Version 1.0.4.1 Update Note
[p]Welcome to Feastopia! Lately we've deployed the following updates to the game:[/p][p][/p]
- [p]Added a toggle in Settings: "Hide Food Shortage Icons on Dwellings"[/p]
- [p]Fixed a display issue with population bonus tasks when the maximum is reached[/p]
- [p]Fixed a bug where the submit button state did not refresh after changing materials in the Wishlist[/p]
- [p]Fixed incorrect icons in the Land of Wish[/p]
- [p]Fixed a missing warning when the Renderry is not connected to a Food House[/p]
- [p]Fixed an issue with the Redcloak Congregation II selection when Blacksmith is present[/p]
- [p]Fixed the effect of the Merchant Guild item "Leeroy Jenkins' Bandana" – it now calculates total Contentment[/p]
- [p]Balance Change: Falcor’s Saddle – Dumdum movement speed (+5% → +20%), Sell Price (500 → 800)[/p]
- [p]Balance Change: Four Weather Vial collectibles – Weather probability (+30% → +40%)[/p]
- [p]Balance Change: Architecture Manual – Durability cap (+30% → +100%)[/p]
- [p]Balance Change: Large Potted Plant – Gold reward for completing tasks (+100 → +500)[/p]
- [p]Balance Change: Leeroy Jenkins' Bandana – Order change per Contentment (+0.5 → +0.2)[/p]
- [p]Balance Change: Smaug’s Fancy Pouch – Export resource value requirement (1000 → 3000)[/p]
- [p]Balance Change: Silver Balance Scale – Order gain (45 → 30)[/p]
- [p]Balance Change: Golden Balance Scale – Order gain (45 → 25)[/p]
- [p]Balance Change: Scrub Brush – Chef Happiness (+2 → +1)[/p]
- [p]Balance Change: Minor adjustment to Difficulty 10 modifier effect (-40% → -50%)[/p]
- [p]Balance Change: Contentment Gauge increase when Resident Happiness reaches thresholds (thresholds changed from 10/20/30 → 10/30/50)[/p][p][/p]