1. IL-2 Sturmovik: Battle of Stalingrad
  2. News

IL-2 Sturmovik: Battle of Stalingrad News

Developer Diary #271 - Pics of Normandy Ground Units and Vehicles!

271

Dear Friends,

There will be a lot of Battle of Normandy news in 2021. Relatively soon we'll be able to show you the first landscape shots, while today we have some of the ground vehicles that are already done. Please note that the quality level for the new trucks, armored cars and other objects for Normandy has increased. Of course, the new objects will benefit from all the previously developed physics and AI improvements.

Dodge WC-54 - while working on the Battle of Normandy we have decided to add the ambulance vehicle for the US Army that was missing in 'Bodenplatte'. This 3-ton all-wheel-drive vehicle was designed specifically for the US Army medical service.



Austin K2/Y - you can tell the country of origin of this 3-ton military ambulance vehicle after a first glance. Of course, it is British.



Ordnance QF 17-pounder - this famous British gun which was very effective in the anti-tank role in spite of its relatively small caliber. This gun, either in an AT gun form or installed on a tank gave good chances against German panzer beasts.



Sd.Kfz.222 - this German all-wheel-drive 5-ton armored car with 3 men crew had a powerful weapon for its class, 20mm automatic gun KwK-20, and sloped armor.



AMES Type 15 was a British made radar.



SCR-584 was a US radar. Also on this screenshot are the British AA searchlight and its accompanying electric generator.



See you in the skies!

The Sturmovik Team

Developer Diary #270 - Pics of Fw-190 A-6 and New Future Feature!

270

Dear Friends,

Today we have mostly images for you. Soon we'll be able to share news on the Battle of Normandy progress in various areas, but today we can show you the first in-game screenshots of Fw 190 A-6. This aircraft will include the assault modifications G3, G3/R5 and A6/R2 Sturmjager and is planned to be released in the coming update along with the new graphical effects and aircraft AI improvements.



And here are the screens on what we're working on at the moment, the feature that all the previously released IL-2 Great Battles products will benefit from:



See you in the skies!

The Sturmovik Team

Developer Diary #269 - Typhoon Mk.Ib and GAZ-MM 72K Pics!

269

Dear Friends,

So, here is the new year 2021! Like anyone else, we're going to hope that it will be better than the previous one. However, for IL-2 Great Battles, the last year was quite positive in spite of all complications. We hope that we'll build on this success this year - the plans are quite extensive. Let's start with the first in-game shots of the British fighter Hawker Typhoon Mk.Ib which is being developed for the Battle of Normandy. As you can see, it looks nearly complete, but in fact, there is still a lot to do - a hefty chunk of work is left on its cockpit instruments and the flight model. Nevertheless, we're expecting to finish everything before the end of this Spring and release it to all Battle of Normandy customers.



Speaking of the Normandy map, the layout of the towns on its continental part is complete for the first iteration. A bunch of landmark buildings and a significant part of AI-controlled ground vehicles planned for Normandy are already done. We're researching the data for the Normandy Career mode.

Meanwhile, the AAA trucks are also showing good progress - the GAZ-MM with the 72-K gun will be ready first. Its chassis is ready both in terms of the 3D and physical models while the crew animations and audio are being worked on. We've managed to find the authentic firing tables prepared by the Main Artillery Directorate of the Red Army and printed by the military publishing house of the People's Commissariat of Defense of the Soviet Union in 1943 and made the ballistics of the 25mm rounds and their armor penetration ability in various cases as close to the real thing as possible according to this data. We still have to research and recreate the really complicated correction system for the gunsights, that's what we're working on now while our partners at Digital Forms are creating the complex 3D model of the AAA gun itself as you can see on the screens below:



See you in the skies and on the battlefield!

The Sturmovik Team

Winter Sale 2.0 Is On!!! TANK CREW - 35% OFF! 30-85% Savings on Select Items!

Attention Pilots and Tankers!

The Sturmovik Winter 2.0 Sale has begun! Save between 30% to 85% on most items including our awesome combat tank sim TANK CREW!

Check out these two player reviews for more information on how much fun TC is - Stormbirds.blog and Wolfpack345

The Sturmovik Winter 2.0 Sale runs from 10:00am PST January 22nd to 10:00am PST February 5th right here on STEAM.

IL-2 IL-2 GREAT BATTLES ON STEAM

Tank Crew - 35% Off  (Steam)

BOS – 85% Off
BOM – 75% Off
BOK – 75% Off
BOBP – 66% Off
FC1 – 66% Off

Hurricane Mk.II - 35% Off

Yak-9 – 40% Off
Yak-9T – 40% Off
Fw-190 D-9 – 66% Off
P-38 J-15 – 66% Off
U-2VS -75% Off
Ju-52/3M – 75% Off
Bf-109 G-6 – 75% Off
Yak-1B – 75% Off
Spitfire Mk. VB – 75 % Off
LA-5FN – 75% Off
HS-129 B-2 – 75% Off
P-40E-1 – 85% Off
Macchi MC.202 – 85% Off
Fw-190 A-3 – 85% Off
LA-5 Series 8 – 85% Off

Blazing Steppe – 75% Off
Fortress on the Volga – 75% Off

All ROF Content – 75% Off

RISE OF FLIGHT ON STEAM

Enjoy!

See you in the skies and on the battlefield! 

The Sturmovik Team

Version 4.505 Released - Upgraded 4K Cockpit Textures and 4K Skins for I-16

Update 4.505

Dear Pilots,

The IL-2 Sturmovik development team wishes you the best in the coming year and has a small gift for you - another update. It includes the work of the community enthusiast Chiawei =Oyster_KAI= Liang who agreed to work with us more closely and make his textures even better to be included in the sim officially. All the player controllable aircraft in this update have their cockpit textures considerably upscaled and sometimes corrected, resulting in a much better look of their cockpits. At the same time, Martin =ICDP= Catney has finished working on the external textures of another plane - this time it is I-16 - and they look great. There are many other fixes and improvements you can see in the changelist below.



Happy New Year and best of luck to you in 2021!

1. All player-controlled aircraft got 4K quality cockpit textures created by Chiawei = Oyster_KAI = Liang;
2. I-16 type 24 fighter got 4K quality external textures created by Martin = ICDP = Сatney;
3. I-16 type 24 fighter has a new “Silver” skin (painted with aluminum paint) by Martin = ICDP = Catney;
4. New visual effects added for and railway fuel tanks and fuel tanker trucks explosions. The airfield fuel storage also explodes with a new effect if there is an entity assigned to it in the mission file;
5. The A-20B bomber crew visual models were updated, as well as the animation of taking off glasses on the ground and putting on an oxygen mask at altitude. In addition, if the country parameter in the mission file is set to UK or USA the crew models will be British or American respectively;
6. Added missing fire effect to old player controllable tanks (T-34 STZ 1942 and Pz.Kpfw.III Ausf. L);
7. Old player controllable tanks (T-34 STZ 1942 and Pz.Kpfw.III Ausf. L) should no longer shoot at targets when considered destroyed (when their marker is removed);
8. Old player controllable tanks (T-34 STZ 1942 and Pz.Kpfw.III Ausf. L) have visual models of the driver and tank commander;
9. The surviving crewmen of the old player controllable tanks (T-34 STZ 1942 and Pz.Kpfw.III Ausf. L) leave if the tank is knocked out;
10. Old player controllable tanks (T-34 STZ 1942 and Pz.Kpfw.III Ausf. L) commanders have a pistol and binoculars;
11. Several cases of incorrect camera operation have been fixed (for example, when the camera remained in the cockpit of a destroyed aircraft or a tank);
12. The giant smoke columns from the Stalingrad city fires should now be visible up to 100 km away from the player starting point in QMB mode;
13. Wrong tree models on the river island near Stalingrad were corrected on Summer and Autumn maps;
14. The cropping of the ground structures outside the mission zone has been optimized, reducing the load on the system and speeding up the mission loading in the QMB mode on the Stalingrad map (all seasons);
15. The cropping of the ground structures outside the mission zone has been optimized, reducing the load on the system and speeding up the mission loading in all Career mode timeframes (BoM, BoS, BoK, BoBp);
16. All internal equipment of the armored vehicles was made less resistant to the fragments of APHE rounds that detonated inside;
17. Zademyanye airfield on Winter Velikie Luki map has been smoothed;
18. Ju-88 cockpit raindrops effect has been restored;
19. Pe-2 bombers right spinner won't become darker when the propeller is rotating;
20. The auto-oscillations of the La-5 elevator in the simplified control mode at low altitudes have been fixed;
21. A technochat error that could cause an incorrect message about the flaps release has been corrected;
22. Ju-87, Ju-88 and Fw-190 aircraft have technochat messages about releasing the flaps to takeoff and landing positions;
23. Yak-9 and Yak-9T water radiator drag has been corrected when the radiator shutter is closed more than a neutral position;
24. Lighting on both Halberstadt aircraft can be turned on only with cockpit lamp modification present;
25. Technochat flap position messages corrected on aircraft with fixed flap positions;
26. On A-20B bombers, problems with ANOs and bomb bay tail signal lamp at long LODs have been fixed.

The Sturmovik Team