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Knightica News

The Trinket Trials Update is here!

[p]Hello everyone![/p][p][/p][p]We’re super thrilled to announce that The Trinket Trials update is now live, along with a featured Steam Daily Deal and a special 35% discount! 🥳[/p][p][/p][p][dynamiclink][/dynamiclink][/p]
V1.2.0c : What’s New Since V1.1.0c
[p]
[/p][h2]Content Update: The Trinket Trials[/h2][p]Step into the Trinket Trials, where your progress and mastery forge your arsenal.

[/p][h3]⚙️ System Rework[/h3][p]The entire Trinket system has been rebuilt from the ground up. Previously, players could pick 1 out of 3 randomly offered trinkets from a pool of about 15.
Now, you’ll be choosing between 80 unique trinkets, all tied to your personal progression.

[/p][h3]💎 Trinket Collection[/h3]
  • [p]80 total trinkets, from starting with a specific Blob to launching Battle Start effects twice![/p]
  • [p] Lots of new effects, allowing wild builds! Be creative![/p]
  • [p]No more random offers! Your build, your choice.
    [/p]
[p]
There are three distinct Trinket types:[/p]
  • [p]Power: Enhance gameplay with direct bonuses.[/p]
  • [p] Challenge: Increase difficulty in exchange for higher XP multipliers.[/p]
  • [p]Class: Special trinkets tied to each class.
    [/p]
[h3]🔓 Unlock Progression[/h3][p]
Trinkets are unlocked through XP earned during runs, increased by:[/p]
  • [p] Battles won[/p]
  • [p] Difficulty selected[/p]
  • [p] Challenge Trinkets
    [/p]
[p]Class Trinkets require you to win Campaign runs with each class!

Reach level 50 and play with all classes to unlock them all!

[/p][h3]🧠 Hidden Potential[/h3][p]Reached the maximum level already? It’s only the beginning! Choose multiple Trinkets and find the best combo or face the hardest challenges!

[/p][h3]🏆 Achievements[/h3][p]10 new achievements introduced to celebrate your milestones in the Trinket Trials.

[/p][h3]📖 Catch-up Mechanics[/h3][p]Already a veteran in the game? Start at an already advanced level to test Trinkets and get closer to the maximum level faster!


But wait - there's more!

[/p][h3]💠 9 New Boss Souls[/h3][p]Face new foes, unlock new powers — a full set of 9 fresh Boss Souls has been added to enrich late-game builds and mastery paths.

[/p][h3]🧪 Introducing: The Poison Blob[/h3][p]A deadly new ranged Troop joins the roster!
The Poison Blob siphons 🛡️ from adjacent allies and itself, converting the stolen defense into pure ⚔️ power.
A high-risk, high-reward damage dealer for creative, aggressive builds.

[/p][h3]🎵 Endless Music[/h3][p]Endless Mode now features its own dedicated music loop to set the tone for long runs.

[/p][h3]General[/h3]
  • [p] Improved the clarity of new Unlocked elements, specifying if it’s a Class, a Difficulty, a Mode, a Trinket or a Feature.[/p]
  • [p] Added a tooltip to explain difficulties, showing the Tile cost, the maximum damage you can take in a normal battle, and the bonus XP you’ll receive
    [/p]
[h3]Balancing[/h3]
  • [p]Badge
    - Cost reduced from 4 to 2
    [/p]
  • [p]Pacifist
    - Lose 10% ⚔️but gains 120% of it back as🛡️(up from -4 but gains 100%)
    [/p]
  • [p]Glass Canon
    - Lose 10% 🛡️but gains 120% of it back as⚔️(up from -4 but gains 100%)
    [/p]
  • [p]Gambler
    - If you’ve rolled 3 times this turn, get +3%/+3% (up from +2/+3)
    [/p]
  • [p]Lone Wolf
    - If Troop as no adjacent allies, +5%/+5% (up from +4/+4)
    [/p]
  • [p]Copy
    - Spawns a Phantom of the Troop with 25%🛡️and ⚔️ (up from 10%)
    [/p]
  • [p]Valiant
    - +2⚔️ or +3🛡️ for each adjacent Knighthood ally (up from +1⚔️ or +2 🛡️)
    [/p]
  • [p]Chivalry
    - On Merge: If Ally is a Knighthood, gains +2⚔️or +3🛡️(up from +1⚔️ or +1 🛡️)
    [/p]
  • [p]Sniper
    - Now gives +1% ⚔️ instead of +2⚔️[/p][p][/p]
[h3]Bug Fixes[/h3]
  • [p]Selfish and other negative effects should properly work with Infinity. Negative infinity buffs are now replaced with infinity buffs[/p]
  • [p]Restricted Spells trinket doesn't stop Treasures from being properly used anymore[/p]
  • [p]Experience filling sound is now properly stopped if continuing during the animation [/p]
[p][/p][p]Have fun! 🎉[/p]

[Experimental Branch] Trinket Trials

Hello everyone!

We've got a new update we're pushing on experimental branch - as there's a lot of new content, we'll be happy to get your feedback on it!

As a reminder, you can hop on the experimental branch by going to the game's properties in your Steam library, and then in the tab "beta", you can select the "experimental" beta test program. Careful though, as you'll remain on this branch until you hop off of it! Be sure to remember to switch back to default when the update will be out!

To give us feedback and/or to see the full patchnote, please join Goblinz' Discord server and you should see the Knightica section.
And if you're curious, here's some teasing about what's new!




Knightica - v1.1.1a

[p]Hello everyone!

While we're working on the next update involving the trinkets, we're pushing a smaller update with value tweaks that felt important for us to slide in when possible
Please find what's changed below![/p]


Knightica - v1.1.1a


[h2]Balancing[/h2][p]We are balancing some Souls that were underwhelming to increase various possibilities in the game. It’s a small patch to keep you waiting before the next big update comes up![/p]
  • [p]Souls[/p]
    • [p]Interest:[/p]
      • [p]Now gives 10🪙 when taken[/p]
    • [p]Dividends:[/p]
      • [p]Now gives 10🪙 when taken[/p]
    • [p]Reset:[/p]
      • [p]Now gives 10🪙 when taken[/p]
    • [p]Hoard:[/p]
      • [p]Now gives 10🪙 when taken[/p]
    • [p]Tradeoff:[/p]
      • [p]Now gives 6🪙 when taken[/p]
    • [p]Tribute:[/p]
      • [p]Now gives 10 Free Rerolls when taken[/p]
    • [p]Goldweave:[/p]
      • [p]Now gives 6 Free Rerolls when taken[/p]
    • [p]Hustle:[/p]
      • [p]Shop Slots reduction increase from 2 to 3[/p]
    • [p]Agony[/p]
      • [p]Increase🪙received amount from 3 to 4[/p]
    • [p]Affinity:[/p]
      • [p]Now has 75% chance to gain 1🪙instead of 50%[/p]
    • [p]Apex[/p]
      • [p]Now also increase Shop Slot by 1[/p]
    • [p]Selection[/p]
      • [p]Increase Shop Slot Amount from 3 to 4[/p]
    • [p]Morph[/p]
      • [p]Added a new effect : Turn Start: +10 Exp to all Troops on your Bench[/p]
    • [p]Sacrifice[/p]
      • [p]Increase percentage amount from 125% to 150%[/p]
    • [p]Burst[/p]
      • [p]Now reduces Spells cost by 2🪙 instead of 1🪙[/p]
    • [p]Enlightenment[/p]
      • [p]Reworked the effect[/p]
      • [p]2 Free Rerolls when any Troop levels up[/p]
[h2]Bug Fixes[/h2]
  • [p]Fixed an issue where a Troop modified in Bench by Morph or Transmutation would not always give the right amount of XP when merged[/p]
  • [p]Fixed an issue when opening the inventory with a Controller[/p]

Codex Update Out Now

[p]Hello there![/p][p]After adding the highly requested Codex/Bestiary feature to the experimental branch a few days ago and gathering your initial feedback (thank you!!), the Codex Update is now live for everyone!
[/p][p][/p][p]We’re now actively working on our next update which will be available by mid-November, so keep an eye out! 👀[/p][p]Until then, have fun![/p][p][dynamiclink][/dynamiclink] [/p][p][/p]

Unity vulnerability fix update

Hey!
We're just pushing a version with a fix for Unity's vulnerability that's been discovered
Cheers!

  • Pushed a version that's fixing Unity's vulnerability issue