Beta Playtest Phase 3

Yellow Trouble's beta test phase 3 has started! This round adds Quest Mode where you can freely explore much larger early areas of the island. You can sign up for it using the Playtest button on the store page.
This final beta serves to test the mechancis of Quest Mode, the skill tree, and the save system. The leaderboard for Quest mode is based on speed to complete since there is no score in this mode. You can save or continue as many times as you like. The run ends when you defeat either the boss at the beach or the one at the boardwalk. You can also spend more time leveling up to experiment with the skill tree. See if you can make the best build for the fastest time,. or even do it with minimal levels!
You can still play Arcade mode and go for a 1CC or high score. Try this mode if you haven't already.
Please report any bugs or issues in the community hub. I am an unknown solo developer, so I really appreciate your help in testing the game before I release this to the wider Steam audience as a demo.
Follow the main game page to receive updates on details explaining how various aspects of the game work. Thank you for your participation!