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TCG Card Shop Simulator News

Early access build 0.66.5

Early access build 0.66.1
Fix bug - adjusting tooltips setting during gameplay does not make it appear/disappear until the player interacts
Fix bug - unable to put certain item on Tetramon Shelf (example - Nocti plushie)
Fix bug - difficult to put or take item from a few of Tetramon Shelf's compartments

Early access build 0.66.2
Fix bug - worker not setting card price after customer bought it and new card is displayed

Early access build 0.66.3
Make worker with "Set Price" task to also set card price

Early access build 0.66.4
Fix bug - worker that is manning counter stops working when secondary task is set
Fix bug - worker that is manning counter cause other worker to stack on same counter when secondary task is set

Early access build 0.66.5
Added toggle option to enable/disable set card price for both "Set Price" and "Restock Card" task
Tweaked worker's skill speed boost from 8% to 7% each level
Fix bug - losing cards that failed to get placed though quick fill
Fix bug - checkout counter's change is floating on air
Fix bug - customer that wants to buy cards only ended up buying tons of items instead of cards
Fix bug - Wall Display Case 3X2 missing deco bonus multiplier

Early access build 0.66 - Workers Skill Level, Bonus and More


Added worker's skill level system. Worker's skill will improve the more they do the same task, each skill level will boost task speed by 8%


Added ability to pay bonus to workers which will boost their task speed and morale temporarily


Added new worker task - Restock Card


Added Card Storage Shelf


Card Storage Shelf is required in order for workers to restock card. Cards can be placed in it for workers to take them out, display it for sale and set the card price. You can also use it as personal card storage by not allowing workers to take from it


Added Quick Fill function for Card Storage Shelf and Bulk Donation Box (non-graded cards only)


Added Empty Box Storage to store empty boxes and take them out whenever you need it


Added Tetramon Shelf


Added Corner Shelf and Box Shelf

Full Changelist:
Added worker's skill level system
Added ability to pay bonus to workers which will boost their task speed and morale temporarily
Added new worker task - Restock Card
Added Card Storage Shelf
Added Quick Fill function for Card Storage Shelf and Bulk Donation Box (non-graded cards only)
Added Empty Box Storage
Added Tetramon Shelf
Added Corner Shelf
Added Box Shelf
Added new customer appearances
Able to set higher fee for Play Table if store rating is higher
Lowered XP gain for Play Table
Certain shelf and displaying valuable cards will boost max customer count
Fix some worker bugs related to checkout counter
Fix bug - customer flocking to the same Play Table
Fix bug - new price tag that spawns at night doesn't update brightness
Fix bug - workers not appearing if saved after shop closes
Fix bug - worker unable to take package box that is hidden by occlusion culling

Upcoming Update - Workers Update and New Shelf

Hey everyone! Quick update before the holidaysšŸŽ„

I’m currently working on a few features for the next update, but since I’ll be heading into holiday break soon, the update will most likely land around early/mid January.

One of the most requested features is finally on the way. Workers being able to restock cards for you! It’s still WIP, but it’s really happening soon. I’m also experimenting with worker's bonus system, where you can pay extra to temporarily boost their speed. And maybe even convince them to stay late?

And based on your suggestions, I will be adding a "Quick Fill" function for the Bulk Donation Box, which will be similar to the Workbench's slider to make filling it up easier and faster.

So far, I’ve finished some new shelf types (corner shelf and cylinder shelf), it will be coming together with the next update. However, I couldn’t resist teasing them so check out the screenshot below :)

And that’s all for now, I’ll be wrapping things up after I’m back from this holiday break.
I wish everyone an amazing holiday and a Happy New Year! ːMinstarĖšŸŽ‰




Early access build 0.65.4

Update workers to re-check primary task each time they finish one instance of secondary task
Changed customer reviews for shop lighting to only start after 6PM
Tweak customer to take lesser cards from Bulk Donation Box
Fix bug - able to put graded card into Bulk Donation Box
Fix bug - evening BGM not playing

Early access build 0.65.5
Fix bug - package box stuck to worker when day end
Fix bug - duplicate sfx when set primary/secondary task
Fix bug - worker unable to get item from warehouse shelf if there is secondary task

Early access build 0.65.6
Fix bug - worker that is manning counter will go back rest point constantly if they have secondary task

Early access build 0.65.7
Fix bug - worker not coming back the next day if game is saved at end of day

Early access build 0.65.8
Fix worker related bugs
Optimization - Displayed graded card will show simplified version of the case when further away

Early access build 0.65.9
Fix bug - worker not showing up next day if saved at night
Fix bug - graded card case showing wrong shader sometimes
Fix bug - simplified version of graded card case show up when not supposed to

Early access build 0.65 - Workers Update and Bulk Donation Box


Added Bulk Donation Box


Customer will walk by to grab anything inside and will have a high chance to leave good review


Added new worker tasks - Refill Scent & Refill Pack Machine


Added secondary task option for workers, they will now execute the secondary task once their primary task is done


Increased effect of store rating on play table's XP gain
When customer sit down at Play Table, allow new customer to spawn immediately
Update customer to search for Play Table game better, will prioritize table that is waiting for game to start
Added new customer reviews for Bulk Donation Box and shop lighting at night
Changed to RMB for selecting card in album for grading, LMB is for viewing card in close up
Optimization - added occlusion culling to hide object blocked by wall between store A and B
Fix bug - customer able to walk through small gaps between 2 Play Tables
Fix bug - Yen money display becomes negative when number is too big

Early access build 0.65.1
Fix bug - package box stuck in halfway open/close state when stored in warehouse shelf
Fix bug - worker stuck after finish filling Pack Machine

Early access build 0.65.2
Fix bug - Bulk Donation Box screen capacity not updated properly
Fix bug - able to open phone after opening album to select card for Bulk Donation Box

Early access build 0.65.3
Reverting thousand separator added in 0.65 as it might be causing price related issue