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TCG Card Shop Simulator News

Early access build 0.33

Added PS4/PS5 controller support
Fix bug - hire worker Steam achievement not receiving properly
Fix bug - putting in empty Cleanser into Auto Cleanser will make it stuck
Fix bug - worker can't give change at cashier with some of the currency setting
Fix bug - controller unable to use A & B button to scan item, accept cash, add/remove change
Fix bug - controller unable to use R2 button to finish checkout
Fix bug - wrong Destiny bulk box texture
Fix bug - shop level achievement not unlocking
Fix bug - D20 Dice material got weird color
Fix bug - average cost of deck box become really high
Lowered RMB conversion rate from 3 to 2.5 to prevent decimal rounding issue

New Steam management sim gives you full control of a TCG shop

Trading card games are too expensive these days. I recently got back into Magic The Gathering, and the prospect of spending anywhere above $5 for a booster pack makes me physically recoil in fear. You can get better value for your money, but then you're spending an unholy amount of cash on physical cards. Still, nothing beats going into your local shop, browsing the new sets on offer, and playing a couple of games. But if you've always wanted to run your own TCG shop, or get the thrill of opening boosters without spending inordinate amounts of cash, the newly released TCG Card Shop Simulator is answering the call.


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Early access build 0.32

Base rent amount reduced from $100 to $50 per day
Play table event fee increased from $5 to $7 per hour for Standard
Play table event fee increased from $5 to $8 per hour for Pauper
Respawn package box if fall out of bound or stuck in locked shop lot B
Fix bug - warehouse shelf's label not saved
Fix bug - wrong item amount displayed in restock screen
Fix bug - SFX volume off but still hear footstep sound
Fix bug - auto cleanser cannot detect smelly customer that enters from shop lot B
Fix bug - manual save not working properly when overwriting existing save with different shop
Fix bug - customer looking for item that cannot be unlocked at current shop level
Fix bug - sell and unbox are mapped to the same button on controller

Early access build 0.31

Today's patch:
Reduced rent amount for shop expansions from extra $50 to $20 per expansion
Added function to sell furniture, box it up and press C to sell for half price
Bug fix - ghost card displaying wrong price when opening pack
Bug fix - play table customer stuck and unable to progress to next day
Bug fix - workbench stuck when bundling
Bug fix - customer getting invisible item on shelf and unable to scan it on checkout
Bug fix - missing tooltip for auto cleanser

Yesterday's patches, sorry I didn't post any patch note as I need to fix various bugs quickly:
Added disable controller setting
Bug fix - controller movement even if no controller plugged in
Bug fix - wrong total card value displayed when opening packs
Bug fix - changed tutorial text from Card Shelf to Card Table
Bug fix - AZERTY keyboard detecting movement in wrong keys
Bug fix - auto save not working properly
Bug fix - cashier counter disappear after load game
Spawn cashier counter if none is present in shop

Note : auto save bug should be fixed in the previous update, let me know if you are still facing this issue after updating

Also, I'm still trying to fix a bug where package item did not arrive when finishing checkout, do let me know if you have more info about this bug, thanks!

Early Access Is Launched!

Hey everyone, it's a little more than a month since the release of prologue version, and now the early access version is finally ready! I've been working extra hard everyday to add more content for the launch, and here are the list of features that are added in the early access version:

Note : Prologue save file will not transfer over to the full version as there are too many changes and data is not compatible anymore

-Total of 77 items to unlock and sell in your card shop
-Total of 21 furniture, including workbench, personal shelf, card display and auto spray
-Shop lot B able to be fully unlocked and expanded (it's a shop extension where you can place anything, not just warehouse shelf)
-Total of 2714 cards to collect from Tetramon Base, Destiny and Ghost expansions
-Added workbench to bundle bulk cards, sell them on the shelf like regular item
-Added artists name on the cards, a big thank you to all the artists in this project
-Added auto snap function when moving table and shelves
-Total of 8 employees to help your store
-Added full controller support
-Added keybinding setting
-Added 40 Steam achievements
-Added Steam cloud save
-Added save/load game slots
-Added option settings for card pack opening
-Added option settings for different currency
-Added new customer models
-Added open Card Box function to get packs inside
-Now able to hold multiple cards in your hand
-Label will remain on shelf even when empty, workers will restock item based on the label
-Updated a few Tetramon card artwork
-Show card album's total value when opened
-Show card price when hover over them in album
-Reduced shop exp gained from pack opening
-Increased shop exp gained from scanning item on cashier counter
-Will now gain shop exp when customers finish playing at table
-Many many bug fixes

Special thanks for game text translation:
Wang Ding Le (Chinese)
Kanna Kamui (French)
Kerilia | Lea (German)
Noel.z4k (German)
exiliado (Spanish)
Desco (Spanish)

Open your shop now, crack some packs and show off your best pulls!

https://store.steampowered.com/app/3070070/TCG_Card_Shop_Simulator/?snr=1_5_1100__1100&utm_source=steamwidget

Roadmaps will be displayed on the main screen of the game to let everyone know what is the feature I will be working on. Feel free to post any feedback, ideas or suggestions and I will read them!