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Patch Notes 1.0.3

[h3]Changes Made:[/h3]
  • Adjusted visuals on ICBH for better affordances.
  • Fixed a misaligned button on the gamma calibration screen
  • Minor improvements to shader pre-compilation
  • Fixed a bug that caused the player to transition back and forth between the walking state and the rappelling state


I felt like the part of the game where players get onto the ICBH had visuals that could have been more interesting to look at so I did another art pass on that part of the level. I also finished some minor bug fixes and UI re-alignments.