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IL-2 Sturmovik: Battle of Stalingrad News

Patch 5.506b

This patch fixes the custom difficulty option Allow Spectators in multiplayer servers created from within the game and singleplayer, and also corrects minor text issues.

Update 5.506

Dear friends,

Today we have published a new update, version 5.506. A new historical campaign has been released - more about it below, as well as a number of fixes and improvements to the game:

Update 5.506

  1. Added new payware historical campaign Iron Wind for the Battle for Stalingrad module telling the story of a Soviet fighter pilot flying one of the first La-5 series 8 aircraft;
  2. Bf 109 F-4: fixed the issue of lack of ammunition in some combinations of prohibited and allowed modifications in Pilot's Career mode;
  3. Bf 109 F-4: engine modification with increased engine time in emergency mode is available since 1942, accordingly changed modification name and fixed availability of modification in career mode for player and AI pilots;
  4. AllowSpectators option for a dedicated server has been split into two independent options AllowExtCamPlayer and AllowExtCamSpectator: the first one works similarly to the old one, while the second one allows only the spectators to use free camera and external views;
  5. Added a single mission scenario for the Spitfire Mk. IXc;
  6. Updated the campaigns Gestapo Hunters (1st mission), Hell Hawks over the Bulge (16th mission) and Lightning Strikes (all missions);
  7. Reduced the difficulty level in the 11th mission of the Ice Ring campaign;
  8. Added Spanish translation of the “Gestapo Hunters” campaign thanks to EN69_Cananas;
  9. WWII Career mode: added new patrol mission subtype Frontline Patrol;
  10. WWII Career mode: added new patrol mission subtype Bomber area patrol;
  11. USSR and Allies Career mode: added new patrol mission subtype Top cover;
  12. Career mode: fixed an error when a train with anti-aircraft flatcars did not activate;
  13. Career mode: fixed an issue with transport planes flying into mountains in transport interception missions;
  14. Gleaves class destroyers main guns' ammunition has been corrected according to historical sources: 330 HE + 30 AP rounds per gun;
  15. Fixed LCI ship damage model (it was nearly impossible to destroy).

The main feature of the new historical campaign Iron Wind is a detailed reconstruction of the most important events of the Battle of Stalingrad, not previously covered in the campaigns Blazing Steppe and Fortress on the Volga set in the same theater of war.



By the end of the summer of 1942, the balance on the Eastern Front had shifted back in favor of Nazi Germany and its allies. After inflicting several heavy defeats on the Red Army, the enemy advanced rapidly in an attempt to break through to the Caucasian oil fields and Stalingrad. On August 23, the forward troops of the XIV Panzer Corps of the 6th Field Army of Army Group "B" reached the northern outskirts of the city. A massive bombardment of Stalingrad began, while the German 4th Panzer Army fought its way from the southwest, smashing the defenses. The city seemed lost.

On August 19, the 287th Fighter Aviation Division arrived at the Stalingrad Front to join the 8th Air Army and arrange the repeated military tests of the newest La-5 fighters. As a senior pilot and then as a flight commander of the 27th Fighter Aviation Regiment, you will take part in the most intense and dramatic episodes of the defense of the city. The pilots of the 287th Aviation Division had to do battle with superior enemy forces from the very beginning in order pass the most difficult stage of the battle of Stalingrad with honor.

Timeframe: August 24th – October 28th, 1942
Unit: 27th IAP of 287th IAD
Available aircraft: La-5 series 8
Duration: 15 missions
Average playtime: 8 hours
Author: Alexander =BlackSix= Timoshkov


The story is based on the most up-to-date research and archives data and can be divided into three large parts. The beginning of the story centers around the Soviet command's first attempts to stop the enemy's breakthrough to the Volga River and repulse the devastating Luftwaffe bomber raids on Stalingrad in late August that razed the city to the ground.


The middle of the campaign is focused on the first German assault on the city during early Fall. Numerous air battles with Romanian I.A.R. 80-A and 80-B fighters are waiting for you: their massed use at the Stalingrad front started just at this time.


Then the story will move to October 1942. Having been promoted to the rank and the long-awaited position of a flight commander, you will take part in the decisive battles that unfolded during the third and final assault on Stalingrad launched by the enemy. The total lack of aircraft in the VVS regiments and the dominance of Luftwaffe in the air became a real test for Soviet pilots.


The campaign is available with a 15% OFF release discount:

https://store.steampowered.com/app/3398320/

The campaign requires the Battle of Stalingrad module and La-5 series 8 Collectors Plane (it is included in the Battle of Stalingrad Premium Edition on our website and the Battle of Stalingrad Deluxe bundle on Steam).



We are also pleased to remind you that the previously announced online 1 vs 1 duel tournament begins this Saturday, February 15th. We invite all participants to reply to the e-mail sent to them if you haven't already done so.

Communication during the tournament will be conducted on the official IL-2 TeamSpeak server (please install this utility in advance if you haven't used it before):
address: 65.108.206.8
password: il2series

After receiving confirmations from the participants, we will form duel pairs randomly and publish the preliminary order of fights for Saturday.

Update 5.505

Dear friends,

Today we have published another update 5.505. It brings a new interesting campaign which is somewhat unique - more about it below, and there are also improvements and fixes as usual. Here's the update changelist:

Update 5.505

  1. The Gestapo Hunters scripted campaign has been released;
  2. Bf 110 G-2, Bf 109 F-4, Bf 109 G-2: added the modification "1943 produced engine" with up to 3 minutes emergency mode time;
  3. Bf 109 G-6 Late and Bf 109 G-6AS: emergency mode time increased to 3 minutes;
  4. P-39L-1: "Engine V-1710-63 (1943)" modification was added reflecting improvements in the engine design that allowed to increase the emergency modes time (up to 5 minutes at 3000 rpm and 60 pressure);
  5. Fixed a bug with APHE shells introduced in the previous patch (they could destroy a target without actually piercing its armor);
  6. Career: fixed a bug in attack aircraft interception missions where the mission point was always placed in a same location if the player's airfield is located far from the front line;
  7. Career: some of the transport planes in airborne operation interception missions won't be generated invulnerable;
  8. Normandy Career: enemy units won't appear outside the artillery spotting grid;
  9. Normandy Career: fixed a bug in artillery spotting missions where a route point was generated on the coast;
  10. Normandy Career: re-generating ships in Mulberry harbor won't cause their balloons to collide;
  11. Normandy Career: corrected AA fire density in the landing zone attack and bombardment missions;
  12. Normandy Career: the player group won't attack a landing zone for too long in landing zone attack and bombardment missions;
  13. Normandy Career: enemy attack aircraft won't head to the corner of the map in landing zone attack and bombardment missions;
  14. Airco D.H.2: missing photo in the cockpit added;
  15. Albatros D.3: missing photo in the cockpit added.

The new campaign Gestapo Hunters, as mentioned above, is a new experience: it is the first official campaign on the Mosquito fighter/bomber and has a voiced navigator! You won't be flying over occupied Europe alone. Let's go about it in detail.



Number 464 Squadron, Royal Australian Air Force began service in England as an Article XV light bomber squadron equipped with American made Ventura bombers in December of 1942. The original cadre of the squadron was mostly composed of personnel from Australia and New Zealand, but due to attrition and combat losses, they were a mixed lot by the time they were re-equipped with the Mosquito Mk VI Fighter-Bomber in October of 1943. They executed day and night Intruder missions into France and the Netherlands where they specialized in precision low level bombing attacks deep behind enemy lines. Due to their high speed, they usually flew without fighter escort and relied on their high speed to evade enemy interception. They soon earned the informal nickname 'The Gestapo Hunters' due to their frequent attacks on SS occupied headquarters locations.

In this campaign you and your navigator will fly a mix of precision daylight bombing and night intruder missions. You will fly in formation on larger operations, but you will be on your own for some of the missions, as the pilots soon discovered that it was difficult at best to stay close to their companions in the dark of night. 464 Squadron’s tactics evolved as the Allied invasion of occupied France neared, and you will experience this first hand on D-Day and beyond.

The Mosquito MkVI fighter-bomber was a 2-place airplane, and the pilot and navigator worked closely together to complete the mission assignments. To depict this interaction, audio tracks for the navigator have been included providing voice prompts and directions during flight. These were recorded by Phil "Philthy" Vabre and we thank him for his contribution, which should add a note of authenticity that would not have otherwise been possible.

This is a historically based campaign depicting real events; however, the number of planes and the location of various targets have been altered to improve the player’s experience. The Mosquito was a long-range light bomber capable of flying to Berlin and back without drop tanks, so the 3 or 4 hour missions that were typically flown will be much shorter than they truly were. To improve your perception, it is recommended that you turn off the ambient light in your flying space during the night intruder missions unless you are using VR.

Timeframe: January through July, 1944
Unit: RAAF No. 464 Squadron, 140 Wing, RAF
Aircraft: Mosquito FB Mk VI
Duration: 12 Missions
Average Playtime: 15 Hours
Author: James =Jaegermeister= Yarbrough

This Campaign requires Battle of Normandy to play.

https://store.steampowered.com/app/3398310/

And we're glad to announce that the winter sale has started on our website il2sturmovik.com! Take advantage of the huge discounts some of which are the biggest ever to this day - for instance, Battle of Normandy is 75% OFF! Get ready for the holidays in style!

Flying Circus Volume 4 Now Available!

Hey everyone! Flying Circus Volume IV is now available for purchase on Steam and is currently discounted by 20% through December 4

5.504b Patch

  1. An air drag calculation error of damaged aerodynamic elements of WWI airplanes has been fixed (it made the airplanes with damaged surfaces fly faster instead of slower);
  2. There were some reports that improved AAA gunners skill sometimes resulted in killing players in one shot so this change was toned down (AAA skill is low on Enemy Inferiority career setting as it was before the 5.504 update, low or medium on Parity setting and medium on Enemy Superiority setting).
  3. Parts of the both Strutters and Nieuport 11 no longer should disappear at a distance when damaged;
  4. Fokker EIII motor canopy has polishing effect, cockpit clock is working;
  5. Halberstadt D.II anemometer corrected;
  6. Racing multiplayer mission on Yak-9s added to Multiplayer\Cooperative folder (you can create a server with this mission in the game, Multiplayer - Create Server - Cooperative - select the mission);
  7. Minor text corrections.