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Knightica News

Knightica - Plans for the future

Hello everyone!

First of all, once again, we want to thank you all for all the excitement about Knightica. The amount of feedback really helps us figure out on how to make Knightica a better game! We especially had multiple reviews saying "I want to love the game, but...". Well, now we just want to make you love the game, period!

The first point we want to address is the difficulty. While the game was indeed not made to be easy, we want the difficulty to be challenging, not gatekeeping ; and as a review from today even said, "normal mode could be easier to welcome people new to the genre".
It is true and this is what we'll work towards, making the Normal mode easier. We will also make the first three endless maps easier, so players don't feel like being kicked out of the game as soon as they just defeated the third boss. Those changes should be up in a patch coming tomorrow, by the end of the day (CEST)
Along with those changes, in tomorrow's patch, we'll deploy a fix for the Gladiator achievement that's not working.

We also want to address the slowdown issues that occur during long play sessions. Namely, the memory leak issue. However, we're still figuring it out completely, and it might have to wait for the second patch.

Talking about the second patch : What, when?
A second patch is set to be released Friday, most likely by the end of the day too (CEST). However, and since it's a bit further away, depending on the feedback from the first patch, or unexpecting errors during tests, it might be postponed to Monday. It shouldn't be, but we'd rather keep this possibility rather than releasing a patch too quickly, making things worse.
Now, what's going to be in it?
This second patch will focus on a deeper rework of Endless mode. While we’re tuning down the first levels in tomorrow’s patch, the next patch will address difficulty more thoroughly, aiming to reduce the frustration highlighted in your feedback, but it requires a bit more time.
And then what?

Well, there's one last thing widely asked we havn't mentioned in this news yet. THE. BESTIARY.
This requires more time to develop as the game was not meant to have one ; but we will add it. It might take a couple of weeks, maybe slightly more. We won't stop patching the game while we're working on the bestiary, but since this will take most of the developpers time, we want to address the biggest issues before that.
Smaller additions/changes - for example tweaks on Arena mode difficulty, showing rarity % in shop, we're thinking about the fight speed button, too.. All those changes will come after those first two patches, and not especially all at once, as our main focus will still be the Bestiary.
We will keep on reading your feedback and do our best to make the changes needed to the game, and we'll keep you posted with patchnotes and what's next as soon as we can!

On behalf of everyone in the team, thanks a lot once again for your patience, for playing Knightica, for your feedback and, overall, your kind words!
See you tomorrow

v1.0 patch notes, what’s next, and a thank you from the team

[p]Hello everyone![/p][p]Less than 24 hours after the launch of Knightica, we are just overwhelmed by how many of you bought the game, as well as by your kind words and support. You truly made our day![/p][p]We’ve also taken into account your more critical feedback, especially regarding game balance, and we’ll make sure to update the game accordingly to make it as enjoyable as possible.[/p][p]We ran several playtests to ensure the game would be as polished and balanced as possible, but now that many more players are enjoying the full version, we’re receiving even more feedback. We want to reassure you that, right after Gamescom, we’ll be working on it, so stay tuned for updates very soon![/p][p]In the meantime, many of you asked us to share the patch notes for version 1.0, so here they are:[/p][p][/p]
v1.0 Patch notes:
[p][/p][h2]49 Troops to Play With[/h2][p]The roster has grown a lot. There are now 49 troops in the game, each with their own effects, roles, and potential synergies.[/p][p]Among the new Troops, the Blob changes effect and color every run, to give you a more varied experience!
A totally new type is now available, Ancient. The Ancient Troops are made of untamed magic and armor. They heavily rely on Spells and Enchantments!
The Lancer and the Sergeant got reinforcements! New Knighthood Troops help you make the most strict army with effects relying on the type![/p][p]With more variety than ever, your approach to team-building, scaling, and reacting to the shop will evolve every time you play. No two runs will feel the same.[/p][p][/p][h2]9 Commanders, 9 Ways to Play[/h2][p]Each Commander offers a different way to see the game: some mess with your economy, others shift your priorities or add new mechanics entirely. [/p][p]From the Warlock spending his own life to unleash powerful curses to the Enchanter creating a magic tile on the floor to boost allies, you’ll have plenty of ways to save the Kingdoms!
We can’t wait to see which ones you’ll call your main.[/p][p][/p][h2]A Third World[/h2][p]Continue your journey to free the Kingdoms in World 3, where you’ll fight new types of enemies and consolidate your armies with Legendary Troops! Face the strongest demons to stop once and for all their invasion.[/p][p][/p][h2]Endless Mode[/h2][p]After finishing your campaign, you can now go… further.
Endless Mode pushes your team into tireless waves of demons growing in power very fast.[/p][p]How long can you last?[/p][p][/p][h2]Arena Mode[/h2][p]Arena Mode is all about fairness, tension, and decisions.
You fight random armies that were created with the same amount of Gold and the same amount of rerolls you have. With this fast-paced mode, you have to adapt to your Shop and create innovative armies to survive.[/p][p]Win 10 matches to prove your worth as a gladiator![/p][p][/p][h2]Two New Difficulties[/h2][p]Think you’ve mastered the game?
Try:[/p]
  • [p]Hard Mode – tougher scaling, tighter margins, stronger bosses[/p]
  • [p]Insane Mode – brutal pacing, zero forgiveness, high-stress decisions every turn[/p]
[p]These are designed for veterans who want to challenge their army-building skills and are ready to try multiple times![/p][p][/p][h2]Achievements[/h2][p]We’ve added a full Achievement system to track your craziest moments and give you some extra goals to chase.
Whether you're in it for 100% completion, trying oddball builds, or just want to prove something to everyone else: there's something here for you.[/p][p][/p][hr][/hr][p][/p]
What's Next?
[p][/p][p]As mentioned at the start of this post, we monitor all of your feedback to make the game as balanced as possible. If you have any thoughts, feel free to share them through this Steam post or on our Discord server—we’re open to any kind of feedback you may have. Our top priority now is to address the main issues regarding balancing, but please let us know if there’s anything else you’d like to share.[/p][p]Also, if you’re enjoying the game, please consider leaving a positive review. Reaching above 80% positive ratings helps tremendously with Steam’s algorithm and the game’s future.[/p][p]We’ll keep you updated very soon. In the meantime, have fun, and thank you once again from the bottom of our hearts for your support! ❤️[/p]

v1.0 patch notes, what’s next, and a thank you from the team

[p]Hello everyone![/p][p]Less than 24 hours after the launch of Knightica, we are just overwhelmed by how many of you bought the game, as well as by your kind words and support. You truly made our day![/p][p]We’ve also taken into account your more critical feedback, especially regarding game balance, and we’ll make sure to update the game accordingly to make it as enjoyable as possible.[/p][p]We ran several playtests to ensure the game would be as polished and balanced as possible, but now that many more players are enjoying the full version, we’re receiving even more feedback. We want to reassure you that, right after Gamescom, we’ll be working on it, so stay tuned for updates very soon![/p][p]In the meantime, many of you asked us to share the patch notes for version 1.0, so here they are:[/p][p][/p]
v1.0 Patch notes:
[p][/p][h2]49 Troops to Play With[/h2][p]The roster has grown a lot. There are now 49 troops in the game, each with their own effects, roles, and potential synergies.[/p][p]Among the new Troops, the Blob changes effect and color every run, to give you a more varied experience!
A totally new type is now available, Ancient. The Ancient Troops are made of untamed magic and armor. They heavily rely on Spells and Enchantments!
The Lancer and the Sergeant got reinforcements! New Knighthood Troops help you make the most strict army with effects relying on the type![/p][p]With more variety than ever, your approach to team-building, scaling, and reacting to the shop will evolve every time you play. No two runs will feel the same.[/p][p][/p][h2]9 Commanders, 9 Ways to Play[/h2][p]Each Commander offers a different way to see the game: some mess with your economy, others shift your priorities or add new mechanics entirely. [/p][p]From the Warlock spending his own life to unleash powerful curses to the Enchanter creating a magic tile on the floor to boost allies, you’ll have plenty of ways to save the Kingdoms!
We can’t wait to see which ones you’ll call your main.[/p][p][/p][h2]A Third World[/h2][p]Continue your journey to free the Kingdoms in World 3, where you’ll fight new types of enemies and consolidate your armies with Legendary Troops! Face the strongest demons to stop once and for all their invasion.[/p][p][/p][h2]Endless Mode[/h2][p]After finishing your campaign, you can now go… further.
Endless Mode pushes your team into tireless waves of demons growing in power very fast.[/p][p]How long can you last?[/p][p][/p][h2]Arena Mode[/h2][p]Arena Mode is all about fairness, tension, and decisions.
You fight random armies that were created with the same amount of Gold and the same amount of rerolls you have. With this fast-paced mode, you have to adapt to your Shop and create innovative armies to survive.[/p][p]Win 10 matches to prove your worth as a gladiator![/p][p][/p][h2]Two New Difficulties[/h2][p]Think you’ve mastered the game?
Try:[/p]
  • [p]Hard Mode – tougher scaling, tighter margins, stronger bosses[/p]
  • [p]Insane Mode – brutal pacing, zero forgiveness, high-stress decisions every turn[/p]
[p]These are designed for veterans who want to challenge their army-building skills and are ready to try multiple times![/p][p][/p][h2]Achievements[/h2][p]We’ve added a full Achievement system to track your craziest moments and give you some extra goals to chase.
Whether you're in it for 100% completion, trying oddball builds, or just want to prove something to everyone else: there's something here for you.[/p][p][/p][hr][/hr][p][/p]
What's Next?
[p][/p][p]As mentioned at the start of this post, we monitor all of your feedback to make the game as balanced as possible. If you have any thoughts, feel free to share them through this Steam post or on our Discord server—we’re open to any kind of feedback you may have. Our top priority now is to address the main issues regarding balancing, but please let us know if there’s anything else you’d like to share.[/p][p]Also, if you’re enjoying the game, please consider leaving a positive review. Reaching above 80% positive ratings helps tremendously with Steam’s algorithm and the game’s future.[/p][p]We’ll keep you updated very soon. In the meantime, have fun, and thank you once again from the bottom of our hearts for your support! ❤️[/p]

Knightica OUT NOW!

[p]Hi everyone,[/p][p][/p][p]So this is it: Knightica is OUT NOW on all platforms, with a 20% discount here on Steam and an extra discount for owners of one of Goblinz Publishing’s hits, Hero's Hour!
[/p][p][dynamiclink][/dynamiclink]We’re also offering a 10% discount for the Backpack Battles + Knightica bundle and the Gladiator Guild Manager + Knightica bundle![/p][p]It’s all about big deals out there, so make sure to check the Knightica Steam page for more information!
[/p][p][/p][p]The journey has been awesome so far, and we’d like to thank once again all our Playtesters, reviewers, and wishlisters. Thanks to your heartwarming feedback on the demo, we’ve been able to offer you the most polished version of Knightica, and we just can’t wait for you to dive in and share your feedback on the full version!
[/p][p][/p][p]If you're attending Gamescom, come day hi and celebrate with us! We're located in the Indie Arena Booth zone until Sunday and we would be thrilled to celebrate with you in real life![/p][p]Welll, enough talking. Play the full version of Knightica NOW! 💟
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Knightica Release Date

[h2]We're beyond excited to let you know that Knightica has a release date: August 21st![/h2][p]The game will be available for $14.99 on PC and consoles![/p][p][/p][previewyoutube][/previewyoutube][p][dynamiclink][/dynamiclink][/p][p]The team at Mad Mango Games will be present at Gamescom in the Indie Arena Zone — and what better time to launch the game? For those attending, you'll be able to try out the game and chat directly with the developers.[/p][p]But for those who can’t make it, we’ve just released a brand-new demo called Knightica: Prologue. Try it now to tide you over until launch, and don’t forget to share your feedback on this latest version![/p][p]Thanks to our amazing playtesters, we’ve been able to improve the demo as much as possible and are working even harder on the full game. Huge thanks to them for their dedication![/p][p]Here's what you can expect from this Prologue compared to the previous demo:
[/p][h2]Major New Features[/h2][h3]🔁 Continue Your Run[/h3][p]Need a break mid-run? It’s ok, you can now quit the game and come back to your adventure later![/p][p]🔒 Lock the Shop[/p][p]No more gold to buy that Troop you really wanted? Lock the shop to buy it next turn! You can freely lock the Shop[/p][h3]📊 Combat Recap Menu[/h3][p]Have a better vision of the real damage dealt by each Troop! The Combat Recap shows how much damage Troops took and inflicted during the fight![/p][h3]🎮 Full Controller Support[/h3][p]You can now play with your favorite controller for sessions on TV or to enjoy even more Knightica on Steam Deck![/p][p][/p][hr][/hr][p][/p][h2]Troop Rebalancing & Redesigns[/h2][p]We’ve reworked and rebalanced many troops to improve their clarity, impact, and fun factor. Among them, the Spirit, Lancer and Mercenary had some of the biggest changes, but we invite you to check all the changes in your next runs![/p][p]Bosses also got a slight tune-down based on your feedback, to keep things fair and engaging without taking away the challenge.[/p][p][/p][hr][/hr][p][/p][h2]New Spells & Enchantments![/h2][p]Spells just got a major glow-up!
We’ve added 21 brand-new spells and enchantments to shake up your strategy and bring more variety to your runs. [/p][p]Try them out! You might just discover a new favorite combo.[/p][p][/p][hr][/hr][p][/p][h2]Commander Changes[/h2][p]New Commander: Cleric
The Cleric introduces a new way to play with Prayers. You can only use one Prayer per turn, so you’ll need to plan carefully.
This Commander also comes with two unique troops:[/p]
  • [p]Paladin : A durable frontliner that gains bonuses based on Cleric Health.[/p]
  • [p]Priest : A support unit focused on keeping allies healthy, and increasing the economy.  [/p]
[p]Both are designed to work closely with the Cleric and the Prayer system.[/p][p]Warrior and Ghoul Improvements
We’ve updated the Warrior and Ghoul Commanders based on your feedback.[/p]
  • [p]Warrior’s healing effect now also applies during Elite Monster battles. General’s effect has been improved to make him a stronger and more reliable frontliner.

    [/p]
  • [p]Ghoul's special troop, the Cultist, can now increase your max health, giving you more flexibility to roll and heal during your run.[/p]
[hr][/hr][p][/p][h2]Quality of Life Tweaks[/h2]
  • [p]Added a Roll Counter to the Victory screen so you can flex (or reflect).[/p]
  • [p]Tooltips now have better formatting and legibility for both troops and spells.[/p]
  • [p]New sound effects and smoother music transitions make everything feel more polished.[/p][p][/p]
[hr][/hr][p][/p][h2]Bug Fixes & Under-the-Hood Improvements[/h2][p]Over 70 bugs squashed! Some highlights:[/p]
  • [p]No more softlocks on shop rolls, merges, events, or turn starts.[/p]
  • [p]Fixed troop duplication and bench vanishing tricks.[/p]
  • [p]Commander XP and passives (like King, Druid, Hustle) now behave correctly.[/p]
  • [p]Soul mods for Hustle, Agony, Sacrifice, Wisdom, Elitist & more are now working as intended.[/p]
  • [p]Tooltip glitches and layering issues? Gone.[/p]
  • [p]Selling, rolling, merging. Smoother than ever.[/p]
  • [p]Memory leaks and audio hiccups? Cleaned up.[/p][p][/p]
[hr][/hr][p][/p][h2]Join the Community[/h2][p]We love hearing from you! Whether you’re chasing high scores, experimenting with wild builds, or just want to chat.
👉 Join us on Discord to connect, report bugs, or throw down a challenge.[/p][p]Thanks again for your amazing support. This game lives and grows because of you. We can't wait to see what you do next 💙[/p][p][/p]
Play now:
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