New Story Beats on Demo - Changelog v0.9.100
[p]Hello Crew, [/p][p][/p][p]What a journey the past week has been! During GDoCExpo we almost doubled our Wishlist count taking us to 1370 at the time of writing. That's beyond our wildest expectations! [/p][p][/p][p]Thank you all, and welcome to our crew![/p][p][/p][p]However, this isn't a post to just talk about numbers, we want to let you know that we have been hard at work on our demo. [/p][p][/p][p]This update represents over 150 (well, one more number) improvements based on extensive playtesting feedback. We've focused on making the experience smoother, more engaging, and more polished in general.[/p][p][/p][p]If you are smarter than I, and like to read changelogs, do I have a list for you! (Actually, Will has a list for you)[/p][p][/p][p]✨ Gameplay Improvements:[/p]
- [p]Better Quick Time Events: More responsive controls and clearer visual feedback for those critical action moments[/p]
- [p]Smarter Dialogue System: Conversations now have natural pauses and pacing that make the story flow better[/p]
- [p]Better audio for hacking tools, system installations, and dramatic sequences[/p]
- [p]Fixed tutorial pacing to be more engaging and easier to follow[/p]
- [p]Resolved issues where players could get stuck with duplicate mission objectives[/p]
- [p]Improved save system reliability, especially during critical story moments[/p]
- [p]Better error messages and user guidance throughout the experience[/p]
- [p]Improved Character Interactions. Over 200 (last one, pinky swear) dialogue updates make conversations feel more natural and consistent throughout your journey[/p]
- [p]Tighter narrative pacing in early game sections[/p]
- [p]Enhanced backstory materials and intelligence documents[/p]
- [p]Refined dialogue options that better reflect player choices[/p]