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  3. Version 1.0.9.2 Update Note

Version 1.0.9.2 Update Note

[p]Welcome to Feastopia! Lately we've deployed the following updates to the game:[/p][p][/p]
  1. [p]Optimized the Merchant Guild trading interface. All operations are now integrated into the Import/Export screen, accessible via the shortcut button in the bottom-left corner.[/p]
  2. [p]Export limits for resources at the Merchant Guild can now be adjusted. Exports will automatically stop when the stock falls below the set limit.[/p]
  3. [p]The game will now default to a paused state at the start of a new game.[/p]
  4. [p]Fixed an efficiency bug occurring in foggy weather.[/p]
  5. [p]Fixed an issue where skills for the Church and Alchemy Hut had incorrect initial states.[/p]
  6. [p]Fixed a tooltip display error for resources on the starting effect selection screen.[/p]
  7. [p]Fixed an issue where building outputs in the Collection showed outdated resource versions.[/p]
  8. [p]Added a prompt below the Save & Exit button during the tutorial phase.[/p]
  9. [p]Adjusted values: Increased the Wrath Gauge penalty for task failure.[/p]
  10. [p]Fixed an issue where map generation occasionally failed to include a specific ore resource.[/p]
[p][/p][p]Join our community![/p][p]We crave your feedback – share bugs, ideas, or culinary fantasies in the Feastopia Discord![/p]