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Runeborn News

Echoes of Fate - 0.7.5 [Hotfix]

[p]Hot Fixes[/p]
  • [p]Fix issues with not being able to close the Rune Inventory screen in the Guided Tutorial (Gracias a painl3ringer)[/p]

"Echoes of Fate" Update is OUT!

Holiday Surprise!!
[p]We just released our Echoes of Fate update, just in time for the holiday season! Enjoy a one-day 25% discount for this update. Don't worry if you missed it, we'll have a 20% discount for all of Steam Winter Fest.[/p][p]Thank you for all of your support since we launched. We're looking forward to spending some quality time with our friends and family over the holiday season. We hope you do the same, and maybe play some Runeborn ;)[/p][p]Join us on our Discord to discuss all of the new features and share your scores![/p][p][/p][p]Patch Notes Summary[/p]
  • [p]New Challenges Screen[/p]
  • [p]Rune Inventory and Rune Smasher now load faster[/p]
  • [p]New Shade ability art[/p]
  • [p]New Chest animations & sound[/p]
  • [p]Hovering over items now has a small highlight[/p]
  • [p]Kinetic grow feedback now comes from the Amulet instead of the Rune[/p]
  • [p]Added Coin Income Breakdown Tooltip to Coin HUD[/p]
  • [p]Added Book Info Button to Game Screen[/p]
  • [p]Added Bug Report Button to top HUD[/p]
  • [p]Added top HUD tooltips[/p]
  • [p]Save File and RAM Optimizations[/p]
  • [p]Added Level Selection for Level 1 when not in the tutorial[/p]
  • [p]Added Endless level number to Game Over Screen[/p]
  • [p]Added new Rune Morph Preview for Left-to-Right/Right-to-Left and Empowerment/Demotion Scrolls[/p]
  • [p]Added Reward for Skipping Boss/Elite Chests[/p]
  • [p]Added Rune order to Side Tooltip of Empowerment/Demotion Scrolls[/p]
  • [p]Added Rune order entry in the Resources Popup[/p]
  • [p]Collections[/p]
    • [p]Item information is now revealed by default[/p]
    • [p]Items are separated into sections, with quick filter buttons to jump to those sections[/p]
  • [p]Can now skip level end animations by clicking, pressing Esc/Spacebar, or the skip button on controllers[/p]
    • [p]Includes Cast/Meditation Refresh[/p]
    • [p]Trinket Slot Reward[/p]
    • [p]Big Win Banners[/p]
    • [p]Elite/Boss Chest Animations[/p]
  • [p]Added in-game restarting and quick restarting - this is still early and will require more work to optimize load times.[/p]
  • [p]Added new Meditate Tutorial flow and updated Cast tutorial flow[/p]
  • [p]Night Sky now shows the remaining usages of its effect[/p]
  • [p]Spell Line bookmarks now highlight alongside the Rune hold effects[/p]
  • [p]Highlighting and positioning improvements to the Tutorial[/p]
[p]Balance[/p]
  • [p]Lucky Ticket is now unique, and grants 3 coins instead of 4[/p]
  • [p]Added new Singular keyword: Singular Trinkets only appear once and cannot be duplicated[/p]
  • [p]Flickering Flame duplicates now stack[/p]
  • [p]Merchant Coupon is no longer unique[/p]
  • [p]Will no longer get offered the same minion you last fought[/p]
  • [p]Jade Bell no longer doubles interest.[/p]
    • [p]Now: +1 Coin for every 5 Coins owned when an Enemy is defeated (Max +10 Coins)[/p]
  • [p]Poor Enemies Edition now scales based on the current Chapter[/p]
  • [p]Mobius Scroll Case now properly uses Scroll weights[/p]
  • [p]Necronomicon’s unlock challenge requirements reduced from 40 → 10[/p]
[p]Fixes[/p]
  • [p]Fixed bookmark highlight in the Book Info Popup when switching tabs[/p]
  • [p]Fixed visual bug where Rune highlights were staying on too long[/p]
  • [p]Fixed an issue where the incorrect damage value was being displayed[/p]
  • [p]Fixed an issue where number formatting using Scientific Notation was causing softlocks[/p]
  • [p]Fixed an issue where Gift Box was updating the Level Select coin well too early[/p]
  • [p]Fixed an issue where Ethereal Runes were being held during The Chained Elite[/p]
  • [p]Fixed an issue with entering Endless using the “Poor Enemies” Edition[/p]
  • [p]Fixed an issue where the Runebook Info button was clickable during a cast[/p]
  • [p]Fixed an issue where the side tooltips were not being properly reset when fetching from the pool[/p]
  • [p]Fixed an issue where cloning a Rune didn’t perfectly clone its Aura data[/p]
[p]Thank you again![/p][p]We're still cooking our 1.0 build, which we plan to launch late Q1 2026.[/p]

Focusing on Version 1.0!

[h3]Hey everyone! [/h3][p]Quick update from the team — and a huge THANK YOU for all your support, feedback, memes, and bug reports that haunt our dreams (in a good way).[/p][p]You might be wondering where the November update is from our roadmap that we posted last month.  After hearing everyone's feedback, we've decided to rework the roadmap and put our heads down to go all-in on Version 1.0.[/p][h3]What’s Coming in 1.0[/h3]
  • [p]New Area progression with six unique Areas[/p]
  • [p]New and revamped Rune Books[/p]
  • [p]New Enemies, bosses, & mini-bosses[/p]
  • [p]A smoother difficulty for new players[/p]
  • [p]Bigger challenges for veterans[/p]
  • [p]...and more surprises to discover[/p]
[p][/p][p]Thank You![/p][p]Runeborn is what it is because of you. Your feedback, playtime, and chaos-fueled builds push us to make this game better every day. We’re super excited for the road to 1.0 — and we can’t wait to share more soon![/p][p]
~~let us cook~~[/p][p]The Runeborn Team[/p]

Vote for Runeborn - Sit Back & Relax

[h3]Hey everyone 👋[/h3][p]We’ve been heads-down working hard on Runeborn’s 1.0 build, polishing systems, adding more content and improving balance. We want our final release to feel just right.[/p][p]With that in mind: the 2025 Steam Awards are live, and we’d love it if you’d consider voting for Runeborn in the “Sit Back and Relax” category.[/p][p][/p][p]Why “Sit Back and Relax”? Runeborn isn’t just about challenging roguelike runs. We hope it becomes one of those games you come back to when you just want to unwind and enjoy the flow.[/p][p]If you’ve enjoyed the game now or during early access, your vote would mean a lot. Thanks for being part of our journey 🙏[/p]

Patch Notes - 0.6.113

[p]Changes
[/p]
  • [p] Replaced all music to hopefully remove all future copyright claims on YouTube [/p]
  • [p] Slight rework to gamepad input detection
    [/p]
[p]Fixes
[/p]
  • [p] Fixed an issue where Bounty Hunter was growing an additional time per Mirror source
    [/p]
  • [p] Fixed the French translation for Broken Blade (Lame brisée)
    [/p]
  • [p] Fixed an issue with Nyxara where the reversed Spell Lines could be incorrect
    [/p]
  • [p] Fixed an issue where a Cast could cause a Softlock due to exceeding the Multi number limit
    [/p]
  • [p] Fixed an issue where using a Scroll after defeating The Chained causes a Softlock
    [/p]
  • [p] Fixed an issue where one of Malakar’s abilities caused a Rune state desync
    [/p]