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FlyKnight News

1.0.7 Hotfix

[p]Performance issues were introduced in the latest update, they should be fixed by now.[/p]

Patch 1.0.7 LANGUAGES!

[p]The following languages have been added:[/p][p]Turkish[/p][p]German[/p][p]Simplified Chinese[/p][p]French[/p][p]Japanese[/p][p]Korean[/p][p]Polish[/p][p]Brazilian Portuguese[/p][p]European Portuguese[/p][p]Russian[/p][p]Latin American Spanish[/p][p]Catalan[/p][p][/p][p]Other fixes:[/p][p]Conversation Box now scales with resolution, making the text readable on 4:3 and such[/p][p]Added QoL features for weapon stat windows that were getting out of screen bounds[/p]

Patch 1.0.6

[p]Added Italian Localization, mamma mia[/p][p]Added effect that shows when someone is poisoned[/p][p]Fixed a line in encounter 2 of Vagrant Fly[/p][p]QoL changes to the way ammo is stacked and updated, now the game will try to "resupply" your current ammo stack before sending ammo to your inventory[/p][p]Non-host players can now see their buffs when they eat fish (wow, finally)[/p]

Patch 1.0.5

Removed crouch wiggle

Players can now see other players crouching when they are crouching, amazing

Added options to increase and uncap the framerate, some characters may look Funky when the framerate is above 60, otherwise the game should be playable

Added camera bob slider, experimental feature

Fixed spider AI when playing coop

Changed the animation of the second attack on fist weapons to allow for more reach