Static Lighting now available!
For all the details, check out the lighting tutorial here: https://steamcommunity.com/app/3073720/discussions/0/756178376553825310/
Short version: lights are imported from uvtt (dd2vtt) files or Foundry modules. You can manually add static lights during a session as well.
I've made some good progress on completely re-working how tokens and maps are presented on the main menu and in session. There is a still quite a lot of work left, but pretty soon you will be able to filter maps and tokens by customizable keywords.
Short version: lights are imported from uvtt (dd2vtt) files or Foundry modules. You can manually add static lights during a session as well.
I've made some good progress on completely re-working how tokens and maps are presented on the main menu and in session. There is a still quite a lot of work left, but pretty soon you will be able to filter maps and tokens by customizable keywords.