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Patch v0.925 IS LIVE! GLOSSARY UPDATE!

[p]Non-English announcements were machine translated.[/p][h3]Hey everyone![/h3][p][/p][h3]The Glossary has been completely overhauled![/h3][p]Keep in mind, this Glossary is not a finished product, but a work in progress.[/p][p]It is very functional at this point and I am going to keep improving it as I add more and more content to the game![/p][p][/p][p]So summing up this patch:[/p][p][/p][h2]New[/h2]
  • [p]Glossary system[/p]
  • [p]Advanced Stat - PDR Physical Damage Resistance: How much physical damage a character will resist. This is increased by Defense. [/p][p]Can be seen right next to Defense in your status screen.[/p]
  • [p]Advanced Stat - MDR Magical Damage Resistance: How much magical damage a character will resist. This is increased by Ward. [/p][p]Can be seen right next to Ward in your status screen.[/p]
  • [p]Both of those Advanced stats are taken into account and averaged out for Hybrid damage.[/p]
  • [p]The ability to open the to the Glossary by pressing 'G' on any definition you are currently looking at.[/p][p]Allowing you to learn more about whatever it is and then exiting and continuing where you left off![/p]
[h2]Changed[/h2]
  • [p]Changed the way Defense and Ward behaves. The formula has changed to give Defense and Ward more impact. This should hopefully be felt in a mostly positive way for the player.[/p]
[h2]Fixed[/h2]
  • [p]Leech wasn't working[/p]
  • [p]An error with the Mystic map when scrolling over it[/p]
  • [p]And a couple other minor issues[/p]
[p][/p][p]This Glossary has consumed a good portion of development time.[/p][p]So I am glad to say it is done for the most part, so that content development can take front and center stage again.[/p][p][/p][h2]So then... What is next??[/h2]
  • [p]Working on new Classes.[/p]
    • [p]Druid, Merchant[/p]
  • [p]Improving Tank and Healer roles with added passives and strategies.[/p]
  • [p]Fixing some issues that have been brought to my attention (of course this will be priority)[/p]
  • [p]Continuing development on the World Boss and Limit Break 700![/p]
[p]Thanks![/p]
  • [p]Stapleton[/p]

Hotfixes 0.921

A few issues were patched up regarding:
- Mystic ability sometimes causing an error.
- Rebel causing an error.
- And a couple other adjustments!

Still working on getting the Glossary overhaul in!
It should be coming in the next few days!

Thanks!

Hotfixes for patch 0.920

Fixed:
  • [p]A bug where 0x potency skills weren't proccing some passives like Crusade[/p]
  • [p]Fallen Angel sometimes taking the place of the Mystic Commander (talk about a debuff)[/p]
  • [p]An Earthstone leak, allowing you to find the new Mystic item without beating a mystic map. Talk about generous![/p]
  • [p]A an ability to go into the negatives sometimes when purchases some items from the Mystic Shop.[/p]
  • [p]Fixed it an issue that didn't increase Resurrection count for characters.[/p]
  • [p]Fixed a crash with Death Dancer on a specific map.[/p]
  • [p]And a few other small things![/p]
[p]Thank you to everyone who reported these bugs![/p]

Sit-Back Attack is now 20% OFF to Celebrate Patch v0.920!

[h3]To celebrate the recent launch of patch v0.920 Sit-Back Attack is 20% OFF for a limited time![/h3][p][/p]
See the patch notes here!
[p][dynamiclink][/dynamiclink]If any of you have any questions, suggestions, or anything just let me know![/p][p]Thank you![/p]
  • [p]Stapleton[/p]

PATCH v0.920 IS HERE! Shared Screen PvP - Boss Rush - Level Cap 600

Patch 0.920 is Finally Here
[p]Here we are![/p][p]This is the first of the 5 large content updates that are planned throughout Sit-Back Attacks Early Access development![/p][p]It brings very notable additions & changes.[/p][p]Please reference them from below![/p][p][/p][h2]Shared Screen PvP is here![/h2][p]You will be able to pin two of your teams together against one another and control the teams manually or automatically.[/p][p]All PvP is shared screen local.[/p][p]Controls are:[/p]
  • [p]Player One will select skills with the 1, 2, 3, 4 keys.[/p]
  • [p]Player Two will select skills with the 9, 0, -, = keys.[/p]
  • [p]You can also select skills with the mouse.[/p]
[p]The manual control shown above can be turned off if you just wish to pit the teams together automatically![/p][p][/p][h2]Boss Rush makes it's debut![/h2][p]Periodically you will obtain Spawning Eggs in the Mimic in town (Dicorum) or buy them from the Mystic Shop which can be used in the Boss Rush event. This is found in your Quest Log.[/p][p]Essentially it pins you against an infinite amount of boss battles that progressively get stronger until your teams defeat. It will give you rewards for your success![/p][p][/p][h2]New:[/h2]
  • [p]Localized Same Screen PvP![/p]
    • [p]This is also fun to test different builds and see which one is the best![/p]
    • [p]This system will be expanded upon and more things will be added to it, but in it's current iteration, it will hopefully be quite fun and engaging to use![/p]
  • [p]Boss Rush Event![/p]
    • [p]Statistics to see how far you can make it through the event.[/p]
    • [p]Every stage gets harder and harder.[/p]
  • [p]Class - Death Dancer: Specializes in death based abilities. Her inherent passive increases all of her base stats by 15% for each dead ally. She comes with 6 other unique passives and skills. Found in Cemetary maps.[/p]
  • [p]Class - Martyr: Specializes in sacrificing themselves to help allies. His inherent passive increases TP Rate by 50%, but transfers all TP gained to the ally with the lower TP. He comes with 6 other unique passives. Found in Angelic or Desert maps.[/p]
  • [p]Customization Property - Binding: Binding is unlocked when a character reaches Level 600. This will allow the character to bind another class to them. This unlocks the classes Inherent passive skill and also gives them some of the stats from the class akin to the subclass.[/p]
  • [p]Item - Role Change Token: Bought from the Mystic Shop, this can be used to change a characters role. Make them a Damage role from a Tank or vice versa, or any of the 5![/p]
  • [p]Item - Royal Helm: This item can only be found after beating the campaign and unprestiged. This item when used will increase your prestige level to 2 stars. Allowing further prestige increases to be bought from the Mystic Shop.[/p]
  • [p]Added a town right after the initial story cutscene. So new players won't have to wait until defeating the forest campaign before getting a town.[/p]
  • [p]Some new music tracks for bosses and such.[/p]
  • [p]Level 600 Limit Break is added in![/p]
  • [p]The first Mystic Boss can be found. To find him, you must find his map. The maps base rarity is 1 in every 2000 maps found will convert to a Mystical Map. Defeat the Mystic Boss to receive a new Mystic Item. (This battle is very very challenging. And is optional)[/p]
  • [p]Tower Max Level has been increased to 799 with a new Boss waiting atop![/p]
  • [p]Advanced Stat - Trigger: Multiplies proc rate of many items, skills, and status burst chance by this amount. If a proc rate is 35%, then 200% Trigger would increase the proc rate to 70%.[/p]
  • [p]Advanced Stat - Blessing chance is modified by user Luck vs target Luck. When a blessing occurs, the target of an assault is healed instead of damaged and debuffs applied are converted to the appropriate buff.[/p]
[h2]Changes:[/h2]
  • [p]Changed how some skills are procced.[/p]
    • [p]Rock Rain: 35% chance to proc, but can be increased by Luck. (Down from 100%)[/p]
    • [p]Missile Barrage: 35% chance to proc, but can be increased by Luck. (Down from 100%)[/p]
    • [p]Greed: 35% chance to proc, but can be increased by Luck. (Down from 100%)[/p]
  • [p]Changed how more than 10 buffs or debuffs are shown on screen.[/p]
  • [p]Ability to view more information on skills in other locations other than the skill list is now possible.[/p]
  • [p]Changed some skills that were the same as others.[/p]
  • [p]Blessing, Burst, and Proc chance can now be viewed in Advanced stats of characters.[/p]
[h2]Fixes:[/h2]
  • [p]Fixed Zhuque Passive Achievement and Goblin King Achievement.[/p]
  • [p]Fixed an issue with the TP bar of allies sometimes not showing in battle.[/p]
  • [p]Fixed an issue with Talisman of the Saiyan not proccing.[/p]
[p][/p][p][/p][h2]What is next!?[/h2][p]Since the Glossary is such an overhaul, I decided to postpone the launch of it until it is more complete.[/p][p]It will contain a Bestiary too.[/p][p]This next update will focus solely on the Glossary, definitions, and terms![/p][p]I understand there are many mechanics in this game and I will work on making them more clear to players of all the available languages![/p]
  • [p]Glossary Update![/p]
  • [p]Some more work on Non-English translations![/p]
[p]Once done with this Glossary update, I will be taking a poll to see what should be improved on next![/p][p]Thanks![/p]
  • [p]Stapleton[/p]