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Feastopia News

Feastopia Roadmap: Here's What's Next!

[p]Heya all contractors![/p][p][/p][p]How's your food empire doing? Ready to hear what better stuff we cooked up for you?[/p][p][/p]
  • [p]Endless Challenge: Wanna take on a Dango with a crazy big appetite? Can you do it?[/p]
  • [p]Terrain Wonders: These special wonders are packed with incredible powers, and each terrain gets its own unique ones![/p]
  • [p]Decorative Buildings: Build a town that's yummy AND gorgeous! Oh, and some of these buildings have mystery effects too.[/p]
  • [p]More Delicacies: Come cook up more amazing treats with us![/p]
[p][/p][p][/p][p][/p][p]Got ideas? Hot takes? Complaints? Feel free to reach out to us at [email protected]! Every single thought from you means a lot to us. [/p][p][/p][p]Hope you're having an absolute blast playing! ✨[/p]

Feastopia is Finally Live!

[p]Hey brave contractors![/p][p][/p][p]After over two years of hard work, Feastopia is finally out there! From the very first idea to what you see today, it's all thanks to you guys sticking with us. Now it's time to jump in and start building your own food empire. You ready?[/p][p][/p][p]Get It Now[/p][p]Feastopia is here and ready to play! It's $13.99, but for the first two weeks we're giving you 10% off with just $12.59. Don't forget to grab it while the sale's on![/p][p][/p][p]Want to go all in? We've got the Feastopia Supporter Package too. You get the game plus the official soundtrack. Really means a lot to us that you'd support us like this![/p][p][dynamiclink][/dynamiclink][/p][p]Special Bundle Deals[/p][p]We've teamed up with some awesome games for bundle deals. And if you already own one, you get an extra 10% off the bundle. That's stacking discounts![/p]
  • [p]Feastopia + Alchemy Factory[/p]
  • [p]Feastopia + Old Market Simulator[/p]
[p][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][/p][p]Thank You for Getting Us Here[/p][p]We're deeply grateful for your support, patience, and feedback throughout Feastopia's development. [/p][p]Your voices helped us refine our vision, improve our systems, and perfect every detail. The living, breathing culinary empire you see today exists because of you.[/p][p]This is just the beginning. We're committed to ongoing updates and improvements after launch, with a detailed roadmap coming tomorrow.[/p][p]We hope you find your own rhythm, strategy, and joy building your perfect town in Feastopia. [/p][p][/p][p][/p][p][/p]

Feastopia Launches Tomorrow!

[p]All brave contractors, the wait is almost over, and we're finally meeting![/p][h3]We're thrilled to announce that Feastopia will officially launch on January 29th (Thursday) at 4:00 PM![/h3][p][/p][p]Before launch, let us walk you through a quick Q&A to get you up to speed:[/p]
  • [p]What kind of game is Feastopia? [/p]
[p]A delightful food-themed business sim with roguelite mechanics. Build, cook, and conquer your way to culinary glory![/p][p][/p]
  • [p]What's in the game? [/p]
[p]Challenge 20 progressively tougher levels, then keep playing to develop your own culinary paradise at your own pace. Explore 5 unique maps and discover nearly 200 buildings, items, and power-ups. Plus, adorable Dango companions with different forms and abilities are ready to join your adventure![/p][p][/p]
  • [p]What improvements have we made? [/p]
[p]This version features a complete UI overhaul, smoother animations, better interaction design, and an enhanced compendium system. Everything flows so much more intuitively now![/p][p][/p]
  • [p]What languages are supported? [/p]
[p]Simplified Chinese, Traditional Chinese, Japanese, and English.[/p][p][/p]
  • [p]How long is the game? [/p]
[p]Plan for 70 to 80 hours to experience everything. It's perfect for long-term play and trying out different strategies![/p][p][/p]
  • [p]Launch Bonuses [/p]
[p]For the first two weeks after release, grab Feastopia with a 10% discount! We're also offering bundle deals with other games, so you can save even more![/p][p][/p][p]Thanks for your support! We'll see you on Steam on January 29th at 4:00 PM. [/p][p]Let's embark on your Feastopia adventure together! 🍜✨[/p]

Welcome to Feastopia: January 29!

[p]Greetings, Culinary Contractors!

After two years of polish and iteration, Feastopia is finally ready to debut. [/p][p]We're thrilled to announce the full release on January 29, 2026.[/p][p] Feastopia is a roguelite simulation strategy game that fuses city building with progression mechanics. Built around food as its core pillar, our game features a rich cooking system and candy-colored, whimsical architecture, designed to make city management both engaging and endlessly varied. [/p][p][/p][p]During development, we focused on seamlessly weaving growth mechanics into city building. This inspired the creation of Dango, your new companion. This round, squishy, and lovable creature grows alongside your city. As you feed Dango different dishes, it evolves through unique growth stages and develops distinctive traits, granting various bonuses and making every run truly one-of-a-kind.[/p][p][/p][p]On January 29, the feast begins.[/p][p]Welcome to Feastopia, and build your very own culinary kingdom.[/p]

Version 0.4.0.1 Demo Update Note

[p]Welcome to Feastopia! Lately we've deployed the following updates to the demo:[/p][p][/p]
  1. [p]Added multiple new theme tracks.[/p]
  2. [p]Added Traditional Chinese and Japanese language options in Settings.[/p]
  3. [p]Optimized text length display for certain English UI translations.[/p]
  4. [p]Added options to purchase Blueprints and Recipes at the Merchant Guild.[/p]
  5. [p]Adjusted the quantity of Blueprint and Recipe rewards from population milestones.[/p]
  6. [p]Added mouse wheel support and fill animations when delivering resources or offering food.[/p]
  7. [p]Added a quick "Locate Resource" button for the Gathering Hut and Mine on the building scroll.[/p]
  8. [p]Optimized the Fog of Exploration visual effects.[/p]
  9. [p]Improved the visual feedback for Dumdum resource transport.[/p]
  10. [p]Relocated the production ratio controls and added a "Apply to All Same Type" shortcut button.[/p]
  11. [p]Added red/green icon indicators for dwelling resource needs, showing current stock trends.[/p]
  12. [p]Improved the visual clarity of the effect area zoom button.[/p]
  13. [p]Clicking Dango's portrait at the top now directly centers the camera on its location.[/p]
  14. [p]Fixed an issue where road guide lines would disappear during construction.[/p]
  15. [p]Fixed incorrect information display for the Fire Ward.[/p]
  16. [p]Optimized the image display for Grace Power effects.[/p]
  17. [p]Improved the visual warning when the Wrath Gauge is nearly full.[/p]
  18. [p]Enhanced the visual presentation of the main menu.[/p]
  19. [p]Added Quality tier display to the food Archive.[/p]
  20. [p]Fixed occasional stalling issues for city creatures like Dumdums and ghosts.[/p]
  21. [p]For Wish Land starting effects, added icon displays to their detailed descriptions.[/p]
  22. [p]Optimized decorative tree display during construction; trees now hide within a certain radius.[/p]
  23. [p]Improved the visual layout of the starting Atmosphere Gauge effects list.[/p]
  24. [p]Enhanced the display when switching between game profiles.[/p]
  25. [p]Improved the page layout for purchasing items at the Merchant Guildhall.[/p]
  26. [p]Optimized the clarity of various effect icons.[/p][p][/p]
[p]Join our community![/p][p]We crave your feedback – share bugs, ideas, or culinary fantasies in the Feastopia Discord![/p]