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Gallipoli News

Celebrate 12 years of WW1 Game Series with the Great Franchise Sale

[p]Time to celebrate! It’s been a whopping 12 years since the Early Access release of Verdun on Steam in 2013, marking the beginning of the WW1 Game Series. Then Tannenberg hit Early Access in 2017 and Isonzo had its release in 2022! With Gallipoli being announced as the next chapter just last month, there’s no better time to celebrate big.[/p][p]Let’s get this party started with a trip down memory lane. Featuring our most iconic trailers and moments going all the way back to the original Verdun Trailer from a decade ago, here’s a compilation of our legacy![/p][p][/p][h3]Watch the 12 Year Anniversary Compilation:[/h3][p][/p][previewyoutube][/previewyoutube][p][/p][p]If you’re interested in a WW1 Game Series timeline, be sure to check out our website![/p][p][/p][p]Thank you, from the bottom of our hearts, for joining us on this journey. Especially to those of us who’ve been here since the early days of Verdun (anyone remember playing Verdun in your browser?) supporting us with each new release. What started off as a passion project by a few enthusiastic rookies turned into an amazing series played by millions and a space for us all to nerd out over WW1 history.[/p][p]To celebrate we are also hosting an event in the prequel Verdun. Be sure to join us this Saturday (September 20th) at 8 pm CEST for a game night with 128 player matches! We’ve been testing large scale battles and – while not perfect – it should be good fun for a game night! Be sure to join us on our Discord.[/p][p]Now, we also have something a bit newer for you. During the gamescom Awesome Indies showcase, an extended version of the Gallipoli trailer aired, which you can now watch on our YouTube channel as well! Don’t expect any big new reveals, but you’ll want to give it a watch if you’re eagerly awaiting Gallipoli.[/p][p][/p][h3]Check out the Gallipoli Extended Reveal Trailer:[/h3][p][/p][previewyoutube][/previewyoutube][p][/p][p]Closed Playtests for Gallipoli are officially starting this week! We’ve already made our selection for the first playtest, but if you’d like to join future playtests, be sure to sign up here![/p][p]
[dynamiclink][/dynamiclink][/p][h2]The Great Franchise Sale with even greater discounts![/h2][p][/p][p]Whether you’re looking to complete your WW1 Game Series collection or have been considering taking your first plunge, we have some great news for you. To celebrate our 12 Year Anniversary and the newly announced Gallipoli, we’re hosting a franchise sale with some of our biggest discounts yet![/p][p]Check out the Great Franchise Sale page below for everything on offer. Be sure to take a look at Isonzo especially, as this is the first time it’s on sale with an 80% discount![/p][p][/p][p]Take me to the Great Franchise Sale!
[/p][p][/p][p][/p][p]Again, thank you so much for supporting us all the years. We hope to see you around as we work towards the release of Gallipoli![/p][p] [/p][p]- The BlackMill Games team[/p][p][/p]

The History of Gallipoli (with Dr Chris Kempshall)

[p]Hello everyone![/p][p]We hope you enjoyed the reveal of Gallipoli last month and are excited to learn more about the game! There are a lot of reveals and deep dives planned for the months ahead, but we’d like to rewind to the early stages of World War 1 and explore how we even got to the events in the Middle Eastern theater.[/p][p]We’d like to formally introduce you to Dr Chris Kempshall, a historian who has been helping and advising us on all things historical during the development of Gallipoli. So, whether it’s a history lesson or a refresher for you: take it away, Chris![/p][p][/p][p][/p][hr][/hr][p][/p][p]Greetings to you all! I have been working as the historian for BlackMill Games on Gallipoli since June last year and it is very exciting to come out of the shadows now that the game has been announced! [/p][p]My background is as an academic First World War historian specialising principally in allied relations and on the way that the war is portrayed in computer games. I’m also the current President for the International Society for First World War Studies and an Associate of the Imperial War Museum Institute. So, working on Gallipoli is a very exciting prospect for me![/p][p]Whilst there are more reveals of the game to come, when it comes to the historical aspect a good place for us to start is by exploring the background and motivations of the Gallipoli and Mesopotamian campaigns. Why were they attempted? What was the thought and strategy behind them? Were they really a viable option of winning the war? And what had brought the Ottoman Empire into the conflict in the first place?[/p][p] [/p][h2]Taking Sides[/h2][p][/p][p]As with many of the major European powers at the outbreak of the First World War, the Ottoman Empire had its own internal instabilities and considerations that would inform its decision to ally with the Central Powers. It had previously had a notable relationship with the British Empire. Both the British and the French had fought against the Russians - long-term rivals of the Ottomans - during the Crimean War to help preserve Ottoman territory and the balance of power in Europe.[/p][p]But those relationships had deteriorated over time and the Ottoman Empire had become politically isolated by July 1914. As with other nations like Italy, the Ottomans were also concerned with which potential alliance and outcome might help them secure their ongoing status as a Great Power. This was easier said than done. [/p][p]Whilst Mehmed V reigned as Sultan, his powers had been dramatically reduced before the war and the Committee of Union and Progress (CUP) effectively ruled the Ottoman Empire. Although they favoured an alliance with Germany, the Germans viewed the Ottomans as a military liability and were not as keen! However, the concern of them instead joining the Triple Entente proved motivation enough to have them secretly join the Central Powers.[/p][p][/p][p][/p][p]Source unknown, but referenced in various academic works[/p][p][/p][p]Anger at the Triple Entente increased within the Ottoman Empire when, in early August, the British seized two new dreadnoughts that had been under construction in one of their shipyards that had been ordered and paid for by the Ottomans. Despite this the secrecy of the new alliance held until October when the Ottoman Empire launched an attack on Russian forces in the Black Sea and, as a result, was formally involved in the conflict against the full Triple Entente.
[/p][h2]Opportunism and Internal Strife[/h2][p][/p][p]As seen at their entry into the war, the Ottomans were eager to launch early attacks against the Russian Empire and began a, largely unsuccessful, winter campaign against them in the Caucasus. Fighting here would rumble on in various forms for years.[/p][p]Aside from that it was not entirely clear in what form the war would come to the Empire, if at all. The British and French appeared to be focusing most of their interests on the struggle against Germany on the Western Front. [/p][p]However, the British in particular drew a great deal of its oil supplies from Mesopotamia which could now be threatened by the Ottomans. They resolved to secure these oil fields and landed a division of Indian infantry in November 1914. They were immediately surprised by what they found.[/p][p]The Ottoman Empire was enormous and covered huge swathes of territory. Whilst landmass could be important when it came to Great Power posturing, for the Ottomans it brought some significant problems. Firstly, how could you adequately defend an Empire that covered so much ground? At the start of the war the Ottoman army only numbered around 150,000 men. That was in no way capable of defending all its borders and also launching an attack on the Russians.[/p][p][/p][p]Map of Ottoman Empire in 1914, Manatū Taonga — Ministry for Culture and Heritage, https://nzhistory.govt.nz/media/photo/map-ottoman-empire-1914[/p][p][/p][p]Within the Ottoman Empire were also a significant number of competing identities and races. There were Turks, Arabs, and - particularly in Mesopotamia - there were various different tribes of Shiite muslims who had no real love for the Empire. The 23,000 Ottoman troops stationed in Mesopotamia by September 1914 were not intended to act as a defence against invasion, but instead to deal with issues along the border of Persia and also keep the local tribes at bay. It was hoped that these same tribes would, in the case of foreign interference, act against the invaders themselves as an irregular force. But this is not what happened.[/p][p]When the British arrived they discovered very little in the way of defences. The Ottoman hope that the local tribes would rally to defend the Empire was largely in vain. Whilst some of the notable tribes would coordinate with the Ottomans most continued to operate independently and seemingly saw no reason to get involved.[/p][p]National Army Museum, 1966-02-97-31, https://collection.nam.ac.uk/detail.php?acc=1966-02-97-31[/p][p][/p][p]So the British, after reinforcing their position, resolved to keep moving forwards and began capturing southern Iraq. Mascat and Oman both fell in short order before Basra was captured on 23 November 1914. This was followed by Qurna, which lay at the joining of the Euphrates and Tigris rivers, on 11 December.[/p][p]National Army Museum, 1987-01-70-33, https://collection.nam.ac.uk/detail.php?acc=1987-01-70-33[/p][p][/p][p]Suddenly the upper reaches of the region could be targeted. The British eyed the opportunity to capture Baghdad itself and deliver a serious blow to the Ottomans by compromising their territorial integrity. To reach it though they would have to travel further inland along the Tigris through the town of Kut and, beyond it, the ancient ruins of Ctesiphon.[/p][p]Realising the danger they were now in, the Ottomans mobilised new forces in the region and prepared to meet them. We will return to the details of these battles in a future post!
[/p][h2]Breaking the Deadlock[/h2][p][/p][p]Whilst the Mesopotamian Front would prove an ongoing challenge for the Ottoman Empire, the greatest moment of danger was still yet to come. Its roots could be found on the Western Front. The British and French had spent much of the last months of 1914 and early 1915 struggling to find a way through the deadlock of trenches in Belgium and France. [/p][p]Assaults had been launched that had cost many lives but shown no real sign of rupturing the German defences. With their territory occupied by the invaders, the French had little interest in sending their infantry reserves anywhere other than the front line. But the British were still in the process of building themselves an army and did not necessarily want to destroy it against barbed wire if an alternative could be found. Furthermore, soldiers from their Empire were now being mobilised in greater numbers. What if they could be put to better use than in France? And what of the vaunted Royal Navy? It was the major military strength of the British Empire but, in a land war in Europe, had very little opportunity to impose itself.[/p][p][/p][p]Australian War Memorial, C02141, https://www.awm.gov.au/collection/C1012137[/p][p]The leading members of the Triple Entente did not fully understand how the alliances within the Central Powers worked. They believed that Germany was being supported and maintained by allies like Austria-Hungary and the Ottoman Empire. If one of them could be defeated, it would knock the supports out from under Germany and they would collapse. This was actually completely the wrong way round. Throughout the war it was Germany that was supporting its allies with military equipment and resources. But, if we accept the British and French view, then it makes what comes next make much more sense.[/p][p]When looking at Germany’s allies, Austria Hungary was effectively out of reach. Though they were fighting against the Russians in Eastern Europe, there was no easy route for British and French forces to intervene there. Whilst Italy would join the war in 1915, they were still neutral at this point. So Austria-Hungary was not a viable target. The Ottoman Empire on the other hand looked much more promising.[/p][p]A plan was formed that would see the Royal Navy ‘force’ the Dardanelles Straits that separated the Mediterranean from the Sea of Marmara. Beyond them, and across that sea, lay the capital of the Ottoman Empire: Constantinople. If it could be captured, the Ottoman Empire could be knocked clean out of the war. Furthermore a new supply route could be opened up to the Russians as well as a pathway into southern Europe and the supposedly soft underbelly of Austria-Hungary and, more importantly, Germany.[/p][p][/p][p][/p][p]© The Times (Q 109143), https://www.iwm.org.uk/collections/item/object/205351875[/p][p][/p][p]The Dardanelles Straits were, however, narrow and the Ottomans had forts on both banks. They had also secretly laid numerous minefields in the region to prevent enemy fleets from pushing through. The initial attempt on 18 March 1915 by the joint British and French navies was a disaster; with three battleships – HMS Irresistible, Bouvet, and HMS Ocean – being sunk and three more – Gaulois, Suffren, and HMS Inflexible – were severely damaged. With no hope of progressing, the Entente forces retreated. [/p][p][/p][p]By Royal Navy - Library of Congress, Public Domain, https://commons.wikimedia.org/w/index.php?curid=72443[/p][p][/p][p]If they were to get through the Straits then the forts in the area would have to be seized or destroyed. To do this would require massed infantry landings at key points along nearby coastlines. Those forces would be required to push in land, capturing key strategic points before eventually overwhelming the fort defences to clear the way for the fleet.[/p][p]These landings would take place along the Gallipoli peninsula. They would represent the greatest challenge to the Ottoman Empire of the entire war and also become the foundation of modern Australian national identity.
[/p][hr][/hr][p][/p][p]Now that you’re up to speed with the events leading up to Gallipoli, it’s almost time we share a bit more about the game. In the meantime, we'd like to ask you to wishlist Gallipoli if you haven't already! It would truly help us out a lot. Anyways, see you soon![/p][p][/p][p][dynamiclink][/dynamiclink][/p][h3]Follow our socials:[/h3][p]YouTube Discord Reddit X / Twitter Bluesky[/p]

Sign up for the Gallipoli Closed Beta and give us feedback!

[p]Want to help us out with the development of our upcoming game? Good news! We’re organizing a Closed Beta playtest for Gallipoli on PC to collect valuable feedback on the game. [/p][p][/p][p]If you haven’t seen the Gallipoli Announcement Trailer yet, be sure to give it a watch: [/p][p][/p][previewyoutube][/previewyoutube][p][/p][h2]Disclaimers [/h2][p][/p][p]Before we get into the details about signing up, we’d like to mention that Gallipoli is in active development; there will be bugs, placeholders and performance isn't final. You’re also not allowed to share any footage of the game with anyone not part of the Closed Beta.[/p][p]If you’d rather just play and enjoy a fully finished game, we recommend you wait for the full release of Gallipoli.[/p][p]You can find the system requirements we’re currently targeting for the full release below.[/p][p][/p]
[p][/p]
[p]Minimum[/p]
[p]Recommended[/p]
[p]OS[/p]
[p]Windows 10/11 64-Bit[/p]
[p]Windows 10/11 64-Bit[/p]
[p]Processor[/p]
[p]Intel Core i7-6700K[/p][p]AMD Ryzen 5 3600[/p]
[p]Intel Core i7-8700K[/p][p]AMD Ryzen 5 5600[/p]
[p]Memory[/p]
[p]16 GB RAM[/p]
[p]16 GB RAM[/p]
[p]Graphics[/p]
[p]GeForce GTX 1070[/p][p]AMD Radeon RX 580, 8GB VRAM[/p]
[p]GeForce RTX 2070[/p][p]AMD Radeon RX 5700, 8 GB VRAM[/p]
[p]DirectX[/p]
[p]Version 12[/p]
[p]Version 12[/p]
[p]Network[/p]
[p]Broadband Internet connection[/p]
[p]Broadband Internet connection[/p]
[p]Storage[/p]
[p]30 GB available space[/p]
[p]30 GB available space[/p]
[p][/p][p]Hard requirements for the Closed Beta are Windows 10 or 11, DirectX 12, sufficient storage and internet to download about 30 GB and play with others on EU servers. Additionally:[/p]
  • [p]You need to be 18 years or older[/p]
  • [p]You'll need to sign an NDA[/p]
  • [p]You'll need to join our Discord server[/p]
[p][/p][h2]Sign up[/h2][p][/p][p]The first Gallipoli Closed Beta session takes place in the evening of September 19th, CEST. Exact start and end times will be shared with those invited to join.[/p][p][/p][p]So, interested in testing Gallipoli? If you’ve read the disclaimers above and have a PC that meets the requirements, you can sign up below![/p][p][/p][p]Sign up here![/p][p][/p][p]Signing up does not guarantee a spot in the Closed Beta. [/p][p][/p][p]Thank you for taking the time, and maybe we'll see you there![/p][p][/p][p][dynamiclink][/dynamiclink][/p]

Not content with making three WW1 first-person shooters already, the creators of Verdun and Isonzo are now making a Gallipoli FPS




BlackMill Games has been making World War 1 shooters for over a decade now, first with Verdun, and then with Tannenberg and Isonzo. Now it's making Gallipoli, which will shift focus to the Middle Eastern theatre, to dramatize the battles between the Triple Entente and the Ottoman Empire...
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ATTENTION! Ready up for the Middle Eastern Front of Gallipoli!

[p]Zafer Bizim Olacak! For King and Country! [/p][p][/p][p]The WW1 Game Series expands beyond the borders of Europe to the Middle Eastern Front. We’re incredibly excited to finally announce the fourth game of the WW1 Game Series: Gallipoli.[/p][p][/p][h2]Watch the Gallipoli Reveal Trailer here: [/h2][p][/p][previewyoutube][/previewyoutube][p]
If you’re as excited as we are, please add Gallipoli to your Steam wishlist and follow the game! This would help us massively with spreading the word about Gallipoli, and you’ll get notified whenever there’s news and when the game releases. Thank you![/p][p][/p][p][dynamiclink][/dynamiclink][/p][hr][/hr][p][/p][h2]About Gallipoli[/h2][p][/p][p]Early on in the war, allied progress on the Western Front had ground to a stalemate as breaking Germany’s defenses just seemed impossible. So, what about a different approach? Defeating the Ottoman Empire and taking Constantinople would not only open up a supply route with Russia, but also a new angle to attack Germany & Austria-Hungary from. The British believed it was a plan that could work, so they assembled an expeditionary force from across the empire and attacked. However, they would quickly realise that the Ottomans weren’t as weak as anticipated and would do anything to repel the invasion. [/p][p]That’s the stage for Gallipoli! You’ll fight to control the beaches of the peninsula, defend key positions in Kut al Amara and charge across the deserts of lower Mesopotamia. The Middle Eastern Front will have you face challenges and exploit opportunities unlike those of any other theater.[/p][p][/p][p][/p][h3]
Battles of Momentum[/h3][p]Each entry in the WW1 Game Series has its own signature game mode, and Gallipoli won’t break that streak! We’re saving the detailed rundown for a dedicated blog later on, but we’ll give you something to work with for now. [/p][p]The signature game mode of Gallipoli is a 50-player battle all about momentum. If you’re on the attacking side, your aim is to complete your objectives as quickly as possible. Doing so keeps your momentum high and your allies motivated. The defenders however, will want to bunker down and hold the objectives as long as possible to waste the enemy’s momentum. Once that starts to bleed dry, the attackers are in trouble. [/p][p][/p][p][/p][p][/p][p]Throwing yourself at the main objectives may not be the best course of action for the attackers. Other opportunities will reveal themselves that can recuperate lost momentum. Battles in Gallipoli play out differently every time, and it'll be up to you to figure out the best approach![/p][p] [/p][h3]Improvements as far as the eye can see[/h3][p]The BlackMill Games team has expanded significantly since the development of Isonzo. Now over 30 people strong, we have room to make major improvements to all facets of the game![/p][p][/p][p][/p][p]
One of the more obvious examples from the trailer are the improvements to the graphics. What you see in the trailer and screenshots is what Gallipoli currently looks like! We’re using a lot of modern tech and techniques to crank the immersion to eleven.[/p][p]
Gunplay also receives a major upgrade with Gallipoli. We’ve gone to great lengths to faithfully recreate the weaponry used on the Middle Eastern Front, which was usually quite obsolete, weird or both. In Gallipoli, you’ll truly be able to see, feel & hear all the unique characteristics of each weapon.[/p][p][/p][p][/p][p]
You can also expect major improvements to progression, loadouts, cosmetics and the health system, to name a few. However, it would be too much to share all the details at once, so we’ll leave it at that for now. Though, who knows what you may already be able to spot in the trailer?[/p][p][/p][h3]Much more to come[/h3][p]If you’d like to learn all the details about Gallipoli, you’re in the right place! We’ll be sharing more details on Reddit, YouTube and right here on Steam in the months leading up to release. There are a lot of surprises still to come, so make sure to not miss out![/p][p][/p][p]You’ll hear from us again soon with new intel about Gallipoli. Until then, hoşça kal![/p][p][/p][p][dynamiclink][/dynamiclink][/p][h3]Follow our socials:[/h3][p]YouTube Discord Reddit X / Twitter Bluesky[/p]