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IL-2 Sturmovik: Battle of Stalingrad News

Developer Diary #298 - Pics of Arado AR 234 in Flight!

Dear Friends,

The team is on a well-deserved extended weekend and Jason is lost in the middle of America on a research mission, so today’s DD is very straightforward. Behold the jet powered Arado AR 234 B-2 bomber! What sleek lines she has! As you saw last week, the Arado’s unique cockpit is also in development. We are working as hard as we can to make her operational as fast as we can.



Enjoy!

The Sturmovik Team

Developer Diary #297 - AR 234 Cockpit, New Clouds and JU-52 4K Skins!

DD 297

Dear Pilots,

Today’s DD is short and to the point. We have WIP pics of the Arado 234 B-2 cockpit that is being built by Phil and one of our new modelers Vasily. It’s looking good so far! An interesting cockpit for an interesting and ground breaking plane.




Also, we have images of some new cloud formations, some thicker and some thinner at different parts of the day. Clouds are progressing. Not quite ready for beta testing yet, but getting closer.



And finally, you already have these in the 4.605b Hotfix we released yesterday, but we now have 4K skins for the Auntie Ju made by intrepid artist Martin =ICDP= Catney. Here are a few shots to show off some of his work. Almost all planes have now been brought up to the 4K standard. Really an awesome accomplishment considering the sheer number of airplanes involved and the time commitment! The template for the JU 52 is also now available. Thank you, Martin!



Enjoy!

The Sturmovik Team

Update 4.605 is Released! - Breguet 14.B2, AQMG and Many More Improvements!

Dear Pilots,

We just released the 4.605 update. The change-list is not as long as usual, but one of the additions is very important for all who prefer single player - Advanced Quick Mission Generator. This mode is designed for cases when you want something more advanced than a simple Quick Mission and less advanced than a full Career and gives the player instant access to customizable combat missions on Moscow, Stalingrad, Kuban and Rhineland maps. Base airfield, aircraft, time, weather, mission target, etc. can be customized, yielding a quick way to create and play a unique scenario you want (none of them will be the same thanks to variability). We're positive you'll like it.



In addition, we added another airplane to Flying Circus Vol.II Early Access program - two-seater bomber Breguet XIV.B2. It was recreated with additional detail compared to its predecessor in Rise of Flight - for instance, now it has manual fuel mixture control and a primitive flight stick load compensator. Its flight characteristics were checked and corrected. The gunner seat became more detailed.



There are many other additions as well: light tracers were made more visible by increasing their brightness keeping all their enhancements made in the previous update, various graphical effects were improved, certain AI routines important for scenario missions were improved as well.



The full 4.605 change-list follows:

4.605

1. Breguet XIV.B2 single-engine bomber is now available to all owners of Flying Circus Vol.II;
2. Advanced Quick Mission Generator added to the Quick Mission menu on Moscow, Stalingrad, Kuban and Rhineland maps with the following possible mission types:
a) Intercept bombers;
b) Intercept ground attack planes;
c) Intercept transport planes;
d) Escort bombers;
e) Escort ground attack planes;
f) Column attack;
g) Artillery position attack;
h) Train attack;
i) Airfield attack;
j) Anti-shipping attack;
k) Ground troops support;
l) Ships support;
m) Ships cover;
n) Cargo delivery;
o) Cargo paradrop;
p) Special mission squad paradrop;
q) Artillery position bombing strike;
r) Railway station bombing strike;
s) Airfield bombing strike;
t) Supply dump bombing strike;
u) Bridge bombing strike;
3. Thanks to our tester J2_Trupobaw, Polish localization was added to the Steel Birds campaign;
4. Projectile tracers brightness increased slightly;
5. Ricochets happen at reduced hit angles;
6. Additional improvements were made to the effects of aircraft explosions when hitting the ground;
7. New aircraft ammunition explosion effects added for aircraft of various sizes;
8. Pfalz XII and DH4 can have bullet holes on the expansion tank and upper fuel tank, respectively.
9. Oil splatter on windshield effect added to Nieuport 28, SPAD 7, Airco DH.IV and Fokker D.VIII;
10. SPAD VII 180hp - fixed a bug that caused the automatic helper to forcibly open the water cooler at high altitudes;
11. Airco DH.IV bomb coordinates corrected (the bombs were overlapping with holders);
12. Airco DH.IV wings are damaged by enemy fire correctly;
13. Fokker D.VII and Fokker D.VIIF airframe resistance to enemy fire corrected to reflect its construction;
14. Firing player-controlled anti-aircraft guns creates correct lighting effects;
15. Pz.III Ausf.M, Pz.IV Ausf.G and Pz.V Ausf.D with mounted side shields have improved interactions of the side shields with obstacles;
16. Animation of windshield wipers was significantly improved on player controllable trucks;
17. Fixed accidental death of some tank crew members when leaving a vehicle;
18. The point at which a plane appears in the parking lot of Mont St. Eloi Airfield (Arras, 0605-6) has been moved further away from the buildings to accommodate larger planes such as the new Breguet XIV.B2;
19. Fixed an issue where anti-aircraft searchlights were not targeting the player's aircraft in a Quick Mission;
20. A-20 and B-25 bombers: if the country is set to US the mission, the commander (and the assistant on B-25) now has a unique, historically more correct model. This new model includes combat-worn body armor and helmet;
21. Improved detailing of Fw 190 A3/A5/A6/A8 cockpits by Oyster_KAI;
22. Fixed an issue where AI fighters were endlessly chasing a fleeing target;
23. Fixed application crash of clients connected to the multiplayer server created from the game at the moment of the server exit to the main menu;
24. Added cloud subtype selection in Quick Mission (previously it was selected randomly);
25. Fixed an issue where only the leader of a group of landing AI planes defended against enemy planes;
26. Changed the probability of randomly selected allied and enemy squadrons in the Career mode which should increase the variability of different types of aircraft in a mission.
27. Buildings and other objects outside the mission area in Pilot Career mode are correctly removed to shorten mission loading time;
28. An error in the location database in the Battle of Moscow Pilot Career that caused 132nd BAP careers to stop working after February 27th, 1942 has been fixed.

We hope you enjoy this update!

The Sturmovik Team

HALLOWEEN SALE IS ON! Oct. 21st - Nov. 4th 25% - 85% OFF ON MANY ITEMS!!

Attention ALL Pilots and Tankers!

It's time for the annual Halloween Sale! No tricks here, only treats in the form of major discounts!

The Halloween Sale runs from 10:00am PST Oct. 21st to 10:00am PST Npv. 4th right here on STEAM.

https://store.steampowered.com/app/307960/IL2_Sturmovik_Battle_of_Stalingrad/

GAZ-MM 72-K - 25% Off
Sd.Kfz. 10/5 Flak 38- 25% Off

BOS – 85% Off
BOM – 75% Off
BOK – 75% Off
BOBP – 66% Off
FC1 – 66% Off
Tank Crew - 50% Off

Hurricane Mk.II - 50% Off
Yak-9 – 66% Off
Yak-9T – 66% Off
Fw-190 D-9 – 66% Off
P-38 J-15 – 66% Off
U-2VS -75% Off
Ju-52/3M – 75% Off
Bf-109 G-6 – 75% Off
Yak-1B – 75% Off
Spitfire Mk. VB – 75 % Off
LA-5FN – 75% Off
HS-129 B-2 – 85% Off
P-40E-1 – 85% Off
Macchi MC.202 – 85% Off
Fw-190 A-3 – 85% Off
LA-5 Series 8 – 85% Off

Ice Ring – 66% Off
Blazing Steppe – 75% Off
Fortress on the Volga – 75% Off

https://store.steampowered.com/app/754530/IL2_Sturmovik_Cliffs_of_Dover_Blitz_Edition/

Cliffs of Dover: Blitz - 35%
Desert Wings: Tobruk - 20%

https://store.steampowered.com/app/244050/Rise_of_Flight_United/

All ROF Content – 75% Off

Enjoy!

See you in the skies and on the battlefield!

The Sturmovik Team

Developer Diary #296 - New Cloud Pics and Mosquito Cockpit Pics!

Dear Friends,

Autumn has arrived in Moscow and Las Vegas and even thought the air temperature is dropping, our work pace is heating up fast. Work on our new cloud tech continues and is making rapid progress. We will make many different “cloud patterns” over time as we mentioned previously, but right now we are trying to create some quality cloud designs that we can put into Beta testing and fulfill the minimum designs needed to get you up and flying with them sooner rather than later. Please enjoy these screenshots and prepare to get lost in them!



Work on the forthcoming P-51B continues and I really wanted to show you a shot of the cockpit with textures, but they aren’t quite ready for public viewing yet. But rest assured that the P-51B work is going hot and heavy. I am “encouraging” Mike as much as possible to get her done.

So, we can’t show you the P-51B cockpit at the moment, but how about some shots of the Mosquito instead! As you can see, it’s taking shape and looking nice! Like our other British birds this one also has a busy cockpit that when finished will be nothing but Royal Air Force awesomeness!



Testing on the new AQMG is progressing well and it should be released in our next update as mentioned last week. The Breguet 14 is also entering its final stages of tweaking before release as well. Work on the next update overall is going quite well so we expect a smooth release of 4.605 this month as planned.

There has also been some good news with some research endeavors Jason has working on. If all goes well It may bring a new warbird to our skies. One that many of you have asked for. Stay tuned for more on that.

And as mentioned by Jason in his recent Briefing Room post we have two Collector Tanks being worked on by our friends at DigitalForms and we will announce those very soon.

Enjoy!

The Sturmovik Team