Early Access 0.1.219 Update Note
[h3]New Features/Modifications[/h3]
- [p]Optimized the terrain information panel in the bottom-left corner of the level interface to display longer text.[/p]
- [p]Clicking on a unit's portrait in the Trading Interface now allows you to view unit details.[/p]
- [p]Added death animation for \[Forge Cannon].[/p]
- [p]Added idle animation for \[Forge Workshop].[/p]
- [p]Added \[Forest Ruins] terrain effect: \[Round Start], Max \[AP] +1.[/p]
- [p]Adjusted \[Snow] terrain effect: \[AP] cost +1. \[Round Start], gain 1\[Hypothermia]. When \[Hypothermia] reaches 2, skill consumes additional 1\[EN].[/p]
- [p]Added 2 \[Maze] secondary missions.[/p][p][/p]
- [p]Fixed an issue where neutral units would occasionally cause the round to get stuck.[/p]
- [p]Fixed an issue where allied unit equipment information was not correctly displayed in the Trading Interface.[/p]
- [p]Fixed text errors in the Mission Failure results screen.[/p]
- [p]Fixed an issue where unit sound effects were not cleared after the level ended.[/p]
- [p]Fixed text errors regarding certain persistent terrain effects.[/p][p][/p]
- [p]Add the missing unit tech trees[/p]
- [p]Introduce new main quest levels[/p]
- [p]Optimize UI interaction and quality-of-life features[/p]