Commanders! You may have noticed a flurry of updates lately—and no, I
definitely didn't forget to write patch notes (I’m just reading my git pushes retroactively, alright?). Here’s a tidy recap of the recent patches, fixes, and quality-of-life changes deployed over the past few updates. Thanks for your patience and all the amazing feedback—keep it coming! ❤️
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[h2]🧰 Fixes[/h2]
- Fixed: Briefing on Operation Dune Bastion was always skipped—now it plays as intended.
- Fixed: Enemy units now freeze instantly when the game is paused, rather than slowly decelerating.
- Fixed: Game no longer freezes for a moment when a new music track plays mid-game—songs now preload more gracefully.
- Fixed: Steam Cloud sync now works—turns out I may have forgotten to uncheck a little beta testing box 🙃
- Fixed: Infantry units with max HP/armor no longer act like invincible raid bosses. They now go down as expected.
- Fixed: No UI mode now properly hides everything it should: kills, points, level counters, XP bar, subtitles, etc.
- Fixed: Modifier sliders (including weapon count) now retain their values after missions.
- Fixed: Endless mode now correctly grants currency post-sortie.
- Fixed: Leveling up twice at once now shows both upgrade screens correctly, with the cursor present.
- Fixed: 30mm weapon upgrade stats (projectile count, max ammo) now apply correctly after prestiging.
- Fixed: Enemies no longer randomly stop spawning mid-sortie—spawner had been taking an unauthorized nap 💤
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[h2]🧪 Known Issues (Still under investigation)[/h2]
- Weapons may get stuck in reload in No UI mode.
- The Decryption effect occasionally gets stuck—yes, we know, it’s becoming a meme. Fix soon™.
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[h2]⚙️ Quality of Life Improvements[/h2]
- QoL Feature: Added a full upgrade overview menu—accessible in the pause menu and post-mission screen.
- QoL Feature: Multiple new ways to zoom for better aim: W/S, mouse scroll, right click, or controller left stick.
- QoL Feature: Added a Reset Progress button—for fresh starts, challenge runs, or just reliving the chaos from zero.
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[h2]🚀 Performance[/h2]
- Performance: Major optimization pass—especially around helicopters, rockets, ragdolls, and high-intensity moments. Up to 80% smoother, even on Steam Deck.
💡 Note: Still improving performance further; firing 20+ projectiles at once may still cause some lag, but overall things should feel noticeably smoother now.
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[h2]🎴 Steam Trading Cards Are Live![/h2]
You can now earn
Metal Thunder Steam Trading Cards just by playing. Collect them to unlock:
- Badges
- Profile emoticons
- Gorgeous gunship backgrounds
Show off your battlefield cred on your Steam profile!
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[h2]💬 Final Notes[/h2]
Thanks to everyone who's been testing, reporting bugs, and offering suggestions. The game is shaping up better than ever because of your support—and yes, I'm still watching that economy rework 👀
Stay frosty, Commanders.
— Tolga 🔧✨