Patch Notes 1.0.1.8
Change List:
I've been watching how more new players have been playing the game and have gone ahead and polished some level geometry and UI sliders to help with player affordance and prevent players from hindering their experience with the gamma slider accidentally. Particularly by making some lighting effects (which were important for sign-posting/ guiding the player) not visible.
These issues should be good and resolved now but of course, I will keep a close eye out for any more little improvements I could make.
- Moved a certain spawn point to allow for the player to collect more information calmly before being placed under duress.
- adjusted minimum gamma value to prevent players from rendering some important features pitch black.
- adjusted level geometry near the flare gun for better affordance
I've been watching how more new players have been playing the game and have gone ahead and polished some level geometry and UI sliders to help with player affordance and prevent players from hindering their experience with the gamma slider accidentally. Particularly by making some lighting effects (which were important for sign-posting/ guiding the player) not visible.
These issues should be good and resolved now but of course, I will keep a close eye out for any more little improvements I could make.