Patch 1.0.6 brings various smaller fixes
Hi all!
We just uploaded another patch with a couple of quick fixes for reported issues:
- some translations in the legendary souls map lost their ID and weren't correctly shown
- in some cases the game could be saved when at a location without escape. This should now lo longer happen - and if it still does the game will check the current location on load and transport the player to a valid location
- music volume was reset for some tracks
- the menu for collectibles of the main story is no longer accessible (or in case of legendary animals unlockable) from the legendary souls map to avoid confusion
- the quest menu was not navigable by gamepad when opened from a quest notification
- sliders in the menu can no longer reach negative values
- increased default camera speed to more closely match original game
Hope that solves most of your issues, but if not please continue to reach out and report anything you still encounter!
Your moonies
We just uploaded another patch with a couple of quick fixes for reported issues:
- some translations in the legendary souls map lost their ID and weren't correctly shown
- in some cases the game could be saved when at a location without escape. This should now lo longer happen - and if it still does the game will check the current location on load and transport the player to a valid location
- music volume was reset for some tracks
- the menu for collectibles of the main story is no longer accessible (or in case of legendary animals unlockable) from the legendary souls map to avoid confusion
- the quest menu was not navigable by gamepad when opened from a quest notification
- sliders in the menu can no longer reach negative values
- increased default camera speed to more closely match original game
Hope that solves most of your issues, but if not please continue to reach out and report anything you still encounter!
Your moonies