QOL Update #1 (v1.2)

IT'S ALIVE! We've been hard at work smacking the gears and tweaking bolts behind the scenes when we aren't cowering in our quarantine cave, but now the fruits of our labors are yours! YOURS! It's a Quality of Life Update! ːchemistrykitː Read the full change-log below and stick around for a peek at what's next!
THE CHANGES. THE CHANGES!!
- Connections Overhaul - A new connections system has been implemented, and as a result, connecting to other players should be a far more painless and reliable process! This was a nightmare!
- Civilization Shop Names - Items available in civilization shops now display the name of the item on sale when examined, to better help new players identify items and make more informed choices.
- Paperless Chat Text - A new option is available to remove the paper background from in-game chat, displaying instead crisp light text with a subtle drop shadow. Improves readability and just looks nicer if you prefer dark mode settings!
- Obituary Improvements - Some subtle tweaks to obituary graphic elements to make them look a bit nicer, and added "titles" designating each player a personality trait to be remembered by.
- New Achievements - 2 new achievements related to Awakened Mode have been added, one for beating the game in Awakened Mode, the other for capturing your first pet.
- When in caves, bots asked to heal will now follow whoever needs healing the most.
- Added an option to force relay connections for players who still have trouble with direct connection methods
- Potential fix for the Diplomat Achievement not unlocking for some players.
- Slightly increased the time chat messages remain on screen.
- Removed UPNP options as these are no longer an issue
- Fixed LAN lobbies not showing which vessel is in use
- Reduced the number of online services our online play relies on from 3 to 2. Hooray for fewer points of failure!
[h2]What's Next[/h2]
Now for a little peek at what we're working on next for WNTGD - our very first DLC Submarine! It doesn't have a name just yet, but it's shaping up to be quite the interesting (and hazardous) metal beast. Here's a look at its design concept!

Strange, no? We're excited to show more of our work as it develops, which you can peep early during our developer streams every Saturday, 12:00PM MST on our official Twitch Channel. Let us know what you think!
Happy Diving!