Demo Update 0.8.2

The Yellow Trouble demo has been updated to 0.8.2!
Update Notes:
-Quest Mode-
- Lowered the cost of the Pulse Reveal down to 3 while only requiring either the Shot Cancel or Damage Reduction or Pulse Extend to be active instead of all three for the Pulse Reveal to be available for activation. This means the Pulse Reveal can be activated as early as level 7 instead of level 14 previously.
- Perk slots 1 and 2 now require 1 point each to unlock before perks can be slotted into them.
- Added the current map uncovered percentage to the map screen.
- Added a new slime pod obstacle (see image) that blocks projectiles from both the player and enemy and can only be destroyed by the player, allowing for some new strategies.
- Changed the layout of some previously hidden areas to give a hint of some later game secrets.
- Changed button 1 (Shot) to confirm during a Continue screen (in addition to Start), while changing button 2 (Pulse) to cancel or speed up the Continue countdown.