Guidus Zero Update Patch Notice (v2.0.4)
[p]
Hello, this is Guidus Zero.
The v2.0.4 update patch is now live, bringing new content and improvements to the adventure and combat systems—just as previously announced in our update roadmap.
We will continue expanding content and refining systems to enhance the overall gameplay experience further.
Please check out the key patch details below.
[/p][h2]\[v2.0.4 Patch Highlights][/h2][p]
Adventure and Combat Improvements[/p][p]To make the adventure more dynamic, monster waves now appear once per combat room, and the number of rooms per floor has been increased.
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[/p][h3]Artifact Upgrade Feature Added[/h3][p]You can now upgrade Artifacts to enhance their abilities. Upgraded Artifacts can also create synergy effects when used together.
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[/p][p][/p][h3]Additional System Changes[/h3][p]Combat and adventure systems have been partially revamped.
[/p]
Our development team is currently working on new content, bug fixes, control refinements, and the final chapter of the main story, including a brand-new region.
We sincerely thank you for your continued support and enthusiasm. We'll do our best to bring you a more complete and enjoyable Guidus Zero experience.
Thank you.[/p]
The v2.0.4 update patch is now live, bringing new content and improvements to the adventure and combat systems—just as previously announced in our update roadmap.
We will continue expanding content and refining systems to enhance the overall gameplay experience further.
Please check out the key patch details below.
[/p][h2]\[v2.0.4 Patch Highlights][/h2][p]
Adventure and Combat Improvements[/p][p]To make the adventure more dynamic, monster waves now appear once per combat room, and the number of rooms per floor has been increased.
[/p][p]
[/p][h3]Artifact Upgrade Feature Added[/h3][p]You can now upgrade Artifacts to enhance their abilities. Upgraded Artifacts can also create synergy effects when used together.
[/p][p][/p][h3]Additional System Changes[/h3][p]Combat and adventure systems have been partially revamped.
[/p]
- [p]Rascal's Shop now includes new items, and drop rates have been adjusted.
[/p] - [p]Dungeon key drop rates have been adjusted.
[/p] - [p]Legendary or higher chests now require 2 keys to open.
[/p] - [p]Entering a Dwarven Gate room now consumes a key.
[/p]
- [p]Fixed a display issue in Hazel's ability enhancement screen.
[/p] - [p]Fixed a bug where quest speech bubbles remained visible under certain conditions.
[/p] - [p]Resolved an issue where the \[Level Up C] popup appeared even when no Traits were left to level up.
[/p]
Our development team is currently working on new content, bug fixes, control refinements, and the final chapter of the main story, including a brand-new region.
We sincerely thank you for your continued support and enthusiasm. We'll do our best to bring you a more complete and enjoyable Guidus Zero experience.
Thank you.[/p]