1. TCG Card Shop Simulator
  2. News

TCG Card Shop Simulator News

Branch to rollback to 0.62

Due to the recent 0.63 update, a lot of mods are broken. For mod users who want to rollback to version 0.62 where the mods are working, you can do so via Steam beta branch 0.62.

If your save file cannot be loaded or it says "Shelf data not loaded correctly." even after removing the mods, it means your current save is not compatible with version 0.63 anymore due to data modified by the mods. You can either rollback to version 0.62, or wait for the mods to be updated.

Note : 0.62 branch will not be updated and will not have features from version 0.63 and above

Early access build 0.63

Added UG Bulk Box
Workbench max price increased from $5 to $20
Workbench able to key in price using keyboard or gamepad's virtual keyboard
Workers will now pick box from warehouse shelf with the fewest item first when restocking
Added popup prompt when throwing away graded card package box
Added tooltip for disabling auto snap
Backend - streamlined card code to make future card creation easier (no visual change currently)
Fix bug - graded card case's noisy texture
Fix bug - customer trade will sometimes crash
Fix bug - play table accessory are not showing if only the "big box" license is unlocked
Fix bug - when moving Play Table or Workbench, the collision can push you

Early access build 0.63.1
Fix bug - can't mouse over cards you received from the pack opener to see the value

Available soon on Xbox!

Hey everyone, TCG Card Shop Simulator is really coming to Xbox at Q1 2026! Sorry I was supposed to announce it after the trailer is out but I got the release time wrong and slept through it ːPupazzː

It will be coming to Xbox first, and then the Playstation version will be worked on after that, most likely a few months after the Xbox version is released.

Check out this trailer on IGN:
[previewyoutube][previewyoutube][/previewyoutube][/previewyoutube]

Early access build 0.62.3

Slightly increased price tag and warehouse tag image size
Raised warehouse shelf's height slightly to make bottom label more readable
After placing item or card on shelf, only allow customer to take it after 3 seconds
Customer will not take item or card while you are setting price for it
Fix bug - unable to adjust the bottom most price tag if player is too close to it
Fix bug - close phone quickly after scanner is purchased, will be stuck in locked screen

Small announcement about the plushie, I have received the profit sharing from Makeship amounting to about $10k dollars and have donated all of it to Malaysian SLE Association. For those who bought the plushie, thank you very much for supporting! Can't wait for them to arrive :)

Early access build 0.62 - Scanner Order


Added stock scanner for easy restocking, access it via the phone's new scanner app
Warehouse shelf is changed to be one sided only (more space!)
Warehouse shelf's labels are shifted down
Increased purchase box count limit from 100 to 500 when adding restock order
Optimization - reduced loading time and lag when spawning many boxes of items
Optimization - tweak card detail display distance
Optimization - added a limit on only allowing 2000 package boxes to exist in the scene (newly ordered product box that exceeds the limit will be stored and only spawn when existing package box is cleared)
Fix bug - stuck when opening card pack during lag spike
Fix bug - on game load, the worker's task is reset if saved at end of day

Early access build 0.62.1
Fix bug - warehouse scanned small box item, but it ordered big box item
Fix bug - scanner didn't count item inside box on warehouse shelf
Fix bug - worker data's migration fix for 0.62 update

Early access build 0.62.2
Added setting to adjust package boxes spawn limit