1. Guidus Zero
  2. News
  3. Update Patch Details(v1.0.7)

Update Patch Details(v1.0.7)



Hello, this is Guidus Zero.
The v1.0.7 hotfix update has been released, and we would like to share the details below.

[h3][Fixes][/h3]
- Fixed an issue where Zin’s Trait, Arcane Blade - Arcane Bombard, attacked untargetable enemies.
- Fixed an issue where Chatri’s Trait, Barrage, triggered the Soul Slayer Artifact even with insufficient Rage.

- Fixed an issue where certain bosses disappeared.
- Fixed abnormal behavior in certain boss patterns.
- Fixed a temporary screen flickering issue that occurred after certain boss patterns.
- Fixed a bug where certain monsters malfunctioned when colliding with the player.
- Fixed improper application of Spirit Bond effects and player targeting for certain bosses.

- Fixed an issue where the Frost Sword Spirit Bond effect did not follow the level-based maximum number of swords.
- Fixed an issue where the Wind Veil Spirit Bond effect did not limit blocked projectiles according to level.
- Fixed an issue where the Wind Veil Spirit Bond effect did not accumulate Dash stacks upon activation.
- Fixed an issue where the Tesla Coil Spirit Bond effect targeted enemies that cannot be attacked.
- Adjusted the activation location of Flame Storm and Tesla Coil Spirit Bond effects from the Spirit to the player.

- Fixed an issue where debuff icons were not displayed when a monster didn't have an HP bar.
- Fixed an issue where interacting with unavailable Trait slots triggered sound effects.
- Fixed overlapping button icons in Hazel’s Level-Up UI.
- Fixed an issue where boss names did not update accordingly when switching languages during boss battles.
- Fixed an issue where the effects of the Artifacts, Ecid’s Bullet and Bomb Wick, persisted even after the monster was defeated.

Thank you.