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IL-2 Sturmovik: Battle of Stalingrad News

Developer Diary #318 - Pics of AR-234, IAR-80/81 cockpit and Barrage Balloons!

DD 318

Dear Friends,

In today’s DD we see images of the AR-234 in some new skins and geometry of the IAR-80/81 cockpit. We also see the implementation of WWII style barrage balloons which can be used to protect ships and ground targets.

These balloons can be towed by ships, winched up and down and if the wire is hit hard enough and severed the balloon will fly away. If the Luftwaffe ever does reach the invasion fleet watch out for these new obstacles!



Our AR 234 B-2 jet bomber is nearing its final stages of development and we have some cool skins to show you today. What a great looking aircraft.



The IAR-80/81 Collector Plane is also making progress. The cockpit geometry is about done and ready for texturing. Looks like a very busy cockpit!



Enjoy!

The Sturmovik Team

Developer Diary #317 - Pics of Mosquito FB Mk.VI in Flight!

317

Dear Pilots!

Today’s DD is all about the mighty Mosquito FB Mk.VI, which is nearing completion for Battle of Normandy! We are finishing her systems and flight model and preparing her for release. As you can see from the images, she is a really good-looking aircraft and there are tons of armament options. She packs one hell of an offensive punch with awesome flight performance. We think she will be an incredibly popular ride in Great Battles. Below you see the almost completed cockpit along with several armament options and skins that will be included. Unfortunately, some systems were not functioning yet, so I was unable to launch any weapons or engage in combat, but she will be entering Beta very soon where the testers will put her through her paces. Stay tuned for more as we get the “Wooden Wonder” ready for release!

Note: The Mosquito Mk.VI will be included in Battle of Normandy and released on Steam just as soon as it is released.



Enjoy!

The Sturmovik Team

Developer Diary #316 - WIP Pics of Sopwith Snipe and Siemens-Schuckert

Dear Great War Pilots!

We have some awesome news to share with you in today’s DD. The images below are the first to show the Sopwith Snipe and Siemens-Schuckert D.IV Collector Planes we have in development. They are being built by our friends at Ugra Media with our supervision and they are coming along quickly. The Snipe’s external is looking good and the cockpit is well under way, but not ready for a public reveal yet. The SS.D.IV is in a less developed state, but it’s coming along nicely. Both of these are challenging little birds to build, as great reference material is sparse, but when complete they will represent the pinnacle of WWI fighter design at the time of the Armistice. These are also the first truly new aircraft for Flying Circus that were not made for Rise of Flight in the past and we think you will really enjoy them! Both of these will be made available for Pre-Order soon, now that they have made significant process in their development. More about these two interesting warbirds as development progresses.

Sopwith Snipe

Siemens-Schuckert D.IV

Enjoy!

Developer Diary #315 - WIP Pics of C-47 cockpit, Churchill Mk.IV, Stug III

315

Dear Pilots,

Today’s DD is a collection of images of new content in development by our partners such as Ugra Media, DigitalForms and others.

First, we have a few very much WIP images from the C-47 cockpit being built by Ugra Media. As you can she its coming along nicely and it will add a new dimension to Allied air operations!



Next, we have some amazing cutaway shots of the Churchill Mk.IV tank being built by our partners at DigitalForms. The engineering and work they do for Tank Crew models is simply the best in the business. Looking great!



They are also working on the Stug III which as you can see is not as complete as the Churchill, but the modeling is just as detailed. Here are a few shots of some sub-assemblies.



Finally, we have the Sd. Kfz. 234 which is built by a collection of professional modelers we call Luchin Team. This armored vehicle will be on the Normandy battleground later this summer.



Please cheer on our partners as they work to bring some very interesting new toys to your favorite combat simulator – IL-2 Sturmovik!

Enjoy!

The Sturmovik Team

Version 4.704 Released - Sopwith Triplane Added and Other Improvements!

Update 4.704

The Sturmovik Team and Ugra-Media have completed the Sopwith Triplane which is the final aircraft planned for Flying Circus Vol.II. The new Western Front map is still in development.

The "Tripe" as it was famously called, has three beautiful wings! Each wing has its own ailerons making it quite maneuverable in battle with enough armament to allow its pilots to be confident in a dogfight with any adversary of the era. We think you will enjoy her!



In addition to the new aircraft there are many changes and additions in this update that will improve your gameplay experience:

4.704
1. Sopwith Triplane is available as flyable to all owners of Flying Circus Vol.II;
2. Distant buildings visualization system has been improved; single medium sized buildings that are viable targets are displayed from farther away;
3. Shadows rendering in the hangar is more detailed;
4. Tank gun firing visual effects are further improved;
5. Fire effects are improved for various vehicle types;
6. Additional optimization of the landscape rendering system reduced the potential stutters while moving on the map;
7. Loading times of larger maps were improved a bit;
8. Sensitivity settings for the pitch axis, the vertical guidance axis of the tank turret and other similar axes, the direction of the axis position indicator and its caption have been improved;
9. Adjusting the axes control settings was made clearer thanks to better dead zone visualization;
10. Second and third engine axes response settings have corrected labels;
11. GUI instrument panel turns off after bailing out;
12. A rare GUI issue that sometimes could lead to generating a Quick Mission Builder scenario without a player flight if the player flight count has been set to random has been fixed;
13. Balloons now have markers like aircraft do;
14. Bombs dropped from a bomb bay backwards (tails first) won't visibly jerk along their axis;
15. Simple ground vehicles and ships will correctly engage the targets assigned by MCU_CMD_AttackTarget command with High priority;
16. Square visual artifacts on the water surface that were visible from high altitude at certain sun position won't appear on Rhineland map anymore;
17. AI pilots will switch off their navigation lights when engaged by the enemy during the landing;
18. All German gauges have been redrawn to be as historically accurate as possible. Different gauges are assigned to each model variant (Oyster_KAI);
19. Colors of all German interior equipment/placard have been checked and repainted to their correct color or design (Oyster_KAI);
20. New different throttle quadrant markings & pitch control switch for Bf-109 F/G/K.
21. New drop tank placard & oil cooler placard for Bf-109 E-7 (Oyster_KAI);
22. New headrest for Bf-109G6 (Oyster_KAI);
23. New details for He-111s (Oyster_KAI);
24. New rudder pedal belt texture for all German planes (Oyster_KAI);
25. In the Me-262 exterior view, the 2 pixelated circular holes behind the seats have been redrawn (Oyster_KAI);
26. Added circuit breaker markings on the instrument panel for Bf-109s, Fw-190s, and the Me-262 (Oyster_KAI);
27. Added screws for the Fw-190A's left & right canopy frame (Oyster_KAI);
28. Bf-110s, M.C202, and P-51D external views now have visible instrument reflections (Oyster_KAI);
29. P-51D placards won't glow at night (Oyster_KAI);
30. Scrollbar in the aircraft selection menu in Dogfight won't overlap with the aircraft images
31. A minor issue in the tactical number selection menu has been fixed;
32. Mission Editor won't crash during loading of the Prokhorovka map;
33. Aircraft lists in the Mission Editor are sorted correctly (alphabetically).

Enjoy!

The Sturmovik Team