v0.8.2
Patch Notes
[h2]Version: v0.8.2[/h2]
[h3]General[/h3]
- Added a toggle for the DoF in the settings menu
- Added Breakable Objects
- Added Objects Broken to the tracked statistics
- Added Lockers, physics props that you can bust the locks off of to get rewards
- Added Explosive Barrels
- Barrels re-enable damage from coins that they launch
- Added targets that spawn randomly that reward the player with explosive barrels when hit
- Enemies now Drop Phys objects when they die, if appropriate
- Added fresnel overlay blending to the shader for fancy effects
- Coin Launcher locks onto more stuff
- Increased Texture Saturation by 25%
- Decreased Texture Value by 25%
- Enemies now sometimes have random details
- Added a day/night cycle
- Improved handling of corrupted save files
[h3]Balance Changes[/h3]
- Moved around various rewards in the challenge menu
[h3]Bug Fixes[/h3]
- Fixed XP not being picked up when hit by a coin
- Dropped Items are spun randomly
- Coins can no longer live forever by laying on top of a breakable object like a locker
- Fixed a save file corruption
- Fixed lockers counting as gems when killed