1. FlyKnight
  2. News

FlyKnight News

Patch 1.0.2e

Fixed a bug where the Swarm spell would ignore the quarrel preventer ring

Altered some settings in the visuals of the lootable objects on the ground as an attempt at fixing the LowLevelFatalerror crash that some users are experiencing

Altered some ways in which player data is created, loaded, and saved in an attempt at fixing data creation/corruption.
If a savegame could not be created you will get a warning in the main menu, you can still create a character and load into the game, chests and doors should work but your progress will not get saved.
A common thread to this problem seems to be Windows 11 and likely its antivirus but we don't know for sure yet.

Reworked the way chests work to prevent them for not showing loot to certain players during coop

Leaf Spear has been buffed

Small patch 1.0.2f

Added back cut content: a ring that enables a dodge maneuver, it's somewhere in the swamp

Fixed a bug where clients would use stamina twice as fast as the host, whoops

Fixed a bug where you'd use less stamina while wearing more weight (nobody reported this???) now equipment weight is not considered for stamina usage at all, only for regeneration

Micropatch 1.0.2e

Changed some default values in an attempt at fixing the savedata corruption or missing bug where players would not be able to move the camera around, this does not fix the problem of data not saving but at least you can play the game

Inventory stash size has been changed from 80 to 152 ONLY for new characters, it's too dangerous to change data of old characters

Added a couple of vital items to the bottom of the stash in case the player misses them

Loot changes patch 1.0.2d

Fixed the Sunlit Hoops which was affecting only the host and only when killing certain enemy types

Changes to ways of obtaining the following items that previously could only be obtained by 1 of the players in the game dropped from a crate:

  • The Lavender Ring has been moved to a chest
  • The mighty Leek has been added to the Flytrap's drop pool
  • Parrying Shield and Estoc have been put together in a chest
  • Mystical Twig bow has been added to the Antman Archer's drop pool
  • Ring of Leaves has been added to the BarnaclePlant's drop pool
  • The Ring of the Sniper has been moved to a chest
  • The Swarm spell has been moved to a chest

Antman Archer now drops less arrows

Fixed a bug where the second boss would only update its healthbar to the Host

Ring of leaves now only affects the pushes from kicks made by the character wearing it, as stated in its description (sorry speedrunners)
Same deal with Ring of Bricks
Ring of leaves has been buffed to increase the pushback from 200% to 250% (speedrunners rejoice!)

Changed the collision of the dummy asset which was yeeting players to the stratosphere occasionally

Patch 1.0.2c

Fixed a bug that was allowing players to hit the Create character button several times, causing shenanigans

Altered the entrance of the second boss arena to allow players to go back to the bonfire after defeating it

Added missing text to the second boss' death bark

Changed check icon in menus

Added Mesh AO setting, deactivating this setting mostly makes the game uglier at no change in performance but could help players that are getting crashes due to old or weird GPUs

Adjusted how the player takes damage to avoid receiving a lot of unintended hits in a short amount of time

Multiplayer damage scaling now does not factor in hits received by other players

Fixed an issue where under certain circunstances the camera would rotate sideways

Fixed one of Lunamoth's attacks was doing no damage (??????)

Changed the cave entrance geometry to express that the FlyKnight will not get back out anytime soon