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IL-2 Sturmovik: Battle of Stalingrad News

Update 4.705 is Released! - Mosquito FB Mk.VI Added to Battle of Normandy!

Update 4.705

Dear Friends,

We just released the 4.705 update that contains one of the most awaited aircraft of the Battle of Normandy lineup - the British twin engine fighter/bomber De Havilland Mosquito F.B. Mk.VI series.2. This plane is very interesting - its speedy, and powerful while carrying an entire arsenal of guns, bombs and rockets.She's capable of retaining its speed even with a bomb load thanks to the internal bomb bay making her more streamlined. Moreover, there is a modification called "Tse-Tse" with a 57mm(!) Molins automatic gun that had nearly the same capabilities as the 6 pdr gun installed on Churchill tanks. This big gun was intended for attacking submarines, but in skilled hands it might kill a tank. This aircraft looks remarkable both inside and out and we did our best to show it in our 3D model. Of course, the flight model is as accurate as possible too, representing its handling peculiarities.

NOTE: The Mosquito will become flyable to Steam users as soon as Battle of Normandy is released on Steam later this Summer. For now anyone who has any other Great Battles title will see the Mosquito as an AI opponent or wing-mate



In addition to the new aircraft there are many other changes in 4.705 update:

Main Features

British twin engine fighter/bomber De Havilland Mosquito F.B. Mk.VI series.2 is available to all Battle of Normandy owners;
Balloons now have tethers which you can collide with and ruin a pilot;s day. They can also be towed by ships and vehicles;

Quad and Daimler DR.4 balloon winches added for Flying Circus (for mission designers: a balloon will tether to a truck or ship with a winch that is closer than 50 m on mission start);

Fire effect of collapsed buildings now shows on ground level (it could show in the air before);

Building collapse effect has been improved and better corresponds to it size;

Ships and Vehicles

Ship turrets no longer can damage their own ship;

Firing arcs of the ship turrets located near the superstructure were corrected (widened);

AI SPG gunners will correctly fire at the new indirect coordinates (previously they fired additional round at the previous coordinates);

Mission command Formation - Backwards correctly functions for wheeled vehicles;

Dust effect in non-rainy weather works correctly for detailed vehicles;

The driver of a detailed SPAA won't be erroneously shown as dead in the GUI when other crew members are killed;

Instrument Panel difficulty setting functions correctly for detailed tanks: on Expert or Custom difficulty with the panel switched off only the ammo and damage overlay (invoked by Enter key) will be shown;

Aircraft

AI pilots will cease firing at ground targets faster when pulling up;

AI pilots will correctly acknowledge the emergency bomb jettison (previously they could erroneously begin the attack run even having no bombs anymore);

Rear-upper Handley-Page O/400 turret gunner will engage the targets correctly;

An issue has been fixed in the Gotha G.V and Handley-Page O/400 pilot AI that could result in the plane crash or endless circling when doing a climbing spiral;

A Spitfire Mk.XIV issue that could cause additional wing guns to be shown has been fixed;

Tempest and Typhoon gun sights were corrected (vertical position of the horizontal line projected on the windshield);

Control mapping dialog text has been updated for the main throttle and separate throttle axes for three engines;

Stability Improvements

The sim won't crash when trying to repair a burning aircraft;

The sim won't randomly crash on mission start or end or adjusting responsiveness curves of Microsoft Force Feedback 2 joystick;

Hopefully, the old issue of TrackIR causing stutters when used together with Microsoft Force Feedback 2 joystick should be gone;

Aircraft crew members are correctly rendered after mission restart (previously they could render visibly outside of the aircraft if they were killed in the previous mission run).

We hope you enjoy!

The Sturmovik Team

SUMMER KICK-OFF SALE IS LIVE! SAVE 50% - 85% OFF SELECT GREAT BATTLES TITLES!



Attention ALL Pilots and Tankers!

The SUMMER KICK-OFF SALE has launched!! Time to go for a Summer joyride in a piston powered monster!

The SUMMER KICK-OFF SALE runs from 10:00am PST May 27th to 10:00am PST June 10th right here on STEAM.

https://store.steampowered.com/app/307960/IL2_Sturmovik_Battle_of_Stalingrad/

GAZ-MM 72-K - 50% Off
Sd.Kfz. 10/5 Flak 38- 50% Off

BOS – 85% Off
BOM – 75% Off
BOK – 75% Off
BOBP – 75% Off
FC1 – 66% Off
Tank Crew - 66% Off

Hurricane Mk.II - 66% Off
Yak-9 – 66% Off
Yak-9T – 66% Off
Fw-190 D-9 – 75% Off
P-38 J-15 – 75% Off
U-2VS -75% Off
Ju-52/3M – 75% Off
Bf-109 G-6 – 75% Off
Yak-1B – 75% Off
Spitfire Mk. VB – 75 % Off
LA-5FN – 75% Off
HS-129 B-2 – 85% Off
P-40E-1 – 85% Off
Macchi MC.202 – 85% Off
Fw-190 A-3 – 85% Off
LA-5 Series 8 – 85% Off

Ice Ring – 66% Off
Blazing Steppe – 75% Off
Fortress on the Volga – 75% Off


https://store.steampowered.com/app/244050/Rise_of_Flight_United/

All ROF Content – 75% Off

Enjoy!

See you in the skies and on the battlefield!

The Sturmovik Team

Developer Diary #319 - Normandy Map Pics, V-1 Launch Site and Beach Landing!

319

Dear Pilots!

In today’s DD we have three new things to show you. First, we have some screenshots of our Normandy Map which is coming together nicely. It’s looking very scenic! Second, we have developed the technology to launch a V-1 “Buzz Bomb” from fixed installations. They will make great targets for mission designers. And finally, we have been working on the technology necessary to portray amphibious landings which is necessary for Normandy.

Normandy Landscape

Below are screens from the new map. As you can see there are some rather large cities and towns as well as a variety of different airfield types. The landscape is also very beautiful. Together it will make a very interesting and fun map to fly over.



V-1 Installations

The dreaded V-1 is operational in our project for the first time. V-1 sites were prized targets by Allied pilots and needed to be silenced. The V-1s raining down on the UK in the summer of 1944 were a real problem and caused so much destruction and casualties. Attacking these sites will make for some excellent missions.



Amphibious Landings

And finally, we can’t have an invasion without landing craft bringing troops and vehicles to the beaches. In the images below we see some testing on one of our non-Normandy maps. We have found a clever way to make infantry objects that appear pretty convincing. These soldiers can advance and shoot at the enemy and of course they can perish. Just don’t ask these little pixel soldiers to make you a sandwich or tea, they aren’t that smart.



Enjoy!

The Sturmovik Team

Developer Diary #318 - Pics of AR-234, IAR-80/81 cockpit and Barrage Balloons!

DD 318

Dear Friends,

In today’s DD we see images of the AR-234 in some new skins and geometry of the IAR-80/81 cockpit. We also see the implementation of WWII style barrage balloons which can be used to protect ships and ground targets.

These balloons can be towed by ships, winched up and down and if the wire is hit hard enough and severed the balloon will fly away. If the Luftwaffe ever does reach the invasion fleet watch out for these new obstacles!



Our AR 234 B-2 jet bomber is nearing its final stages of development and we have some cool skins to show you today. What a great looking aircraft.



The IAR-80/81 Collector Plane is also making progress. The cockpit geometry is about done and ready for texturing. Looks like a very busy cockpit!



Enjoy!

The Sturmovik Team

Developer Diary #317 - Pics of Mosquito FB Mk.VI in Flight!

317

Dear Pilots!

Today’s DD is all about the mighty Mosquito FB Mk.VI, which is nearing completion for Battle of Normandy! We are finishing her systems and flight model and preparing her for release. As you can see from the images, she is a really good-looking aircraft and there are tons of armament options. She packs one hell of an offensive punch with awesome flight performance. We think she will be an incredibly popular ride in Great Battles. Below you see the almost completed cockpit along with several armament options and skins that will be included. Unfortunately, some systems were not functioning yet, so I was unable to launch any weapons or engage in combat, but she will be entering Beta very soon where the testers will put her through her paces. Stay tuned for more as we get the “Wooden Wonder” ready for release!

Note: The Mosquito Mk.VI will be included in Battle of Normandy and released on Steam just as soon as it is released.



Enjoy!

The Sturmovik Team