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Warrior Architects News

Warrior Architects updated to version 1.0.7.1 on May 11, 2025

Update Contents:

Modified grass and dirt sprite details

Fixed details of some building sprites

Corrected some sprite replacement issues

Adjusted survival mode rules (enemy levels now gradually increase over time)

[Barracks, Mill, Lumber Mill, Stone Quarry] no longer require research in the [Research Window]; these buildings are now available from the start

[Wooden Wall] maximum HP changed from 200 to 100

[Defense Tower] research requirement updated (stone requirement changed from 200 to 500; level 2 no longer requires player level)

Modified parts of the game UI

Warrior Architects will consider adding (Sweet、Nature、Toy) in the future

Warrior Architects will consider adding new building styles in the future, such as Sweet Style, Nature, and Toy. Players will be able to choose from a variety of architectural themes, including buildings made of candy and cakes, structures composed of natural trees, and styles inspired by toy blocks.

Sweet Style Building

Nature Style Building

Toy Style Building

Warrior Architects updated to version 1.0.7 on April 20, 2025

Update Details:

Added new building styles (Desert, Wafu, Industrial)
Fixed some visual issues with the Desert-style buildings
Players can now define their preferred building structure (Wood, Stone, Brick, Desert, Wafu, Industrial) before the game starts
Fixed parts of the save system

Desert Building


Wafu (Japanese-style) Building


Industrial Building


Select Building Style

Warrior Architects Update 1.0.6.2 (April 4, 2025)

Update Details:
Added more details to building sprites (added ceramic pots, baskets, door handles, etc.).
Fixed some sprite issues for grass and mountains.
Improved minimap logic:
Left-clicking on the top-right minimap will move the camera to the clicked coordinates.
When units are selected, right-clicking on the minimap will move the units to the corresponding location.

Warrior Architects Update 1.0.6.1 (March 12, 2025 – March 26, 2025)

Update Details:

.Fixed synchronization errors in multiplayer mode.

.Fixed scripts that caused crashes in multiplayer mode.

.Fixed logic issues in unit production and abnormal game starts in multiplayer mode.

.Added the ability to customize the maximum number of players (2-16) when creating a server in multiplayer mode.

.Fixed an issue where dropped items could not be automatically picked up.

.Fixed some building sprites.

.Added an animation for trees growing from saplings to full-grown trees when regenerating.