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Content Drop: Security Overhaul + Fixes!



This week we're dropping a boat load of fixes and a security overhaul to help with hackers, in no small part thanks to mod engine developer NateKomodo who helped a ton with security implementation and testing. Thank you! With that, take a look at the full change log:

CHANGE LOG
  • Added extra security to lobbies! Hopefully should tamper down on hackers joining games they ain't s'posed to.
  • Scooted the Poubelle interior prefab about 0.8 Unity units to the left so that folks wouldn't spawn in the roof.
  • Bot crates should count toward the dead player total to prevent games that can't be terminated due to all crew dead with a bot in a crate.
  • Fix for index out of bounds exception when joining via steam.
  • Fixed the healer jelly not reviving.
  • Fixed the submarine going in reverse after leaving a cave.
  • Fixed bots reviving after breaking distance with the skeletons.
  • Made failsafes for being stuck reviving a skeleton.
  • Made the whisperer turn red after being hit.
  • Time traveler can no longer change biome, has more secrets instead.
  • Additional save logging.
  • Ranks now saved in a separate backup file.