, and weather cleanup[/p]
  • [p]Physics: Fixed projectiles colliding with procedural generation volume[/p]
  • [p]Drone Operations: Drones now properly apply and remove effects as intended (see more about Drones below)[/p]
  • [p]Repair Overhaul: Repair costs now only use water (calculated as fraction of total build cost), also fixed bug allowing repair of undamaged structures (which wasted resources)[/p]
  • [p]Achievement System: Updated and fixed various achievement triggers [/p][p][/p]
[h2]NEW FEATURE: ACV DRONES[/h2][p]"Pack" ACV Drones: Now featuring carrying capacity functionality! Build Pack ACVs at the Drone Hub after researching Basic Drone Construction, and then construct them via the NAV. Pack ACVs will follow you around and increase your carrying capacity, as long as their hub is functional.[/p][h3][/h3][p][/p][p]Note: The Company appreciates your patience during these minor system adjustments. Operational efficiency improvements are ongoing.[/p]

Patch 0.5.0d

[h3]BUG FIXES [/h3]
  • Loading from a save now properly restores the correct number of resources

[h3]QOL IMPROVEMENTS[/h3]
  • Added hotkeys in NAV mode:
    • Select structure menus with the indicated key (e.g., ‘P’ for Power).
    • 1-9 selects the structures within a category, in order.
    • ‘R’, while hovering over a structure, will instantly recycle it.
    • ‘Spacebar’ while hovering a structure will toggle that structure’s power state (On/Off)
  • Added ‘Recycle All’ button to NAV interface.
  • The menu for a selected structure now shows the resources that will be recovered from recycling

0.5.0c Hotfix patch

PATCH 0.5.0c HOTFIX
Existing saves should continue to work without issue, but please report it on Discord if you experience a save/load problem.

[h2]BUG FIXES [/h2]
  • Fixed fuse-annex display copy getting cut off at game start
  • Fixed gun appearing on double-tap of interact key
  • Fixed improper structure rotation loading bug
  • Fixed the mission banner not disappearing (we hope)
  • Fixed Discord button not working
  • NAV VO no longer plays every time it's opened


[h2]QOL IMPROVEMENTS[/h2]
  • Adjusted emergency descent copy
  • Shortened and faded intro music
  • Relabeled storage to 'Emergency Storage'
  • Increased visibility of radiation damage flash
  • Game now saves when returning to main menu
  • Added VO for blown fuse
  • Added VO for bootup
  • Added glow to the collection UI to indicate goal completion
  • Added warning and tutorial for storage being full
  • Added 4k resolution, improved resolution confirmation box visibility
  • Added dosimeter sound effect when taking radiation damage


[h2]OTHER ADJUSTMENTS[/h2]
  • Reduced ‘Skip Intro’ stocks to 20 from 50
  • Slightly reduced redirector impulse
  • Improved saving and loading performance slightly