1. Higurashi When They Cry Hou - Ch.1 Onikakushi
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Higurashi When They Cry Hou - Ch.1 Onikakushi News

Tatarigoroshi Coming Soon!

Tatarigoroshi will be released on June 24th, 2016!


http://store.steampowered.com/app/472870

This June, you can enjoy the third chapter of this exciting Visual Novel that spawned the highly-acclaimed Higurashi anime and manga series on Steam for the very first time! With updated sprites and other visuals, fans won't want to miss this new release!

In this chapter, Tatarigoroshi, Satoko is struck with misfortune as her good-for-nothing, abusive father returns, sending the girl backpedaling into fear and conditioned response. How will Keiichi and the others handle this cruel twist of fate in Hinamizawa? Will Keiichi reach his breaking point as he struggles to protect his friend? Will he venture down the same path as Satoshi? What does that even mean--what did Satoshi do? What will all of these events mean for the Hinamizawa curse?! Who will die and who will survive this time?!

Don't forget to check out our 07th Expansion page either:

http://www.mangagamer.org/07thExpansion/

Help spread the word on twitter with #Higurashi and introduce new fans to this remastered version of such a great series from 07th Expansion!

Onikakushi Version 1.09 Update

We've recently pushed out an update for Higurashi, which will address some of the issues people have brought up on the Steam forums. You can read the comprehensive list of changes below.

1.09 Update


Fixes
  • The game will now scale down content to fit the screen when using full screen resolutions where content would normally have been cut off on the left and right side.
  • If the game window is too small at launch, it will automatically resize to a usable resolution.
  • Tweaked the screen shake effect to be a bit smoother.
1.08 Update


Fixes
  • Added the chapter preview screen after clicking start game.
  • Updated drawing code used on mac and linux releases. Characters should no longer sometimes appear blury.
  • The engine is now set to pick the optimal rendering engine for your system rather than defaulting to DirectX 9 (on windows).
Modding
  • Scripts in the 'Scripts' folder no longer automatically recompile. If you're making changes, please use the 'Update' folder to have scripts automatically recompile.
1.07 Update


Fixes
  • Additional typo fixes.
Modding
  • Added support for changing aspect ratio.
  • Added support for moving the main UI.
  • Added support for specifying name tags (see init.txt and test.txt for usage).
1.06 Update


Fixes
  • Fixed negative screen transition occurring abnormally slow.
  • Corrected an issue where you could cancel out of dialogs by right clicking even after hitting yes, causing the game to possibly break in horrifying ways.
  • Fixed the same kind of issue on the save/load screen.
  • The "Are you sure you want to load" dialog now shows the correct language for the text preview rather than always English.
  • Fixed a few more text issues.
1.05 Update


Fixes
  • Fixed some typos.
Modding
  • Added a Chinese compatible font, set fontid to 3 in init.txt to use.
  • The game should be a bit smarter about what scripts to recompile.
1.04 Update


Fixes
  • To prevent some funny business from going on, you can no longer save while viewing tips.
  • When returning from viewing tips, saving your game on the chapter screen will no longer cause you to return to the last line of the tip you viewed when you load. It should also have the correct save title.
  • Attempting to save your game immediately after loading your game no longer causes unpredictable behaviour.
  • When loading a game, returning to the title screen, or finish reading a tip, auto mode and skip mode will automatically cancel.
  • The game will automatically recompile scripts in the update folder after a game update.
  • Fixed some missing Japanese kanji that weren't present in font that appears in the after-scenario review party.
  • Fixed some typos.
1.03 Update


Fixes
  • Fixed a script/text desync issue in the festival scene.
  • Fixed a bug in which save file names would show up in the wrong language when saving at the end of a chapter.
  • Corrected one of the 'tips obtained' images being incorrect due to a recent correction.
1.02 Update


Features
  • Press the 'P' key to swap between the original and new sprites. Note that to prevent bizarre bugs, you can only do this while the game is waiting for input.
Modding
  • Init.txt and Flow.txt are now provided so you can make changes.
  • Init.txt also has some new tools that were added to allow for easier control over the text window.
Fixes
  • A few more typo and consistency fixes.
  • The text shader was incorrectly targeting shader 3.0, which may have made some systems unable to see text properly.
1.01 Update


Features
  • Added additional hotkeys. You can advance text using return, right arrow, page down, or the number pad enter button. The backlog can be brought up using left arrow or page up. You can turn on auto mode using the 'A' key, skip mode using the 'S' key, and toggle full-screen with the 'F' key. Also added keyboard shortcuts on several other screens.
  • You can now use the 'L' key to switch between English and Japanese text display at any time.
Modding
  • To assist modders, Cyrillic language characters were added to the game font.
  • An 'update' folder was added to the StreamingAssets directory. For those interested in modding or making changes to the script files, placing scripts in this folder will take priority over those in the Scripts folder and will not be overwritten when we push out game updates.
Fixes
  • A wide variety of typos and grammatical errors have been fixed.
  • Fixed the incorrect background music playing when accessing the tips screen.
  • The tips screen will return to the previously viewed page when returning.
  • Fixed the beta (β) character not being displayed correctly in the Japanese script.
  • Fixed a bug where when advancing rapidly multiple frames in a row, the game may not properly clear the 'wait for text' state, causing the caret to be incorrectly visible while the text hasn't finished typing yet.
  • Fixed an issue where titles from saved games were being loaded before the selected language was being loaded, causing them to always show in English regardless of the specified language.
  • Fixed an issue where the black bars would fail to completely cover the out of bounds area when the full-screen resolution is sufficiently large.
  • Fixed the settings option for 'allow skip unread text' being written incorrectly in Japanese.
  • Fixed a bug where the new sprites would always be shown for the tips images regardless of which sprites you had selected to use.
  • Added the ability to swap languages without going to the settings menu by simply hitting the L key.
  • Fixed a bug where save games would not show the Japanese name if they were saved while playing in English.
  • Fixed a bug where switching languages after loading a save game would cause some previous text to no longer be visible.

Onikakushi On Sale Now!

Higurashi When They Cry Hou – Ch 1 Onikakushi is now live and available for download!


Help spread the word on twitter with #Higurashi and introduce new fans to this remastered version of such a great series from 07th Expansion!

Onikakushi Available for Pre-Order!

Onikakushi will be released May 15th, 2015!


Pre-order it from MangaGamer (NSFW) now to get 10% off! All orders come with a free Steam Key as well!