Update 2-14-2026
Another minor update.
- When ctrl or shift is held, the green rectangle representing the location of the player screen is now shown. It was already showing whenever the screen was moved, but now you can see it without having to actually move the screen.
- Doors were not opening properly on web view. Should be fixed now.
- I've improved initial load time to under 1 sec, even on my very old, very low-end to begin with test rig!
Not that anyone was complaining about load times, especially as it took place silently during the calibration screen. But now it loads even faster. It will probably help me more than anyone as I am constantly having to fire it up and navigate to the part I am working on.
If you haven't already, I implore you to leave a positive review. I am 17 away from being consider just "positive" to "very positive". I know it's shallow, but that little extra push really helps motive me :)
- When ctrl or shift is held, the green rectangle representing the location of the player screen is now shown. It was already showing whenever the screen was moved, but now you can see it without having to actually move the screen.
- Doors were not opening properly on web view. Should be fixed now.
- I've improved initial load time to under 1 sec, even on my very old, very low-end to begin with test rig!
Not that anyone was complaining about load times, especially as it took place silently during the calibration screen. But now it loads even faster. It will probably help me more than anyone as I am constantly having to fire it up and navigate to the part I am working on.
If you haven't already, I implore you to leave a positive review. I am 17 away from being consider just "positive" to "very positive". I know it's shallow, but that little extra push really helps motive me :)